X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_gui.pas;h=67f3b8a6ebd8f5e4fbfb4e2893229b7db0e94afd;hb=7d53b8719f818712900fefb1c36e41b1fe9b3f32;hp=42c2c6b66a08ab53ccfe6ac9a8187763004f78a7;hpb=82e244af6046f36a1d4e7b281f64a8e9cf796119;p=d2df-sdl.git diff --git a/src/game/g_gui.pas b/src/game/g_gui.pas index 42c2c6b..67f3b8a 100644 --- a/src/game/g_gui.pas +++ b/src/game/g_gui.pas @@ -2,8 +2,7 @@ * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. + * the Free Software Foundation, version 3 of the License ONLY. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -467,13 +466,14 @@ type private FButtons: array of TGUITextButton; FHeader: TGUILabel; + FLogo: DWord; FIndex: Integer; FFontID: DWORD; FCounter: Byte; FMarkerID1: DWORD; FMarkerID2: DWORD; public - constructor Create(FontID: DWORD; Header: string); + constructor Create(FontID: DWORD; Logo, Header: string); destructor Destroy; override; procedure OnMessage(var Msg: TMessage); override; function AddButton(fProc: Pointer; Caption: string; ShowWindow: string = ''): TGUITextButton; @@ -535,6 +535,7 @@ type var g_GUIWindows: array of TGUIWindow; g_ActiveWindow: TGUIWindow = nil; + g_GUIGrabInput: Boolean = False; procedure g_GUI_Init(); function g_GUI_AddWindow(Window: TGUIWindow): TGUIWindow; @@ -813,10 +814,19 @@ procedure TGUIWindow.Draw; var i: Integer; ID: DWORD; + tw, th: Word; begin - if FBackTexture <> '' then + if FBackTexture <> '' then // Here goes code duplication from g_game.pas:DrawMenuBackground() if g_Texture_Get(FBackTexture, ID) then - e_DrawSize(ID, 0, 0, 0, False, False, gScreenWidth, gScreenHeight) + begin + e_Clear(GL_COLOR_BUFFER_BIT, 0, 0, 0); + e_GetTextureSize(ID, @tw, @th); + if tw = th then + tw := round(tw * 1.333 * (gScreenHeight / th)) + else + tw := trunc(tw * (gScreenHeight / th)); + e_DrawSize(ID, (gScreenWidth - tw) div 2, 0, 0, False, False, tw, gScreenHeight); + end else e_Clear(GL_COLOR_BUFFER_BIT, 0.5, 0.5, 0.5); @@ -1024,6 +1034,7 @@ function TGUIMainMenu.AddButton(fProc: Pointer; Caption: string; ShowWindow: str var a, _x: Integer; h, hh: Word; + lh: Word = 0; begin FIndex := 0; @@ -1043,18 +1054,21 @@ begin if FButtons[a] <> nil then _x := Min(_x, (gScreenWidth div 2)-(FButtons[a].GetWidth div 2)); - hh := FHeader.GetHeight; + if FLogo <> 0 then e_GetTextureSize(FLogo, nil, @lh); + hh := FButtons[High(FButtons)].GetHeight; - h := hh*(2+Length(FButtons))+MAINMENU_SPACE*(Length(FButtons)-1); - h := (gScreenHeight div 2)-(h div 2); + if FLogo <> 0 then h := lh + hh * (1 + Length(FButtons)) + MAINMENU_SPACE * (Length(FButtons) - 1) + else h := hh * (2 + Length(FButtons)) + MAINMENU_SPACE * (Length(FButtons) - 1); + h := (gScreenHeight div 2) - (h div 2); - with FHeader do + if FHeader <> nil then with FHeader do begin FX := _x; FY := h; end; - Inc(h, hh*2); + if FLogo <> 0 then Inc(h, lh) + else Inc(h, hh*2); for a := 0 to High(FButtons) do begin @@ -1077,7 +1091,7 @@ begin FButtons[High(FButtons)] := nil; end; -constructor TGUIMainMenu.Create(FontID: DWORD; Header: string); +constructor TGUIMainMenu.Create(FontID: DWORD; Logo, Header: string); begin inherited Create(); @@ -1088,12 +1102,15 @@ begin g_Texture_Get(MAINMENU_MARKER1, FMarkerID1); g_Texture_Get(MAINMENU_MARKER2, FMarkerID2); - FHeader := TGUILabel.Create(Header, FFontID); - with FHeader do + if not g_Texture_Get(Logo, FLogo) then begin - FColor := MAINMENU_HEADER_COLOR; - FX := (gScreenWidth div 2)-(GetWidth div 2); - FY := (gScreenHeight div 2)-(GetHeight div 2); + FHeader := TGUILabel.Create(Header, FFontID); + with FHeader do + begin + FColor := MAINMENU_HEADER_COLOR; + FX := (gScreenWidth div 2)-(GetWidth div 2); + FY := (gScreenHeight div 2)-(GetHeight div 2); + end; end; end; @@ -1113,10 +1130,16 @@ end; procedure TGUIMainMenu.Draw; var a: Integer; + w, h: Word; + begin inherited; - FHeader.Draw; + if FHeader <> nil then FHeader.Draw + else begin + e_GetTextureSize(FLogo, @w, @h); + e_Draw(FLogo, ((gScreenWidth div 2) - (w div 2)), FButtons[0].FY - FButtons[0].GetHeight - h, 0, True, False); + end; if FButtons <> nil then begin @@ -2335,7 +2358,8 @@ begin end; end; - g_Touch_ShowKeyboard(FWindow.FActiveControl = Self); + g_GUIGrabInput := (@FOnEnterEvent = nil) and (FWindow.FActiveControl = Self); + g_Touch_ShowKeyboard(g_GUIGrabInput) end; procedure TGUIEdit.SetText(Text: string); @@ -2459,7 +2483,7 @@ begin else if FIsQuery then begin case wParam of - IK_ENTER, IK_KPRETURN, VK_FIRSTKEY..VK_LASTKEY, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK: // Not '' then FKey := wParam; @@ -2469,6 +2493,8 @@ begin end; end; end; + + g_GUIGrabInput := FIsQuery end; { TGUIKeyRead2 } @@ -2625,7 +2651,7 @@ begin else if FIsQuery then begin case wParam of - IK_ENTER, IK_KPRETURN, VK_FIRSTKEY..VK_LASTKEY, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK: // Not '' then begin @@ -2637,6 +2663,8 @@ begin end; end; end; + + g_GUIGrabInput := FIsQuery end;