X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_items.pas;h=30e8db912cdf2c89c1099e04c4706de8e1f615b2;hb=bdb4859536a3962963e823a0f30b6ad98c7ad9c5;hp=a7cbe4a8c846d7fd5ff54309f353d16fd6a6e57a;hpb=6af04febaefa3715e0dd42083a781df9b7f5e54e;p=d2df-sdl.git diff --git a/src/game/g_items.pas b/src/game/g_items.pas index a7cbe4a..30e8db9 100644 --- a/src/game/g_items.pas +++ b/src/game/g_items.pas @@ -546,13 +546,14 @@ var i, j, k: Integer; ID: DWord; Anim: TAnimation; - m, ItemRespawnTime: Word; + m, ItemRespawnTime, RulezRespawnTime: Word; r, nxt: Boolean; begin if (ggItems = nil) then exit; // respawn items in 15 seconds regardless of settings during warmup ItemRespawnTime := IfThen(gLMSRespawn = LMS_RESPAWN_NONE, gGameSettings.ItemRespawnTime, 15); + RulezRespawnTime := IfThen(gLMSRespawn = LMS_RESPAWN_NONE, gGameSettings.RulezRespawnTime, 15); for i := 0 to High(ggItems) do begin @@ -739,15 +740,24 @@ begin ggItems[ID].Obj.oldX := ggItems[ID].Obj.X; ggItems[ID].Obj.oldY := ggItems[ID].Obj.Y; ggItems[ID].alive := false; + + // Items respawn timer ggItems[ID].RespawnTime := IfThen(gLMSRespawn = LMS_RESPAWN_NONE, gGameSettings.ItemRespawnTime, 15) * 36; + // Rulez respawn timer + if ggItems[ID].ItemType in [ITEM_SPHERE_BLUE, ITEM_SPHERE_WHITE, ITEM_INVUL, + ITEM_INVIS, ITEM_MEDKIT_BLACK, ITEM_JETPACK, ITEM_SUIT] then + begin + ggItems[ID].RespawnTime := IfThen(gLMSRespawn = LMS_RESPAWN_NONE, gGameSettings.RulezRespawnTime, 15) * 36; + end; + if LongBool(gGameSettings.Options and GAME_OPTION_RULEZRANDOM) then // Random powerup respawn begin if ggItems[ID].ItemType in [ITEM_SPHERE_BLUE, ITEM_SPHERE_WHITE, ITEM_INVUL, - ITEM_INVIS, ITEM_MEDKIT_BLACK, ITEM_JETPACK, ITEM_SUIT] then + ITEM_INVIS, ITEM_MEDKIT_BLACK, ITEM_JETPACK, ITEM_SUIT] then begin - ggItems[ID].RespawnTime := Random(gGameSettings.RulezTimeMultiplier) * 36; - e_logwritefln ('Randomized number', []); + ggItems[ID].RespawnTime := Max(1, (gGameSettings.RulezRespawnTime + RandomRange(-gGameSettings.RulezRespawnRandom, gGameSettings.RulezRespawnRandom + 1)) * 36); + //e_logwritefln ('Randomized number: %s', [ggItems[ID].RespawnTime]); end; end; end;