X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_grid.pas;h=87ff77ec360cd5dd32a184ff0409dc853e89fe29;hb=462c5390c88bcb0339d59e245e79fc26b8f70424;hp=3b36ba3acff15c455d8498cbae4f0afc60bd67a9;hpb=80ce0d53dfae2da0c9a3f9a82074c194b4eb2473;p=d2df-sdl.git diff --git a/src/game/g_grid.pas b/src/game/g_grid.pas index 3b36ba3..87ff77e 100644 --- a/src/game/g_grid.pas +++ b/src/game/g_grid.pas @@ -1,4 +1,4 @@ -(* Copyright (C) DooM 2D:Forever Developers +(* Copyright (C) Doom 2D: Forever Developers * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -21,20 +21,37 @@ {.$DEFINE D2F_DEBUG_MOVER} {$ENDIF} {.$DEFINE GRID_USE_ORTHO_ACCEL} +{$DEFINE LINEAABB2} unit g_grid; interface +uses + mempool; + +(* + * In order to make this usable for kind-of-recursive calls, + * we'll use "frame memory pool" to return results. That is, + * we will allocate a memory pool that will be cleared on + * frame start, and then used as a simple "no-free" allocator. + * Grid will put results into this pool, and will never bother + * to free it. Caller should call "release" on result, and + * the pool will throw away everything. + * No more callbacks, of course. + *) + const GridTileSize = 32; // must be power of two! type TBodyProxyId = Integer; - generic TBodyGridBase = class(TObject) + generic TBodyGridBase = class{$IFDEF USE_MEMPOOL}(TPoolObject){$ENDIF} public + type PITP = ^ITP; + type TGridQueryCB = function (obj: ITP; tag: Integer): Boolean is nested; // return `true` to stop - type TGridRayQueryCB = function (obj: ITP; tag: Integer; x, y, prevx, prevy: Integer): Boolean is nested; // return `true` to stop + //type TGridRayQueryCB = function (obj: ITP; tag: Integer; x, y, prevx, prevy: Integer): Boolean is nested; // return `true` to stop type TCellQueryCB = procedure (x, y: Integer) is nested; // top-left cell corner coords const TagDisabled = $40000000; @@ -127,7 +144,7 @@ type mProxyFree: TBodyProxyId; // free mProxyCount: Integer; // currently used mProxyMaxCount: Integer; - mInQuery: Boolean; + //mInQuery: Boolean; public dbgShowTraceLog: Boolean; @@ -142,9 +159,6 @@ type function allocProxy (aX, aY, aWidth, aHeight: Integer; aObj: ITP; aTag: Integer): TBodyProxyId; procedure freeProxy (body: TBodyProxyId); - procedure insertInternal (body: TBodyProxyId); - procedure removeInternal (body: TBodyProxyId); - function forGridRect (x, y, w, h: Integer; cb: TGridInternalCB; bodyId: TBodyProxyId): Boolean; function inserter (grida: Integer; bodyId: TBodyProxyId): Boolean; @@ -179,12 +193,15 @@ type //WARNING: don't modify grid while any query is in progress (no checks are made!) // you can set enabled/disabled flag, tho (but iterator can still return objects disabled inside it) // no callback: return `true` on the first hit - function forEachInAABB (x, y, w, h: Integer; cb: TGridQueryCB; tagmask: Integer=-1; allowDisabled: Boolean=false): ITP; + //function forEachInAABB (x, y, w, h: Integer; cb: TGridQueryCB; tagmask: Integer=-1; allowDisabled: Boolean=false): ITP; + // return number of ITP thingys put into frame pool + function forEachInAABB (x, y, w, h: Integer; tagmask: Integer=-1; allowDisabled: Boolean=false; firstHit: Boolean=false): Integer; //WARNING: don't modify grid while any query is in progress (no checks are made!) // you can set enabled/disabled flag, tho (but iterator can still return objects disabled inside it) // no callback: return object on the first hit or nil - function forEachAtPoint (x, y: Integer; cb: TGridQueryCB; tagmask: Integer=-1; exittag: PInteger=nil): ITP; + //function forEachAtPoint (x, y: Integer; cb: TGridQueryCB; tagmask: Integer=-1{; exittag: PInteger=nil}): ITP; + function forEachAtPoint (x, y: Integer; tagmask: Integer=-1; allowDisabled: Boolean=false; firstHit: Boolean=false): Integer; function atCellInPoint (x, y: Integer): TAtPointEnumerator; @@ -194,8 +211,10 @@ type // no callback: return object of the nearest hit or nil // if `inverted` is true, trace will register bodies *exluding* tagmask //WARNING: don't change tags in callbacks here! + { function traceRayOld (const x0, y0, x1, y1: Integer; cb: TGridRayQueryCB; tagmask: Integer=-1): ITP; overload; function traceRayOld (out ex, ey: Integer; const ax0, ay0, ax1, ay1: Integer; cb: TGridRayQueryCB; tagmask: Integer=-1): ITP; + } //WARNING: don't modify