X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_map.pas;h=7d6f3dddd37d8472a5340620de86bdea06d6cb2f;hb=faef8ad22cbb1b4375647136c9ddca6705a8e21f;hp=bd8acf8ef1904f4e322fb628b431814e42961064;hpb=c414b87769c21e17010b8de0dfe36da681edcdbb;p=d2df-sdl.git diff --git a/src/game/g_map.pas b/src/game/g_map.pas index bd8acf8..7d6f3dd 100644 --- a/src/game/g_map.pas +++ b/src/game/g_map.pas @@ -14,6 +14,7 @@ * along with this program. If not, see . *) {$INCLUDE ../shared/a_modes.inc} +{$DEFINE MAP_DEBUG_ENABLED_FLAG} unit g_map; interface @@ -97,14 +98,17 @@ function g_Map_traceToNearestWall (x0, y0, x1, y1: Integer; hitx: PInteger=nil; type TForEachPanelCB = function (pan: TPanel): Boolean; // return `true` to stop -function g_Map_ForEachPanelAt (x, y: Integer; cb: TForEachPanelCB; panelType: Word): Boolean; - function g_Map_HasAnyPanelAtPoint (x, y: Integer; panelType: Word): Boolean; +// trace liquid, stepping by `dx` and `dy` +// return last seen liquid coords, and `false` if we're started outside of the liquid +function g_Map_TraceLiquid (x, y, dx, dy: Integer; out topx, topy: Integer): Boolean; + procedure g_Map_ProfilersBegin (); procedure g_Map_ProfilersEnd (); + const RESPAWNPOINT_PLAYER1 = 1; RESPAWNPOINT_PLAYER2 = 2; @@ -154,6 +158,8 @@ const GridTagLift = 1 shl 8; GridTagBlockMon = 1 shl 9; + GridDrawableMask = (GridTagBack or GridTagStep or GridTagWall or GridTagDoor or GridTagAcid1 or GridTagAcid2 or GridTagWater or GridTagFore); + var gWalls: TPanelArray; @@ -247,12 +253,11 @@ function dplLess (a, b: TObject): Boolean; var pa, pb: TPanel; begin - //result := ((a as TPanel).ArrIdx < (b as TPanel).ArrIdx); pa := TPanel(a); pb := TPanel(b); if (pa.tag < pb.tag) then begin result := true; exit; end; if (pa.tag > pb.tag) then begin result := false; exit; end; - result := (pa.ArrIdx < pb.ArrIdx); + result := (pa.arrIdx < pb.arrIdx); end; procedure dplClear (); @@ -273,7 +278,7 @@ var RespawnPoints: Array of TRespawnPoint; FlagPoints: Array [FLAG_RED..FLAG_BLUE] of PFlagPoint; //DOMFlagPoints: Array of TFlagPoint; - gMapGrid: TPanelGrid = nil; + mapGrid: TPanelGrid = nil; //mapTree: TDynAABBTreeMap = nil; @@ -368,14 +373,15 @@ end; // wall index in `gWalls` or -1 function g_Map_traceToNearestWall (x0, y0, x1, y1: Integer; hitx: PInteger=nil; hity: PInteger=nil): Boolean; +(* var - lastX, lastY, lastDist: Integer; + lastX, lastY, lastDistSq: Integer; wasHit: Boolean = false; // pan=nil: before processing new tile function sqchecker (pan: TPanel; tag: Integer; x, y, prevx, prevy: Integer): Boolean; var - dist: Integer; + distSq: Integer; begin if (pan = nil) then begin @@ -389,61 +395,64 @@ var begin if not pan.Enabled then exit; end; - dist := (prevx-x0)*(prevx-x0)+(prevy-y0)*(prevy-y0); - if (dist < lastDist) then + distSq := (prevx-x0)*(prevx-x0)+(prevy-y0)*(prevy-y0); + if (distSq < lastDistSq) then begin wasHit := true; - lastDist := dist; + lastDistSq := distSq; lastX := prevx; lastY := prevy; end; end; end; - +*) +var + ex, ey: Integer; begin + (* result := false; - if (gMapGrid = nil) then exit; - lastDist := (x1-x0)*(x1-x0)+(y1-y0)*(y1-y0)+1; + if (mapGrid = nil) then exit; + lastDistSq := (x1-x0)*(x1-x0)+(y1-y0)*(y1-y0)+1; lastX := 0; lastY := 0; - result := gMapGrid.traceRay(x0, y0, x1, y1, sqchecker, (GridTagWall or GridTagDoor)); + result := mapGrid.traceRay(x0, y0, x1, y1, sqchecker, (GridTagWall or GridTagDoor)); if (hitx <> nil) then hitx^ := lastX; if (hity <> nil) then hity^ := lastY; + *) + result := (mapGrid.traceRay(ex, ey, x0, y0, x1, y1, nil, (GridTagWall or GridTagDoor)) <> nil); end; -function g_Map_ForEachPanelAt (x, y: Integer; cb: TForEachPanelCB; panelType: Word): Boolean; +function g_Map_HasAnyPanelAtPoint (x, y: Integer; panelType: Word): Boolean; function checker (pan: TPanel; tag: Integer): Boolean; begin - result := false; // don't stop, ever - + { if ((tag and (GridTagWall or GridTagDoor)) <> 0) then begin - if not pan.Enabled then exit; + result := pan.Enabled; // stop if wall is enabled + exit; end; - - result := (x >= pan.X) and (y >= pan.Y) and (x < pan.X+pan.Width) and (y < pan.Y+pan.Height); - if not result then exit; + } if ((tag and GridTagLift) <> 0) then begin + // stop if the lift of the right type result := ((WordBool(PanelType and PANEL_LIFTUP) and (pan.LiftType = 0)) or (WordBool(PanelType and PANEL_LIFTDOWN) and (pan.LiftType = 1)) or (WordBool(PanelType and PANEL_LIFTLEFT) and (pan.LiftType = 2)) or (WordBool(PanelType and PANEL_LIFTRIGHT) and (pan.LiftType = 3))); + exit; end; - // other shit - if result then result := cb(pan); + result := true; // otherwise, stop anyway, 'cause `forEachAtPoint()` is guaranteed to call this only for correct panels end; var tagmask: Integer = 0; begin result := false; - if not assigned(cb) then exit; if WordBool(PanelType and (PANEL_WALL or PANEL_CLOSEDOOR or PANEL_OPENDOOR)) then tagmask := tagmask or (GridTagWall or GridTagDoor); if WordBool(PanelType and PANEL_WATER) then tagmask := tagmask or GridTagWater; @@ -454,49 +463,16 @@ begin if WordBool(PanelType and PANEL_BLOCKMON) then tagmask := tagmask or GridTagBlockMon; if (tagmask = 0) then exit;// just in case - result := gMapGrid.forEachInAABB(x, y, 1, 1, checker, tagmask); -end; - - -function g_Map_HasAnyPanelAtPoint (x, y: Integer; panelType: Word): Boolean; - - function checker (pan: TPanel; tag: Integer): Boolean; + if ((tagmask and GridTagLift) <> 0) then begin - result := false; // don't stop, ever - - if ((tag and (GridTagWall or GridTagDoor)) <> 0) then - begin - if not pan.Enabled then exit; - end; - - result := (x >= pan.X) and (y >= pan.Y) and (x < pan.X+pan.Width) and (y < pan.Y+pan.Height); - if not result then exit; - - if ((tag and GridTagLift) <> 0) then - begin - result := - ((WordBool(PanelType and PANEL_LIFTUP) and (pan.LiftType = 0)) or - (WordBool(PanelType and PANEL_LIFTDOWN) and (pan.LiftType = 1)) or - (WordBool(PanelType and PANEL_LIFTLEFT) and (pan.LiftType = 2)) or - (WordBool(PanelType and PANEL_LIFTRIGHT) and (pan.LiftType = 3))); - end; + // slow + result := (mapGrid.forEachAtPoint(x, y, checker, tagmask) <> nil); + end + else + begin + // fast + result := (mapGrid.forEachAtPoint(x, y, nil, tagmask) <> nil); end; - -var - tagmask: Integer = 0; -begin - result := false; - - if WordBool(PanelType and (PANEL_WALL or PANEL_CLOSEDOOR or PANEL_OPENDOOR)) then tagmask := tagmask or (GridTagWall or GridTagDoor); - if WordBool(PanelType and PANEL_WATER) then tagmask := tagmask or GridTagWater; - if WordBool(PanelType and PANEL_ACID1) then tagmask := tagmask or GridTagAcid1; - if WordBool(PanelType and PANEL_ACID2) then tagmask := tagmask or GridTagAcid2; - if