X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_map.pas;h=66d4e5696cbd19a3df29ab2d413d5f044bab1a0b;hb=eecf946cfd964072c60ad443f70cf18b677b6268;hp=4bb340d1026a97f86893f6843e0f0f3dfb93a61a;hpb=223356cbae3197afc861efa6241c4ae91bd92885;p=d2df-sdl.git diff --git a/src/game/g_map.pas b/src/game/g_map.pas index 4bb340d..66d4e56 100644 --- a/src/game/g_map.pas +++ b/src/game/g_map.pas @@ -20,8 +20,8 @@ unit g_map; interface uses - e_graphics, g_basic, MAPSTRUCT, g_textures, Classes, - g_phys, wadreader, BinEditor, g_panel, g_grid, md5, binheap, xprofiler; + e_graphics, g_basic, MAPDEF, g_textures, Classes, + g_phys, wadreader, BinEditor, g_panel, g_grid, md5, binheap, xprofiler, xparser, xdynrec; type TMapInfo = record @@ -115,6 +115,17 @@ procedure g_Map_ProfilersBegin (); procedure g_Map_ProfilersEnd (); +function g_Map_ParseMap (data: Pointer; dataLen: Integer): TDynRecord; + +const + NNF_NO_NAME = 0; + NNF_NAME_BEFORE = 1; + NNF_NAME_EQUALS = 2; + NNF_NAME_AFTER = 3; + +function g_Texture_NumNameFindStart(name: String): Boolean; +function g_Texture_NumNameFindNext(var newName: String): Byte; + const RESPAWNPOINT_PLAYER1 = 1; RESPAWNPOINT_PLAYER2 = 2; @@ -178,7 +189,7 @@ var gFlags: array [FLAG_RED..FLAG_BLUE] of TFlag; //gDOMFlags: array of TFlag; gMapInfo: TMapInfo; - gBackSize: TPoint; + gBackSize: TDFPoint; gDoorMap: array of array of DWORD; gLiftMap: array of array of DWORD; gWADHash: TMD5Digest; @@ -206,9 +217,9 @@ implementation uses g_main, e_log, SysUtils, g_items, g_gfx, g_console, GL, GLExt, g_weapons, g_game, g_sound, e_sound, CONFIG, - g_options, MAPREADER, g_triggers, g_player, MAPDEF, + g_options, g_triggers, g_player, Math, g_monsters, g_saveload, g_language, g_netmsg, - utils, sfs, xparser, xdynrec, xstreams, + utils, sfs, xstreams, ImagingTypes, Imaging, ImagingUtility, ImagingGif, ImagingNetworkGraphics; @@ -218,7 +229,6 @@ const FLAG_SIGNATURE = $47414C46; // 'FLAG' -{$IF DEFINED(D2D_NEW_MAP_READER)} var dfmapdef: TDynMapDef = nil; @@ -240,12 +250,27 @@ begin if (st = nil) then begin WAD := TWADFile.Create(); - if not WAD.ReadFile(GameWAD) then raise Exception.Create('cannot load "game.wad"'); - st := WAD.openFileStream('mapdef.txt'); + if not WAD.ReadFile(GameWAD) then + begin + //raise Exception.Create('cannot load "game.wad"'); + st := nil; + end + else + begin + st := WAD.openFileStream('mapdef.txt'); + end; end; - if (st = nil) then raise Exception.Create('cannot open "mapdef.txt"'); - pr := TFileTextParser.Create(st); + if (st = nil) then + begin + //raise Exception.Create('cannot open "mapdef.txt"'); + e_LogWritefln('using default "mapdef.txt"...', [], MSG_WARNING); + pr := TStrTextParser.Create(defaultMapDef); + end + else + begin + pr := TFileTextParser.Create(st); + end; try dfmapdef := TDynMapDef.Create(pr); @@ -256,7 +281,117 @@ begin st.Free(); WAD.Free(); end; -{$ENDIF} + + +function g_Map_ParseMap (data: Pointer; dataLen: Integer): TDynRecord; +var + wst: TSFSMemoryChunkStream = nil; + pr: TTextParser = nil; +begin + result := nil; + if (dataLen < 4) then exit; + loadMapDefinition(); + if (dfmapdef = nil) then raise Exception.Create('internal map loader error'); + + wst := TSFSMemoryChunkStream.Create(data, dataLen); + + if (PAnsiChar(data)[0] = 'M') and (PAnsiChar(data)[1] = 'A') and (PAnsiChar(data)[2] = 'P') and (PByte(data)[3] = 1) then + begin + // binary map + try + result := dfmapdef.parseBinMap(wst); + except on e: Exception do + begin + e_LogWritefln('ERROR: %s', [e.message]); + wst.Free(); + result := nil; + exit; + end; + end; + wst.Free(); + end + else + begin + // text map + pr := TFileTextParser.Create(wst); + try + result := dfmapdef.parseMap(pr); + except on e: Exception do + begin + if (pr <> nil) then e_LogWritefln('ERROR at (%s,%s): %s', [pr.line, pr.col, e.message]) + else e_LogWritefln('ERROR: %s', [e.message]); + pr.Free(); // will free `wst` + result := nil; + exit; + end; + end; + pr.Free(); // will free `wst` + end; +end; + + +var + NNF_PureName: String; // Èìÿ òåêñòóðû áåç öèôð â êîíöå + NNF_FirstNum: Integer; // ×èñëî ó íà÷àëüíîé òåêñòóðû + NNF_CurrentNum: Integer; // Ñëåäóþùåå ÷èñëî ó òåêñòóðû + + +function g_Texture_NumNameFindStart(name: String): Boolean; +var + i: Integer; + +begin + Result := False; + NNF_PureName := ''; + NNF_FirstNum := -1; + NNF_CurrentNum := -1; + + for i := Length(name) downto 1 do + if (name[i] = '_') then // "_" - ñèìâîë íà÷àëà íîìåðíîãî ïîñòôèêñà + begin + if i = Length(name) then + begin // Íåò öèôð â êîíöå ñòðîêè + Exit; + end + else + begin + NNF_PureName := Copy(name, 1, i); + Delete(name, 1, i); + Break; + end; + end; + +// Íå ïåðåâåñòè â ÷èñëî: + if not TryStrToInt(name, NNF_FirstNum) then + Exit; + + NNF_CurrentNum := 0; + + Result := True; +end; + + +function g_Texture_NumNameFindNext(var newName: String): Byte; +begin + if (NNF_PureName = '') or (NNF_CurrentNum < 0) then + begin + newName := ''; + Result := NNF_NO_NAME; + Exit; + end; + + newName := NNF_PureName + IntToStr(NNF_CurrentNum); + + if NNF_CurrentNum < NNF_FirstNum then + Result := NNF_NAME_BEFORE + else + if NNF_CurrentNum > NNF_FirstNum then + Result := NNF_NAME_AFTER + else + Result := NNF_NAME_EQUALS; + + Inc(NNF_CurrentNum); +end; function panelTypeToTag (panelType: Word): Integer; @@ -659,7 +794,7 @@ begin Width := 1; Height := 1; Anim := False; - TextureID := TEXTURE_NONE; + TextureID := LongWord(TEXTURE_NONE); end; end; @@ -692,13 +827,13 @@ begin TextureName := RecName; if TextureName = TEXTURE_NAME_WATER then - TextureID := TEXTURE_SPECIAL_WATER + TextureID := LongWord(TEXTURE_SPECIAL_WATER) else if TextureName = TEXTURE_NAME_ACID1 then - TextureID := TEXTURE_SPECIAL_ACID1 + TextureID := LongWord(TEXTURE_SPECIAL_ACID1) else if TextureName = TEXTURE_NAME_ACID2 then - TextureID := TEXTURE_SPECIAL_ACID2; + TextureID := LongWord(TEXTURE_SPECIAL_ACID2); Anim := False; end; @@ -1147,7 +1282,7 @@ begin gExternalResources.Add(res); end; -procedure generateExternalResourcesList(mapReader: TMapReader_1); +procedure generateExternalResourcesList({mapReader: TMapReader_1}map: TDynRecord); var textures: TTexturesRec1Array; mapHeader: TMapHeaderRec_1; @@ -1158,7 +1293,7 @@ begin gExternalResources := TStringList.Create; gExternalResources.Clear; - textures := mapReader.GetTextures(); + textures := GetTextures(map); for i := 0 to High(textures) do begin addResToExternalResList(resFile); @@ -1166,7 +1301,7 @@ begin textures := nil; - mapHeader := mapReader.GetMapHeader; + mapHeader := GetMapHeader(map); addResToExternalResList(mapHeader.MusicName); addResToExternalResList(mapHeader.SkyName); @@ -1291,7 +1426,8 @@ const DefaultSkyRes = 'Standart.wad:STDSKY\SKY0'; var WAD: TWADFile; - MapReader: TMapReader_1; + //MapReader: TMapReader_1; + mapReader: TDynRecord = nil; Header: TMapHeaderRec_1; _textures: TTexturesRec1Array; _texnummap: array of Integer; // `_textures` -> `Textures` @@ -1315,12 +1451,6 @@ var Len: Integer; ok, isAnim, trigRef: Boolean; CurTex, ntn: Integer; - {$IF DEFINED(D2D_NEW_MAP_READER)} - pr: TTextParser = nil; - st: TStream = nil; - wst: TSFSMemoryChunkStream = nil; - rec: TDynRecord; - {$ENDIF} begin mapGrid.Free(); mapGrid := nil; @@ -1367,58 +1497,67 @@ begin e_LogWritefln('Loading map: %s', [mapResName], MSG_NOTIFY); g_Game_SetLoadingText(_lc[I_LOAD_MAP], 0, False); - {$IF DEFINED(D2D_NEW_MAP_READER)} - if (PChar(Data)[0] = 'M') and (PChar(Data)[1] = 'A') and (PChar(Data)[2] = 'P') and (PByte(Data)[3] = 1) then - begin - // nothing - end - else - begin - e_LogWritefln('Loading text map: %s', [mapResName]); - loadMapDefinition(); - if (dfmapdef = nil) then raise Exception.Create('internal map loader error'); - //e_LogWritefln('***'#10'%s'#10'***', [dfmapdef.headerType.definition]); - wst := TSFSMemoryChunkStream.Create(Data, Len); - try - pr := TFileTextParser.Create(wst); - e_LogWritefln('parsing text map: %s', [mapResName]); - rec := dfmapdef.parseMap(pr); - except on e: Exception do - begin - if (pr <> nil) then e_LogWritefln('ERROR at (%s,%s): %s', [pr.line, pr.col, e.message]) - else e_LogWritefln('ERROR: %s', [e.message]); - pr.Free(); - wst.Free(); - FreeMem(Data); - exit; - end; + { + if (PChar(Data)[0] = 'M') and (PChar(Data)[1] = 'A') and (PChar(Data)[2] = 'P') and (PByte(Data)[3] = 1) then + begin + // nothing + end + else + begin + e_LogWritefln('Loading text map: %s', [mapResName]); + loadMapDefinition(); + if (dfmapdef = nil) then raise Exception.Create('internal map loader error'); + //e_LogWritefln('***'#10'%s'#10'***', [dfmapdef.headerType.definition]); + wst := TSFSMemoryChunkStream.Create(Data, Len); + try + pr := TFileTextParser.Create(wst); + e_LogWritefln('parsing text map: %s', [mapResName]); + rec := dfmapdef.parseMap(pr); + except on e: Exception do + begin + if (pr <> nil) then e_LogWritefln('ERROR at (%s,%s): %s', [pr.line, pr.col, e.message]) + else e_LogWritefln('ERROR: %s', [e.message]); + pr.Free(); + wst.Free(); + FreeMem(Data); + exit; end; - pr.Free(); - //wst.Free(); // pr will do it - e_LogWritefln('writing text map to temporary bin storage...', []); - st := TMemoryStream.Create(); - try - rec.writeBinTo(st); - Len := Integer(st.position); - st.position := 0; + end; + pr.Free(); + //wst.Free(); // pr will do it + e_LogWritefln('writing text map to temporary bin storage...', []); + st := TMemoryStream.Create(); + try + rec.writeBinTo(st); + Len := Integer(st.position); + st.position := 0; + FreeMem(Data); + GetMem(Data, Len); + st.ReadBuffer(Data^, Len); + except on e: Exception do + begin + rec.Free(); + st.Free(); + e_LogWritefln('ERROR: %s', [e.message]); FreeMem(Data); - GetMem(Data, Len); - st.ReadBuffer(Data^, Len); - except on e: Exception do - begin - rec.Free(); - st.Free(); - e_LogWritefln('ERROR: %s', [e.message]); - FreeMem(Data); - exit; - end; + exit; end; - st.Free(); end; - {$ENDIF} + st.Free(); + end; + } + try + mapReader := g_Map_ParseMap(Data, Len); + except + mapReader.Free(); + g_FatalError(Format(_lc[I_GAME_ERROR_MAP_LOAD], [Res])); + FreeMem(Data); + MapReader.Free(); + Exit; + end; + { MapReader := TMapReader_1.Create(); - if not MapReader.LoadMap(Data) then begin g_FatalError(Format(_lc[I_GAME_ERROR_MAP_LOAD], [Res])); @@ -1426,18 +1565,19 @@ begin MapReader.Free(); Exit; end; + } FreeMem(Data); generateExternalResourcesList(MapReader); // Çàãðóçêà òåêñòóð: g_Game_SetLoadingText(_lc[I_LOAD_TEXTURES], 0, False); - _textures := MapReader.GetTextures(); + _textures := GetTextures(mapReader); _texnummap := nil; // Çàãðóçêà îïèñàíèÿ êàðòû: e_WriteLog(' Reading map info...', MSG_NOTIFY); g_Game_SetLoadingText(_lc[I_LOAD_MAP_HEADER], 0, False); - Header := MapReader.GetMapHeader(); + Header := GetMapHeader(mapReader); with gMapInfo do begin @@ -1469,7 +1609,7 @@ begin Break; end; end; - {$IF DEFINED(D2F_DEBUG)} + {$IF DEFINED(D2F_DEBUG_TXLOAD)} e_WriteLog(Format(' Loading texture #%d: %s', [a, s]), MSG_NOTIFY); {$ENDIF} //if g_Map_IsSpecialTexture(s) then e_WriteLog(' SPECIAL!', MSG_NOTIFY); @@ -1500,12 +1640,12 @@ begin gTriggerClientID := 0; e_WriteLog(' Loading triggers...', MSG_NOTIFY); g_Game_SetLoadingText(_lc[I_LOAD_TRIGGERS], 0, False); - triggers := MapReader.GetTriggers(); + triggers := GetTriggers(mapReader); // Çàãðóçêà ïàíåëåé: e_WriteLog(' Loading panels...', MSG_NOTIFY); g_Game_SetLoadingText(_lc[I_LOAD_PANELS], 0, False); - panels := MapReader.GetPanels(); + panels := GetPanels(mapReader); // check texture numbers for panels for a := 0 to High(panels) do @@ -1716,28 +1856,41 @@ begin // Åñëè íå LoadState, òî ñîçäàåì òðèããåðû: if (triggers <> nil) and not gLoadGameMode then begin - e_WriteLog(' Creating triggers...', MSG_NOTIFY); + e_LogWritefln(' Creating triggers (%d)...', [Length(triggers)]); g_Game_SetLoadingText(_lc[I_LOAD_CREATE_TRIGGERS], 0, False); // Óêàçûâàåì òèï ïàíåëè, åñëè åñòü: for a := 0 to High(triggers) do begin - if triggers[a].TexturePanel <> -1 then - b := panels[TriggersTable[a].TexturePanel].PanelType + if (triggers[a].TexturePanel <> -1) then + begin + if (TriggersTable[a].TexturePanel < 0) or (TriggersTable[a].TexturePanel > High(panels)) then + begin + e_WriteLog('error loading map: invalid panel index for trigger', MSG_FATALERROR); + result := false; + exit; + end; + b := panels[TriggersTable[a].TexturePanel].PanelType; + end else + begin b := 0; - if (triggers[a].TriggerType = TRIGGER_SHOT) and - (TTriggerData(triggers[a].DATA).ShotPanelID <> -1) then + end; + if (triggers[a].TriggerType = TRIGGER_SHOT) and (TTriggerData(triggers[a].DATA).ShotPanelID <> -1) then + begin c := panels[TriggersTable[a].ShotPanel].PanelType + end else + begin c := 0; + end; CreateTrigger(triggers[a], b, c); end; end; // Çàãðóçêà ïðåäìåòîâ: - e_WriteLog(' Loading triggers...', MSG_NOTIFY); + e_WriteLog(' Loading items...', MSG_NOTIFY); g_Game_SetLoadingText(_lc[I_LOAD_ITEMS], 0, False); - items := MapReader.GetItems(); + items := GetItems(mapReader); // Åñëè íå LoadState, òî ñîçäàåì ïðåäìåòû: if (items <> nil) and not gLoadGameMode then @@ -1751,7 +1904,7 @@ begin // Çàãðóçêà îáëàñòåé: e_WriteLog(' Loading areas...', MSG_NOTIFY); g_Game_SetLoadingText(_lc[I_LOAD_AREAS], 0, False); - areas := MapReader.GetAreas(); + areas := GetAreas(mapReader); // Åñëè íå LoadState, òî ñîçäàåì îáëàñòè: if areas <> nil then @@ -1765,7 +1918,7 @@ begin // Çàãðóçêà ìîíñòðîâ: e_WriteLog(' Loading monsters...', MSG_NOTIFY); g_Game_SetLoadingText(_lc[I_LOAD_MONSTERS], 0, False); - monsters := MapReader.GetMonsters(); + monsters := GetMonsters(mapReader); gTotalMonsters := 0; @@ -1865,7 +2018,7 @@ end; function g_Map_GetMapInfo(Res: String): TMapInfo; var WAD: TWADFile; - MapReader: TMapReader_1; + MapReader: TDynRecord; Header: TMapHeaderRec_1; FileName: String; Data: Pointer; @@ -1890,8 +2043,8 @@ begin WAD.Free(); + { MapReader := TMapReader_1.Create(); - if not MapReader.LoadMap(Data) then begin g_Console_Add(Format(_lc[I_GAME_ERROR_MAP_LOAD], [Res]), True); @@ -1905,10 +2058,32 @@ begin Result.Name := Header.MapName; Result.Description := Header.MapDescription; end; + } + try + mapReader := g_Map_ParseMap(Data, Len); + except + mapReader := nil; + end; FreeMem(Data); + //MapReader.Free(); + + if (mapReader <> nil) then Header := GetMapHeader(mapReader) else FillChar(Header, sizeof(Header), 0); MapReader.Free(); + if (Header.Width > 0) and (Header.Height > 0) then + begin + Result.Name := Header.MapName; + Result.Description := Header.MapDescription; + end + else + begin + g_Console_Add(Format(_lc[I_GAME_ERROR_MAP_LOAD], [Res]), True); + ZeroMemory(@Header, SizeOf(Header)); + Result.Name := _lc[I_GAME_ERROR_MAP_SELECT]; + Result.Description := _lc[I_GAME_ERROR_MAP_SELECT]; + end; + Result.Map := Res; Result.Author := Header.MapAuthor; Result.Height := Header.Height; @@ -2016,7 +2191,7 @@ begin if Textures[a].Anim then g_Frames_DeleteByID(Textures[a].FramesID) else - if Textures[a].TextureID <> TEXTURE_NONE then + if Textures[a].TextureID <> LongWord(TEXTURE_NONE) then e_DeleteTexture(Textures[a].TextureID); Textures := nil; @@ -2354,7 +2529,7 @@ var end; begin - texid := TEXTURE_NONE; + texid := LongWord(TEXTURE_NONE); result := texid; if not checkPanels(gWater) then if not checkPanels(gAcid1) then @@ -2481,7 +2656,7 @@ begin if (profMapCollision <> nil) then profMapCollision.sectionBeginAccum('liquids'); if gdbg_map_use_accel_coldet then begin - texid := TEXTURE_NONE; + texid := LongWord(TEXTURE_NONE); if (Width = 1) and (Height = 1) then begin mapGrid.forEachAtPoint(X, Y, checker, (GridTagWater or GridTagAcid1 or GridTagAcid2));