grid while any query is in progress (no checks are made!) // you can set enabled/disabled flag, tho (but iterator can still return objects disabled inside it) @@ -252,12 +271,10 @@ type private wx0, wy0, wx1, wy1: Integer; // window coordinates stx, sty: Integer; // "steps" for x and y axes - dx2, dy2: Integer; // "double lengthes" for x and y axes + stleft: Integer; // "steps left" + err, errinc, errmax: Integer; xd, yd: Integer; // current coord - e: Integer; // "error" (as in bresenham algo) - term: Integer; // end for xd (xd = term: done) - //xptr, yptr: PInteger; - xyswapped: Boolean; // true: xd is y + horiz: Boolean; public // call `setyp` after this @@ -281,39 +298,15 @@ type // move to next tile; return `true` if the line is complete (and walker state is undefined then) function stepToNextTile (): Boolean; inline; - // hack for line-vs-aabb; NOT PROPERLY TESTED! - procedure getPrevXY (out ox, oy: Integer); inline; - - // current coords - function x (): Integer; inline; - function y (): Integer; inline; - procedure getXY (out ox, oy: Integer); inline; - // move directions; always [-1..1] (can be zero!) - function dx (): Integer; inline; - function dy (): Integer; inline; + public + // current coords + property x: Integer read xd; + property y: Integer read yd; end; -// you are not supposed to understand this -// returns `true` if there is an intersection, and enter coords -// enter coords will be equal to (x0, y0) if starting point is inside the box -// if result is `false`, `inx` and `iny` are undefined -function lineAABBIntersects (x0, y0, x1, y1: Integer; bx, by, bw, bh: Integer; out inx, iny: Integer): Boolean; - -// sweep two AABB's to see if and when they are overlapping -// returns `true` if collision was detected (but boxes doesn't overlap) -// u1 and u1 has no sense if no collision was detected -// u0 = normalized time of first collision (i.e. collision starts at myMove*u0) -// u1 = normalized time of second collision (i.e. collision stops after myMove*u1) -// hitedge for `it`: 0: top; 1: right; 2: bottom; 3: left -// enter/exit coords will form non-intersecting configuration (i.e. will be before/after the actual collision) -function sweepAABB (mex0, mey0, mew, meh: Integer; medx, medy: Integer; itx0, ity0, itw, ith: Integer; - u0: PSingle=nil; hitedge: PInteger=nil; u1: PSingle=nil): Boolean; - -function distanceSq (x0, y0, x1, y1: Integer): Integer; inline; - procedure swapInt (var a: Integer; var b: Integer); inline; //function minInt (a, b: Integer): Integer; inline; //function maxInt (a, b: Integer): Integer; inline; @@ -322,17 +315,15 @@ procedure swapInt (var a: Integer; var b: Integer); inline; implementation uses - SysUtils, e_log, g_console, utils; + SysUtils, e_log, g_console, geom, utils; // ////////////////////////////////////////////////////////////////////////// // -//procedure swapInt (var a: Integer; var b: Integer); inline; var t: Integer; begin t := a; a := b; b := t; end; -procedure swapInt (var a: Integer; var b: Integer); inline; begin a := a xor b; b := b xor a; a := a xor b; end; +procedure swapInt (var a: Integer; var b: Integer); inline; var t: Integer; begin t := a; a := b; b := t; end; +//procedure swapInt (var a: Integer; var b: Integer); inline; begin a := a xor b; b := b xor a; a := a xor b; end; //function minInt (a, b: Integer): Integer; inline; begin if (a < b) then result := a else result := b; end; //function maxInt (a, b: Integer): Integer; inline; begin if (a > b) then result := a else result := b; end; -function distanceSq (x0, y0, x1, y1: Integer): Integer; inline; begin result := (x1-x0)*(x1-x0)+(y1-y0)*(y1-y0); end; - // ////////////////////////////////////////////////////////////////////////// // constructor TLineWalker.Create (minx, miny, maxx, maxy: Integer); @@ -349,504 +340,226 @@ begin wy1 := maxy; end; -function TLineWalker.done (): Boolean; inline; begin result := (xd = term); end; - -function TLineWalker.step (): Boolean; inline; -begin - if (e >= 0) then begin yd += sty; e -= dx2; end else e += dy2; - xd += stx; - result := (xd = term); -end; - -function TLineWalker.stepToNextTile (): Boolean; inline; +function TLineWalker.setup (x0, y0, x1, y1: Integer): Boolean; var - ex, ey: Integer; - xwalk, ywalk, wklen: Integer; // to the respective edges - lstx, lsty, lterm: