X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_main.pas;h=d60f2ddaa6de5fbf4940eff6a8d95f0e473b4299;hb=0e101bd452c40da601236aaa2dd4106be47ddce1;hp=5ea72be400acb2a56f9809a70217175121492ddc;hpb=a07765f3e726f5efff9fbaff0ac8917b0924c3ac;p=d2df-sdl.git diff --git a/src/game/g_main.pas b/src/game/g_main.pas index 5ea72be..d60f2dd 100644 --- a/src/game/g_main.pas +++ b/src/game/g_main.pas @@ -40,11 +40,14 @@ uses {$IFDEF ENABLE_HOLMES} g_holmes, fui_wadread, fui_style, fui_gfx_gl, {$ENDIF} - SDL2, wadreader, e_log, g_window, +{$IFDEF USE_SDL2} + SDL2, +{$ENDIF} + wadreader, e_log, g_window, e_graphics, e_input, g_game, g_console, g_gui, e_sound, g_options, g_sound, g_player, g_basic, g_weapons, SysUtils, g_triggers, MAPDEF, g_map, - g_menu, g_language, g_net, g_touch, g_res_downloader, + g_menu, g_language, g_net, g_touch, g_system, g_res_downloader, utils, conbuf, envvars, xparser; @@ -84,6 +87,7 @@ begin {$ENDIF} e_WriteToStdOut := False; //{$IFDEF HEADLESS}True;{$ELSE}False;{$ENDIF} +{$IFDEF USE_SDL2} {$IFDEF HEADLESS} {$IFDEF USE_SDLMIXER} sdlflags := SDL_INIT_TIMER or SDL_INIT_AUDIO or $00004000; @@ -105,6 +109,7 @@ begin if SDL_Init(sdlflags) < 0 then raise Exception.Create('SDL: Init failed: ' + SDL_GetError()); +{$ENDIF} e_WriteLog('Read config file', TMsgType.Notify); g_Options_Read(GameDir + '/' + CONFIG_FILENAME); @@ -116,6 +121,10 @@ begin e_WriteLog(gLanguage, TMsgType.Notify); g_Language_Set(gLanguage); +{$IFNDEF USE_SDL2} + sys_Init; +{$ENDIF} + {$IF not DEFINED(HEADLESS) and DEFINED(ENABLE_HOLMES)} flexloaded := true; if not fuiAddWad('flexui.wad') then @@ -161,7 +170,7 @@ begin g_holmes_imfunctional := not flexloaded; {$ENDIF} - g_Res_CreateDatabases(); + //g_Res_CreateDatabases(); // it will be done before connecting to the server for the first time e_WriteLog('Entering SDLMain', TMsgType.Notify); @@ -169,8 +178,12 @@ begin SDLMain(); {$WARNINGS ON} +{$IFDEF USE_SDL2} e_WriteLog('Releasing SDL', TMsgType.Notify); SDL_Quit(); +{$ELSE} + sys_Final; +{$ENDIF} end; procedure Init();