WordBool(PanelType and PANEL_STEP) then tagmask := tagmask or GridTagStep; - if WordBool(PanelType and (PANEL_LIFTUP or PANEL_LIFTDOWN or PANEL_LIFTLEFT or PANEL_LIFTRIGHT)) then tagmask := tagmask or GridTagLift; - if WordBool(PanelType and PANEL_BLOCKMON) then tagmask := tagmask or GridTagBlockMon; - - if (tagmask = 0) then exit;// just in case - result := gMapGrid.forEachAtPoint(x, y, checker, tagmask); end; @@ -708,7 +684,8 @@ begin SetLength(panels^, len + 1); panels^[len] := TPanel.Create(PanelRec, AddTextures, CurTex, Textures); - panels^[len].ArrIdx := len; + panels^[len].arrIdx := len; + panels^[len].proxyId := -1; panels^[len].tag := panelTypeToTag(PanelRec.PanelType); if sav then panels^[len].SaveIt := True; @@ -1280,14 +1257,22 @@ var pan := panels[idx]; pan.tag := tag; if not pan.visvalid then continue; - gMapGrid.insertBody(pan, pan.X, pan.Y, pan.Width, pan.Height, tag); + pan.proxyId := mapGrid.insertBody(pan, pan.X, pan.Y, pan.Width, pan.Height, tag); + // "enabled" flag has meaning only for doors and walls (engine assumes it); but meh... + mapGrid.proxyEnabled[pan.proxyId] := pan.Enabled; + {$IFDEF MAP_DEBUG_ENABLED_FLAG} + if ((tag and (GridTagWall or GridTagDoor)) <> 0) then + begin + e_WriteLog(Format('INSERTED wall #%d(%d) enabled (%d)', [Integer(idx), Integer(pan.proxyId), Integer(mapGrid.proxyEnabled[pan.proxyId])]), MSG_NOTIFY); + end; + {$ENDIF} //mapTree.insertObject(pan, tag, true); // as static object end; end; begin - gMapGrid.Free(); - gMapGrid := nil; + mapGrid.Free(); + mapGrid := nil; //mapTree.Free(); //mapTree := nil; @@ -1303,7 +1288,7 @@ begin e_WriteLog(Format('map dimensions: (%d,%d)-(%d,%d)', [mapX0, mapY0, mapX1, mapY1]), MSG_WARNING); - gMapGrid := TPanelGrid.Create(mapX0, mapY0, mapX1-mapX0+1, mapY1-mapY0+1); + mapGrid := TPanelGrid.Create(mapX0-512, mapY0-512, mapX1-mapX0+1+512*2, mapY1-mapY0+1+512*2); //mapTree := TDynAABBTreeMap.Create(); addPanelsToGrid(gWalls, PANEL_WALL); @@ -1318,7 +1303,7 @@ begin addPanelsToGrid(gLifts, PANEL_LIFTUP); // it doesn't matter which LIFT type is used here addPanelsToGrid(gBlockMon, PANEL_BLOCKMON); - gMapGrid.dumpStats(); + mapGrid.dumpStats(); //e_WriteLog(Format('tree depth: %d; %d nodes used, %d nodes allocated', [mapTree.computeTreeHeight, mapTree.nodeCount, mapTree.nodeAlloced]), MSG_NOTIFY); //mapTree.forEachLeaf(nil); end; @@ -1355,8 +1340,8 @@ var CurTex, ntn: Integer; begin - gMapGrid.Free(); - gMapGrid := nil; + mapGrid.Free(); + mapGrid := nil; //mapTree.Free(); //mapTree := nil; @@ -2146,6 +2131,7 @@ end; // new algo procedure g_Map_CollectDrawPanels (x0, y0, wdt, hgt: Integer); + function checker (pan: TPanel; tag: Integer): Boolean; begin result := false; // don't stop, ever @@ -2163,13 +2149,14 @@ begin end else} begin - gMapGrid.forEachInAABB(x0, y0, wdt, hgt, checker, (GridTagBack or GridTagStep or GridTagWall or GridTagDoor or GridTagAcid1 or GridTagAcid2 or GridTagWater or GridTagFore)); + mapGrid.forEachInAABB(x0, y0, wdt, hgt, checker, GridDrawableMask, true); end; // list will be rendered in `g_game.DrawPlayer()` end; procedure g_Map_DrawPanelShadowVolumes(lightX: Integer; lightY: Integer; radius: Integer); + function checker (pan: TPanel; tag: Integer): Boolean; begin result := false; // don't stop, ever @@ -2183,7 +2170,7 @@ begin end else} begin - gMapGrid.forEachInAABB(lightX-radius, lightY-radius, radius*2, radius*2, checker, (GridTagWall or GridTagDoor)); + mapGrid.forEachInAABB(lightX-radius, lightY-radius, radius*2, radius*2, checker, (GridTagWall or GridTagDoor), true); end; end; @@ -2348,14 +2335,17 @@ end; function g_Map_CollidePanel(X, Y: Integer; Width, Height: Word; PanelType: Word; b1x3: Boolean): Boolean; +const + SlowMask = GridTagLift or GridTagBlockMon; function checker (pan: TPanel; tag: Integer): Boolean; begin - result := false; // don't stop, ever - + { if ((tag and (GridTagWall or GridTagDoor)) <> 0) then begin - if not pan.Enabled then exit; + result := pan.Enabled; + exit; end; + } if ((tag and GridTagLift) <> 0) then begin @@ -2363,19 +2353,20 @@ function g_Map_CollidePanel(X, Y: Integer; Width, Height: Word; PanelType: Word; ((WordBool(PanelType and PANEL_LIFTUP) and (pan.LiftType = 0)) or (WordBool(PanelType and PANEL_LIFTDOWN) and (pan.LiftType = 1)) or (WordBool(PanelType and PANEL_LIFTLEFT) and (pan.LiftType = 2)) or - (WordBool(PanelType and PANEL_LIFTRIGHT) and (pan.LiftType = 3))) and - g_Collide(X, Y, Width, Height, pan.X, pan.Y, pan.Width, pan.Height); + (WordBool(PanelType and PANEL_LIFTRIGHT) and (pan.LiftType = 3))) {and + g_Collide(X, Y, Width, Height, pan.X, pan.Y, pan.Width, pan.Height)}; exit; end; if ((tag and GridTagBlockMon) <> 0) then begin - result := ((not b1x3) or (pan.Width+pan.Height >= 64)) and g_Collide(X, Y, Width, Height, pan.X, pan.Y, pan.Width, pan.Height); + result := ((not b1x3) or (pan.Width+pan.Height >= 64)); //and g_Collide(X, Y, Width, Height, pan.X, pan.Y, pan.Width, pan.Height); exit; end; // other shit - result := g_Collide(X, Y, Width, Height, pan.X, pan.Y, pan.Width, pan.Height); + //result := g_Collide(X, Y, Width, Height, pan.X, pan.Y, pan.Width, pan.Height); + result := true; // i found her! end; var @@ -2406,7 +2397,32 @@ begin end else} begin - result := gMapGrid.forEachInAABB(X, Y, Width, Height, checker, tagmask); + if (Width = 1) and (Height = 1) then + begin + if ((tagmask and SlowMask) <> 0) then + begin + // slow + result := (mapGrid.forEachAtPoint(X, Y, checker, tagmask) <> nil); + end + else + begin + // fast + result := (mapGrid.forEachAtPoint(X, Y, nil, tagmask) <> nil); + end; + end + else + begin + if ((tagmask and SlowMask) <> 0) then + begin + // slow + result := (mapGrid.forEachInAABB(X, Y, Width, Height, checker, tagmask) <> nil); + end + else + begin + // fast + result := (mapGrid.forEachInAABB(X, Y, Width, Height, nil, tagmask) <> nil); + end; + end; end; end else @@ -2434,7 +2450,7 @@ var //2: if ((tag and (GridTagWater or GridTagAcid1 or GridTagAcid2) = 0) then exit; // allowed: water, acid1, acid2 end; // collision? - if not g_Collide(X, Y, Width, Height, pan.X, pan.Y, pan.Width, pan.Height) then exit; + //if not g_Collide(X, Y, Width, Height, pan.X, pan.Y, pan.Width, pan.Height) then exit; // yeah texid := pan.GetTextureID(); // water? water has the highest priority, so stop right here @@ -2456,7 +2472,14 @@ begin end else} begin - gMapGrid.forEachInAABB(X, Y, Width, Height, checker, (GridTagWater or GridTagAcid1 or GridTagAcid2)); + if (Width = 1) and (Height = 1) then + begin + mapGrid.forEachAtPoint(X, Y, checker, (GridTagWater or GridTagAcid1 or GridTagAcid2)); + end + else + begin + mapGrid.forEachInAABB(X, Y, Width, Height, checker, (GridTagWater