Integer; - le, ldx2, ldy2: Integer; - lxd, lyd: Integer; - f: Integer; + sx0, sy0, sx1, sy1: Single; begin - result := false; + if (wx1 < wx0) or (wy1 < wy0) then begin stleft := 0; xd := x0; yd := y0; result := false; exit; end; - lstx := stx; - lsty := sty; - lterm := term; - lxd := xd; - - // ortho? - if (lsty = 0) then - begin - // only xd - //assert(lsty <> 0); - if (lstx < 0) then - begin - // xd: to left edge - xd := (lxd and (not (TileSize-1)))-1; - result := (lxd <= lterm); - exit; - end - else - begin - // xd: to right edge - xd := (lxd or (TileSize-1))+1; - result := (lxd >= lterm); - exit; - end; - end; - - // not ortho - //assert(lstx <> 0); // invariant - - lyd := yd; - le := e; - ldx2 := dx2; - ldy2 := dy2; - - // calculate xwalk - if (lstx < 0) then + if (x0 >= wx0) and (y0 >= wy0) and (x0 <= wx1) and (y0 <= wy1) and + (x1 >= wx0) and (y1 >= wy0) and (x1 <= wx1) and (y1 <= wy1) then begin - ex := (lxd and (not (TileSize-1)))-1; - xwalk := lxd-ex; + result := true; end else begin - ex := (lxd or (TileSize-1))+1; - xwalk := ex-lxd; + sx0 := x0; sy0 := y0; + sx1 := x1; sy1 := y1; + result := clipLine(sx0, sy0, sx1, sy1, wx0, wy0, wx1, wy1); + if not result then begin stleft := 0; xd := x0; yd := y0; exit; end; + x0 := trunc(sx0); y0 := trunc(sy0); + x1 := trunc(sx1); y1 := trunc(sy1); end; - // calculate ywalk - if (lsty < 0) then + // check for ortho lines + if (y0 = y1) then begin - ey := (lyd and (not (TileSize-1)))-1; - ywalk := lyd-ey; + // horizontal + horiz := true; + stleft := abs(x1-x0)+1; + if (x0 < x1) then stx := 1 else stx := -1; + sty := 0; + errinc := 0; + errmax := 10; // anything that is greater than zero end - else + else if (x0 = x1) then begin - ey := (lyd or (TileSize-1))+1; - ywalk := ey-lyd; - end; - - while true do + // vertical + horiz := false; + stleft := abs(y1-y0)+1; + stx := 0; + if (y0 < y1) then sty := 1 else sty := -1; + errinc := 0; + errmax := 10; // anything that is greater than zero + end + else begin - // in which dir we want to walk? - if (xwalk <= ywalk) then wklen := xwalk else wklen := ywalk; - // walk x - if (lstx < 0) then + // diagonal + if (abs(x1-x0) >= abs(y1-y0)) then begin - lxd -= wklen; - if (lxd <= lterm) then begin xd := lxd; result := true; exit; end; + // horizontal + horiz := true; + stleft := abs(x1-x0)+1; + errinc := abs(y1-y0)+1; end else begin - lxd += wklen; - if (lxd >= lterm) then begin xd := lxd; result := true; exit; end; + // vertical + horiz := false; + stleft := abs(y1-y0)+1; + errinc := abs(x1-x0)+1; end; - // walk y - for f := 1 to wklen do if (le >= 0) then begin lyd += lsty; le -= ldx2; end else le += ldy2; - if (lxd = ex) or (lyd = ey) then break; - xwalk -= wklen; if (xwalk = 0) then xwalk := TileSize; - ywalk -= wklen; if (ywalk = 0) then ywalk := TileSize; + if (x0 < x1) then stx := 1 else stx := -1; + if (y0 < y1) then sty := 1 else sty := -1; + errmax := stleft; end; - //assert((xd div TileSize <> lxd div TileSize) or (yd div TileSize <> lyd div TileSize)); - xd := lxd; - yd := lyd; - e := le; + xd := x0; + yd := y0; + err := -errmax; end; -// NOT TESTED! -procedure TLineWalker.getPrevXY (out ox, oy: Integer); inline; +function TLineWalker.done (): Boolean; inline; begin result := (stleft <= 0); end; + +// true: done +function TLineWalker.step (): Boolean; inline; begin - //writeln('e=', e, '; dx2=', dx2, '; dy2=', dy2); - if xyswapped then + if horiz then begin - if (e >= 0) then ox := yd-sty else ox := yd; - oy := xd-stx; + xd += stx; + err += errinc; + if (err >= 0) then begin err -= errmax; yd += sty; end; end else begin - if (e >= 0) then oy := yd-sty else oy := yd; - ox := xd-stx; + yd += sty; + err += errinc; + if (err >= 0) then begin err -= errmax; xd += stx; end; end; + Dec(stleft); + result := (stleft <= 0); end; -function TLineWalker.x (): Integer; inline; begin if xyswapped then result := yd else result := xd; end; -function TLineWalker.y (): Integer; inline; begin if xyswapped then result := xd else result := yd; end; -procedure TLineWalker.getXY (out ox, oy: Integer); inline; begin if xyswapped then begin ox := yd; oy := xd; end else begin ox := xd; oy := yd; end; end; - -function TLineWalker.dx (): Integer; inline; begin if xyswapped then result := stx else result := sty; end; -function TLineWalker.dy (): Integer; inline; begin if xyswapped then result := sty else result := stx; end; - -function TLineWalker.setup (x0, y0, x1, y1: Integer): Boolean; - procedure swapInt (var a: Integer; var b: Integer); inline; begin a := a xor b; b := b xor a; a := a xor b; end; +// true: done +function TLineWalker.stepToNextTile (): Boolean; inline; var - dsx, dsy: Integer; // "lengthes" for x and y axes - rem: Integer; - xfixed: Boolean; - temp: Integer; + ex, ey: Integer; + xwalk, ywalk, wklen: Integer; // to the respective edges + f: Integer; begin result := false; - xyswapped := false; - - // horizontal setup - if (x0 < x1) then - begin - // from left to right - if (x0 > wx1) or (x1 < wx0) then exit; // out of screen - stx := 1; // going right - end - else - begin - // from right to left - if (x1 > wx1) or (x0 < wx0) then exit; // out of screen - stx := -1; // going left - x0 := -x0; - x1 := -x1; - wx0 := -wx0; - wx1 := -wx1; - swapInt(wx0, wx1); - end; - - // vertical setup - if (y0 < y1) then - begin - // from top to bottom - if (y0 > wy1) or (y1 < wy0) then exit; // out of screen - sty := 1; // going down - end - else - begin - // from bottom to top - if (y1 > wy1) or (y0 < wy0) then exit; // out of screen - sty := -1; // going up - y0 := -y0; - y1 := -y1; - wy0 := -wy0; - wy1 := -wy1; - swapInt(wy0, wy1); - end; - - dsx := x1-x0; - dsy := y1-y0; - - if (dsx < dsy) then - begin - xyswapped := true; - //xptr := @yd; - //yptr := @xd; - swapInt(x0, y0); - swapInt(x1, y1); - swapInt(dsx, dsy); - swapInt(wx0, wy0); - swapInt(wx1, wy1); - swapInt(stx, sty); - end - else - begin - //xptr := @xd; - //yptr := @yd; - end; - dx2 := 2*dsx; - dy2 := 2*dsy; - xd := x0; - yd := y0; - e := 2*dsy-dsx; - term := x1; + if (stleft < 2) then begin result := true; exit; end; // max one pixel left, nothing to do - xfixed := false; - if (y0 < wy0) then + // strictly horizontal? + if (sty = 0) then begin - // clip at top - temp := dx2*(wy0-y0)-dsx; - xd += temp div dy2; - rem := temp mod dy2; - if (xd > wx1) then exit; // x is moved out of clipping rect, nothing to do - if (xd+1 >= wx0) then + // only xd + if (stx < 0) then begin - yd := wy0; - e -= rem+dsx; - //if (rem > 0) then begin Inc(xd); e += dy2; end; //BUGGY - if (xd < wx0) then begin xd += 1; e += dy2; end; //??? - xfixed := true; + // xd: to left edge + ex := (xd and (not (TileSize-1)))-1; + stleft -= xd-ex; + end + else + begin + // xd: to right edge + ex := (xd or (TileSize-1))+1; + stleft -= ex-xd; end; + result := (stleft <= 0); + xd := ex; + exit; end; - if (not xfixed) and (x0 < wx0) then - begin - // clip at left - temp := dy2*(wx0-x0); - yd += temp div dx2; - rem := temp mod dx2; - if (yd > wy1) or (yd = wy1) and (rem >= dsx) then exit; - xd := wx0; - e += rem; - if (rem >= dsx) then begin Inc(yd); e -= dx2; end; - end; - - if (y1 > wy1) then - begin - // clip at bottom - temp := dx2*(wy1-y0)+dsx; - term := x0+temp div dy2; - rem := temp mod dy2; - if (rem = 0) then Dec(term); - end; - - if (term > wx1) then term := wx1; // clip at right - - Inc(term); // draw last point (it is ok to inc here, as `term` sign will be changed later - //if (term = xd) then exit; // this is the only point, get out of here - - if (sty = -1) then yd := -yd; - if (stx = -1) then begin xd := -xd; term := -term; end; - dx2 -= dy2; - - result := true; -end; - - -// ////////////////////////////////////////////////////////////////////////// // -// you are not supposed to understand this -// returns `true` if there is an intersection, and enter coords -// enter coords will be equal to (x0, y0) if starting point is inside the box -// if result is `false`, `inx` and `iny` are undefined -function lineAABBIntersects (x0, y0, x1, y1: Integer; bx, by, bw, bh: Integer; out inx, iny: Integer): Boolean; -var - wx0, wy0, wx1, wy1: Integer; // window coordinates - stx, sty: Integer; // "steps" for x and y axes - dsx, dsy: Integer; // "lengthes" for x and y axes - dx2, dy2: Integer; // "double lengthes" for x and y axes - xd, yd: Integer; // current coord - e: Integer; // "error" (as in bresenham algo) - rem: Integer; - //!term: Integer; - d0, d1: PInteger; - xfixed: Boolean; - temp: Integer; -begin - result := false; - // why not - inx := x0; - iny := y0; - if (bw < 1) or (bh < 1) then exit; // impossible box - - if (x0 = x1) and (y0 = y1) then + // strictly vertical? + if (stx = 0) then begin - // check this point - result := (x0 >= bx) and (y0 >= by) and (x0 < bx+bw) and (y0 < by+bh); + // only xd + if (sty < 0) then + begin + // yd: to top edge + ey := (yd and (not (TileSize-1)))-1; + stleft -= yd-ey; + end + else + begin + // yd: to bottom edge + ey := (yd or (TileSize-1))+1; + stleft -= ey-yd; + end; + result := (stleft <= 0); + yd := ey; exit; end; - // check if staring point is inside the box - if (x0 >= bx) and (y0 >= by) and (x0 < bx+bw) and (y0 < by+bh) then begin result := true; exit; end; - - // clip rectange - wx0 := bx; - wy0 := by; - wx1 := bx+bw-1; - wy1 := by+bh-1; - - // horizontal setup - if (x0 < x1) then - begin - // from left to right - if (x0 > wx1) or (x1 < wx0) then exit; // out of screen - stx := 1; // going right - end - else - begin - // from right to left - if (x1 > wx1) or (x0 < wx0) then exit; // out of screen - stx := -1; // going left - x0 := -x0; - x1 := -x1; - wx0 := -wx0; - wx1 := -wx1; - swapInt(wx0, wx1); - end; + // diagonal - // vertical setup - if (y0 < y1) then + // calculate xwalk + if (stx < 0) then begin - // from top to bottom - if (y0 > wy1) or (y1 < wy0) then exit; // out of screen - sty := 1; // going down + ex := (xd and (not (TileSize-1)))-1; + xwalk := xd-ex; end else begin - // from bottom to top - if (y1 > wy1) or (y0 < wy0) then exit; // out of screen - sty := -1; // going up - y0 := -y0; - y1 := -y1; - wy0 := -wy0; - wy1 := -wy1; - swapInt(wy0, wy1); + ex := (xd or (TileSize-1))+1; + xwalk := ex-xd; end; - dsx := x1-x0; - dsy := y1-y0; - - if (dsx < dsy) then + // calculate ywalk + if (sty < 0) then begin - d0 := @yd; - d1 := @xd; - swapInt(x0, y0); - swapInt(x1, y1); - swapInt(dsx, dsy); - swapInt(wx0, wy0); - swapInt(wx1, wy1); - swapInt(stx, sty); + ey := (yd and (not (TileSize-1)))-1; + ywalk := yd-ey; end else begin - d0 := @xd; - d1 := @yd; - end; - - dx2 := 2*dsx; - dy2 := 2*dsy; - xd := x0; - yd := y0; - e := 2*dsy-dsx; - //!term := x1; - - xfixed := false; - if (y0 < wy0) then - begin - // clip at top - temp := dx2*(wy0-y0)-dsx; - xd += temp div dy2; - rem := temp mod dy2; - if (xd > wx1) then exit; // x is moved out of clipping rect, nothing to do - if (xd+1 >= wx0) then - begin - yd := wy0; - e -= rem+dsx; - //if (rem > 0) then begin Inc(xd); e += dy2; end; //BUGGY - if (xd < wx0) then begin xd += 1; e += dy2; end; //??? - xfixed := true; - end; - end; - - if (not xfixed) and (x0 < wx0) then - begin - // clip at left - temp := dy2*(wx0-x0); - yd += temp div dx2; - rem := temp mod dx2; - if (yd > wy1) or (yd = wy1) and (rem >= dsx) then exit; - xd := wx0; - e += rem; - if (rem >= dsx) then begin Inc(yd); e -= dx2; end; - end; - - (* - if (y1 > wy1) then - begin - // clip at bottom - temp := dx2*(wy1-y0)+dsx; - term := x0+temp div dy2; - rem := temp mod dy2; - if (rem = 0) then Dec(term); + ey := (yd or (TileSize-1))+1; + ywalk := ey-yd; end; - if (term > wx1) then term := wx1; // clip at right - - Inc(term); // draw last point - //if (term = xd) then exit; // this is the only point, get out of here - *) - - if (sty = -1) then yd := -yd; - if (stx = -1) then begin xd := -xd; {!term := -term;} end; - //!dx2 -= dy2; - - inx := d0^; - iny := d1^; - result := true; -end; - - -// ////////////////////////////////////////////////////////////////////////// // -function sweepAABB (mex0, mey0, mew, meh: Integer; medx, medy: Integer; itx0, ity0, itw, ith: Integer; - u0: PSingle=nil; hitedge: PInteger=nil; u1: PSingle=nil): Boolean; -var - tin, tout: Single; - - function axisOverlap (me0, me1, it0, it1, d, he0, he1: Integer): Boolean; inline; - var - t: Single; + { + while (xd <> ex) and (yd <> ey) do begin - result := false; - - if (me1 < it0) then + if horiz then begin - if (d >= 0) then exit; // oops, no hit - t := (me1-it0+1)/d; - if (t > tin) then begin tin := t; hitedge^ := he1; end; + xd += stx; + err += errinc; + if (err >= 0) then begin err -= errmax; yd += sty; end; end - else if (it1 < me0) then + else begin - if (d <= 0) then exit; // oops, no hit - t := (me0-it1-1)/d; - if (t > tin) then begin tin := t; hitedge^ := he0; end; + yd += sty; + err += errinc; + if (err >= 0) then begin err -= errmax; xd += stx; end; end; + Dec(stleft); + if (stleft < 1) then begin result := true; exit; end; + end; + } - if (d < 0) and (it1 > me0) then + if (xwalk <= ywalk) then wklen := xwalk else wklen := ywalk; + while true do + begin + // in which dir we want to walk? + stleft -= wklen; + if (stleft <= 0) then begin result := true; exit; end; + if horiz then begin - t := (me0-it1-1)/d; - if (t < tout) then tout := t; + xd += wklen*stx; + for f := 1 to wklen do + begin + err += errinc; + if (err >= 0) then begin err -= errmax; yd += sty; end; + end; end - else if (d > 0) and (me1 > it0) then + else begin - t := (me1-it0+1)/d; - if (t < tout) then tout := t; + yd += wklen*sty; + for f := 1 to wklen do + begin + err += errinc; + if (err >= 0) then begin err -= errmax; xd += stx; end; + end; end; - - result := true; - end; - -var - mex1, mey1, itx1, ity1, vx, vy: Integer; - htt: Integer = -1; -begin - result := false; - if (u0 <> nil) then u0^ := -1.0; - if (u1 <> nil) then u1^ := -1.0; - if (hitedge = nil) then hitedge := @htt else hitedge^ := -1; - - if (mew < 1) or (meh < 1) or (itw < 1) or (ith < 1) then exit; - - mex1 := mex0+mew-1; - mey1 := mey0+meh-1; - itx1 := itx0+itw-1; - ity1 := ity0+ith-1; - - // check if they are overlapping right now (SAT) - //if (mex1 >= itx0) and (mex0 <= itx1) and (mey1 >= ity0) and (mey0 <= ity1) then begin result := true; exit; end; - - if (medx = 0) and (medy = 0) then exit; // both boxes are sationary - - // treat b as stationary, so invert v to get relative velocity - vx := -medx; - vy := -medy; - - tin := -100000000.0; - tout := 100000000.0; - - if not axisOverlap(mex0, mex1, itx0, itx1, vx, 1, 3) then exit; - if not axisOverlap(mey0, mey1, ity0, ity1, vy, 2, 0) then exit; - - if (u0 <> nil) then u0^ := tin; - if (u1 <> nil) then u1^ := tout; - - if (tin <= tout) and (tin >= 0.0) and (tin <= 1.0) then - begin - result := true; + // check for walk completion + if (xd = ex) or (yd = ey) then exit; + wklen := 1; end; end; +procedure TLineWalker.getXY (out ox, oy: Integer); inline; begin ox := xd; oy := yd; end; + // ////////////////////////////////////////////////////////////////////////// // procedure TBodyGridBase.TBodyProxyRec.setup (aX, aY, aWidth, aHeight: Integer; aObj: ITP; aTag: Integer); @@ -969,7 +682,7 @@ begin mProxyFree := 0; mProxyCount := 0; mProxyMaxCount := 0; - e_WriteLog(Format('created grid with size: %dx%d (tile size: %d); pix: %dx%d', [mWidth, mHeight, mTileSize, mWidth*mTileSize, mHeight*mTileSize]), MSG_NOTIFY); + e_WriteLog(Format('created grid with size: %dx%d (tile size: %d); pix: %dx%d', [mWidth, mHeight, mTileSize, mWidth*mTileSize, mHeight*mTileSize]), TMsgType.Notify); end; @@ -999,7 +712,7 @@ begin end; if (mcb < cnt) then mcb := cnt; end; - e_WriteLog(Format('grid size: %dx%d (tile size: %d); pix: %dx%d; used cells: %d; max bodies in cell: %d; max proxies allocated: %d; proxies used: %d', [mWidth, mHeight, mTileSize, mWidth*mTileSize, mHeight*mTileSize, mUsedCells, mcb, mProxyMaxCount, mProxyCount]), MSG_NOTIFY); + e_WriteLog(Format('grid size: %dx%d (tile size: %d); pix: %dx%d; used cells: %d; max bodies in cell: %d; max proxies allocated: %d; proxies used: %d', [mWidth, mHeight, mTileSize, mWidth*mTileSize, mHeight*mTileSize, mUsedCells, mcb, mProxyMaxCount, mProxyCount]), TMsgType.Notify); end; @@ -1232,8 +945,9 @@ end; // ////////////////////////////////////////////////////////////////////////// // function TBodyGridBase.forGridRect (x, y, w, h: Integer; cb: TGridInternalCB; bodyId: TBodyProxyId): Boolean; var - gx, gy: Integer; gw, gh: Integer; + ex, ey: Integer; + gx, gy: Integer; begin result := false; if (w < 1) or (h < 1) or not assigned(cb) then exit; @@ -1244,16 +958,22 @@ begin if (x+w <= 0) or (y+h <= 0) then exit; gw := mWidth; gh := mHeight; - //tsize := mTileSize; if (x >= gw*mTileSize) or (y >= gh*mTileSize) then exit; - for gy := y div mTileSize to (y+h-1) div mTileSize do - begin - if (gy < 0) then continue; - if (gy >= gh) then break; - for gx := x div mTileSize to (x+w-1) div mTileSize do + ex := (x+w-1) div mTileSize; + ey := (y+h-1) div mTileSize; + x := x div mTileSize; + y := y div mTileSize; + // clip rect + if (x < 0) then x := 0 else if (x >= gw) then x := gw-1; + if (y < 0) then y := 0 else if (y >= gh) then y := gh-1; + if (ex < 0) then ex := 0 else if (ex >= gw) then ex := gw-1; + if (ey < 0) then ey := 0 else if (ey >= gh) then ey := gh-1; + if (x > ex) or (y > ey) then exit; // just in case + // do the work + for gy := y to ey do + begin + for gx := x to ex do begin - if (gx < 0) then continue; - if (gx >= gw) then break; result := cb(gy*gw+gx, bodyId); if result then exit; end; @@ -1320,15 +1040,6 @@ begin mGrid[grida] := ccidx; end; -procedure TBodyGridBase.insertInternal (body: TBodyProxyId); -var - px: PBodyProxyRec; -begin - if (body < 0) or (body > High(mProxies)) then exit; // just in case - px := @mProxies[body]; - forGridRect(px.mX, px.mY, px.mWidth, px.mHeight, inserter, body); -end; - // assume that we cannot have one object added to bucket twice function TBodyGridBase.remover (grida: Integer; bodyId: TBodyProxyId): Boolean; @@ -1371,29 +1082,25 @@ begin end; end; -procedure TBodyGridBase.removeInternal (body: TBodyProxyId); -var - px: PBodyProxyRec; -begin - if (body < 0) or (body > High(mProxies)) then exit; // just in case - px := @mProxies[body]; - forGridRect(px.mX, px.mY, px.mWidth, px.mHeight, remover, body); -end; - // ////////////////////////////////////////////////////////////////////////// // function TBodyGridBase.insertBody (aObj: ITP; aX, aY, aWidth, aHeight: Integer; aTag: Integer=-1): TBodyProxyId; begin aTag := aTag and TagFullMask; result := allocProxy(aX, aY, aWidth, aHeight, aObj, aTag); - insertInternal(result); + //insertInternal(result); + forGridRect(aX, aY, aWidth, aHeight, inserter, result); end; procedure TBodyGridBase.removeBody (body: TBodyProxyId); +var + px: PBodyProxyRec; begin if (body < 0) or (body > High(mProxies)) then exit; // just in case - removeInternal(body); + px := @mProxies[body]; + //removeInternal(body); + forGridRect(px.mX, px.mY, px.mWidth, px.mHeight, remover, body); freeProxy(body); end; @@ -1422,15 +1129,18 @@ begin // did any corner crossed tile boundary? if (x0 div mTileSize <> nx div mTileSize) or (y0 div mTileSize <> ny div mTileSize) or - ((x0+w) div mTileSize <> (nx+nw) div mTileSize) or - ((y0+h) div mTileSize <> (ny+nh) div mTileSize) then + ((x0+w-1) div mTileSize <> (nx+nw-1) div mTileSize) or + ((y0+h-1) div mTileSize <> (ny+nh-1) div mTileSize) then begin - removeInternal(body); + //writeln('moveResizeBody: cell occupation changed! old=(', x0, ',', y0, ')-(', x0+w-1, ',', y0+h-1, '); new=(', nx, ',', ny, ')-(', nx+nw-1, ',', ny+nh-1, ')'); + //removeInternal(body); + forGridRect(px.mX, px.mY, px.mWidth, px.mHeight, remover, body); px.mX := nx+mMinX; px.mY := ny+mMinY; px.mWidth := nw; px.mHeight := nh; - insertInternal(body); + //insertInternal(body); + forGridRect(px.mX, px.mY, nw, nh, inserter, body); end else begin @@ -1441,6 +1151,7 @@ begin end; end; + //TODO: optimize for horizontal/vertical moves procedure TBodyGridBase.moveBody (body: TBodyProxyId; nx, ny: Integer); var @@ -1580,6 +1291,7 @@ begin px.mY := ny+mMinY; end; + procedure TBodyGridBase.resizeBody (body: TBodyProxyId; nw, nh: Integer); var px: PBodyProxyRec; @@ -1595,14 +1307,16 @@ begin {$IF DEFINED(D2F_DEBUG_MOVER)} e_WriteLog(Format('proxy #%d: RESIZE: xg=%d;yg=%d;w=%d;h=%d;nw=%d;nh=%d', [body, x0, y0, w, h, nw, nh]), MSG_NOTIFY); {$ENDIF} - if ((x0+w) div mTileSize <> (x0+nw) div mTileSize) or - ((y0+h) div mTileSize <> (y0+nh) div mTileSize) then + if ((x0+w-1) div mTileSize <> (x0+nw-1) div mTileSize) or + ((y0+h-1) div mTileSize <> (y0+nh-1) div mTileSize) then begin // crossed tile boundary, do heavy work - removeInternal(body); + //removeInternal(body); + forGridRect(px.mX, px.mY, px.mWidth, px.mHeight, remover, body); px.mWidth := nw; px.mHeight := nh; - insertInternal(body); + //insertInternal(body); + forGridRect(px.mX, px.mY, nw, nh, inserter, body); end else begin @@ -1627,7 +1341,7 @@ end; // ////////////////////////////////////////////////////////////////////////// // // no callback: return `true` on the first hit -function TBodyGridBase.forEachAtPoint (x, y: Integer; cb: TGridQueryCB; tagmask: Integer=-1; exittag: PInteger=nil): ITP; +function TBodyGridBase.forEachAtPoint (x, y: Integer; tagmask: Integer=-1; allowDisabled: Boolean=false; firstHit: Boolean=false): Integer; var f: Integer; idx, curci: Integer; @@ -1635,9 +1349,9 @@ var px: PBodyProxyRec; lq: LongWord; ptag: Integer; + presobj: PITP; begin - result := Default(ITP); - if (exittag <> nil) then exittag^ := 0; + result := 