or GridTagAcid1 or GridTagAcid2)); + end; end; result := texid; end @@ -2467,26 +2490,42 @@ begin if (profMapCollision <> nil) then profMapCollision.sectionEnd(); end; + procedure g_Map_EnableWall(ID: DWORD); +var + pan: TPanel; begin - with gWalls[ID] do - begin - Enabled := True; - //g_Mark(X, Y, Width, Height, MARK_DOOR, True); + pan := gWalls[ID]; + pan.Enabled := True; + g_Mark(pan.X, pan.Y, pan.Width, pan.Height, MARK_DOOR, True); - if g_Game_IsServer and g_Game_IsNet then MH_SEND_PanelState(PanelType, ID); - end; + mapGrid.proxyEnabled[pan.proxyId] := true; + //if (pan.proxyId >= 0) then mapGrid.proxyEnabled[pan.proxyId] := true + //else pan.proxyId := mapGrid.insertBody(pan, pan.X, pan.Y, pan.Width, pan.Height, GridTagDoor); + + if g_Game_IsServer and g_Game_IsNet then MH_SEND_PanelState(gWalls[ID].PanelType, ID); + + {$IFDEF MAP_DEBUG_ENABLED_FLAG} + e_WriteLog(Format('wall #%d(%d) enabled (%d) (%d,%d)-(%d,%d)', [Integer(ID), Integer(pan.proxyId), Integer(mapGrid.proxyEnabled[pan.proxyId]), pan.x, pan.y, pan.width, pan.height]), MSG_NOTIFY); + {$ENDIF} end; procedure g_Map_DisableWall(ID: DWORD); +var + pan: TPanel; begin - with gWalls[ID] do - begin - Enabled := False; - //g_Mark(X, Y, Width, Height, MARK_DOOR, False); + pan := gWalls[ID]; + pan.Enabled := False; + g_Mark(pan.X, pan.Y, pan.Width, pan.Height, MARK_DOOR, False); - if g_Game_IsServer and g_Game_IsNet then MH_SEND_PanelState(PanelType, ID); - end; + mapGrid.proxyEnabled[pan.proxyId] := false; + //if (pan.proxyId >= 0) then begin mapGrid.removeBody(pan.proxyId); pan.proxyId := -1; end; + + if g_Game_IsServer and g_Game_IsNet then MH_SEND_PanelState(pan.PanelType, ID); + + {$IFDEF MAP_DEBUG_ENABLED_FLAG} + e_WriteLog(Format('wall #%d(%d) disabled (%d) (%d,%d)-(%d,%d)', [Integer(ID), Integer(pan.proxyId), Integer(mapGrid.proxyEnabled[pan.proxyId]), pan.x, pan.y, pan.width, pan.height]), MSG_NOTIFY); + {$ENDIF} end; procedure g_Map_SwitchTexture(PanelType: Word; ID: DWORD; AnimLoop: Byte = 0); @@ -2526,8 +2565,8 @@ begin begin LiftType := t; - { g_Mark(X, Y, Width, Height, MARK_LIFT, False); + //TODO: make separate lift tags, and change tag here if LiftType = 0 then g_Mark(X, Y, Width, Height, MARK_LIFTUP, True) @@ -2537,7 +2576,6 @@ begin g_Mark(X, Y, Width, Height, MARK_LIFTLEFT, True) else if LiftType = 3 then g_Mark(X, Y, Width, Height, MARK_LIFTRIGHT, True); - } if g_Game_IsServer and g_Game_IsNet then MH_SEND_PanelState(PanelType, ID); end; @@ -2905,4 +2943,28 @@ begin Result := Addr(Arr[PanelByID[PanelID].PArrID]); end; + +// trace liquid, stepping by `dx` and `dy` +// return last seen liquid coords, and `false` if we're started outside of the liquid +function g_Map_TraceLiquid (x, y, dx, dy: Integer; out topx, topy: Integer): Boolean; +const + MaskLiquid = GridTagWater or GridTagAcid1 or GridTagAcid2; +begin + topx := x; + topy := y; + // started outside of the liquid? + if (mapGrid.forEachAtPoint(x, y, nil, MaskLiquid) = nil) then begin result := false; exit; end; + if (dx = 0) and (dy = 0) then begin result := false; exit; end; // sanity check + result := true; + while true do + begin + Inc(x, dx); + Inc(y, dy); + if (mapGrid.forEachAtPoint(x, y, nil, MaskLiquid) = nil) then exit; // out of the water, just exit + topx := x; + topy := y; + end; +end; + + end.