0; tagmask := tagmask and TagFullMask; if (tagmask = 0) then exit; @@ -1677,7 +1391,7 @@ begin while (curci <> -1) do begin {$IF DEFINED(D2F_DEBUG_XXQ)} - if (assigned(cb)) then e_WriteLog(Format(' cell #%d', [curci]), MSG_NOTIFY); + //if (assigned(cb)) then e_WriteLog(Format(' cell #%d', [curci]), MSG_NOTIFY); {$ENDIF} cc := @mCells[curci]; for f := 0 to GridCellBucketSize-1 do @@ -1685,32 +1399,19 @@ begin if (cc.bodies[f] = -1) then break; px := @mProxies[cc.bodies[f]]; {$IF DEFINED(D2F_DEBUG_XXQ)} - if (assigned(cb)) then e_WriteLog(Format(' proxy #%d; qm:%u; tag:%08x; tagflag:%d %u', [cc.bodies[f], px.mQueryMark, px.mTag, (px.mTag and tagmask), LongWord(px.mObj)]), MSG_NOTIFY); + //if (assigned(cb)) then e_WriteLog(Format(' proxy #%d; qm:%u; tag:%08x; tagflag:%d %u', [cc.bodies[f], px.mQueryMark, px.mTag, (px.mTag and tagmask), LongWord(px.mObj)]), MSG_NOTIFY); {$ENDIF} - // shit. has to do it this way, so i can change tag in callback - if (px.mQueryMark <> lq) then + if (px.mQueryMark = lq) then continue; + px.mQueryMark := lq; + ptag := px.mTag; + if (not allowDisabled) and ((ptag and TagDisabled) <> 0) then continue; + if ((ptag and tagmask) = 0) then continue; + if (x >= px.mX) and (y >= px.mY) and (x < px.mX+px.mWidth) and (y < px.mY+px.mHeight) then begin - px.mQueryMark := lq; - ptag := px.mTag; - if ((ptag and TagDisabled) = 0) and ((ptag and tagmask) <> 0) and - (x >= px.mX) and (y >= px.mY) and (x < px.mX+px.mWidth) and (y < px.mY+px.mHeight) then - begin - if assigned(cb) then - begin - if cb(px.mObj, ptag) then - begin - result := px.mObj; - if (exittag <> nil) then exittag^ := ptag; - exit; - end; - end - else - begin - result := px.mObj; - if (exittag <> nil) then exittag^ := ptag; - exit; - end; - end; + presobj := PITP(framePool.alloc(sizeof(ITP))); + Move(px.mObj, presobj^, sizeof(ITP)); + Inc(result); + if (firstHit) then begin {mInQuery := false;} exit; end; end; end; curci := cc.next; @@ -1720,21 +1421,31 @@ end; // ////////////////////////////////////////////////////////////////////////// // // no callback: return `true` on the first hit -function TBodyGridBase.forEachInAABB (x, y, w, h: Integer; cb: TGridQueryCB; tagmask: Integer=-1; allowDisabled: Boolean=false): ITP; +// return number of ITP thingys put into frame pool +function TBodyGridBase.forEachInAABB (x, y, w, h: Integer; tagmask: Integer=-1; allowDisabled: Boolean=false; firstHit: Boolean=false): Integer; var idx: Integer; gx, gy: Integer; + sx, sy, ex, ey: Integer; curci: Integer; f: Integer; cc: PGridCell = nil; px: PBodyProxyRec; lq: LongWord; - gw: Integer; + gw, gh: Integer; x0, y0: Integer; ptag: Integer; + presobj: PITP; begin - result := Default(ITP); + result := 0; if (w < 1) or (h < 1) then exit; + + if (w = 1) and (h = 1) then + begin + result := forEachAtPoint(x, y, tagmask, allowDisabled, firstHit); + exit; + end; + tagmask := tagmask and TagFullMask; if (tagmask = 0) then exit; @@ -1746,13 +1457,26 @@ begin Dec(y, mMinY); gw := mWidth; - //tsize := mTileSize; + gh := mHeight; if (x+w <= 0) or (y+h <= 0) then exit; - if (x >= gw*mTileSize) or (y >= mHeight*mTileSize) then exit; + if (x >= gw*mTileSize) or (y >= gh*mTileSize) then exit; - if mInQuery then raise Exception.Create('recursive queries aren''t supported'); - mInQuery := true; + sx := x div mTileSize; + sy := y div mTileSize; + ex := (x+w-1) div mTileSize; + ey := (y+h-1) div mTileSize; + + // clip rect + if (sx < 0) then sx := 0 else if (sx >= gw) then sx := gw-1; + if (sy < 0) then sy := 0 else if (sy >= gh) then sy := gh-1; + if (ex < 0) then ex := 0 else if (ex >= gw) then ex := gw-1; + if (ey < 0) then ey := 0 else if (ey >= gh) then ey := gh-1; + if (sx > ex) or (sy > ey) then exit; // just in case + + // has something to do + //if mInQuery then raise Exception.Create('recursive queries aren''t supported'); + //mInQuery := true; // increase query counter Inc(mLastQuery); @@ -1766,14 +1490,10 @@ begin lq := mLastQuery; // go on - for gy := y div mTileSize to (y+h-1) div mTileSize do + for gy := sy to ey do begin - if (gy < 0) then continue; - if (gy >= mHeight) then break; - for gx := x div mTileSize to (x+w-1) div mTileSize do + for gx := sx to ex do begin - if (gx < 0) then continue; - if (gx >= gw) then break; // process cells curci := mGrid[gy*gw+gx]; while (curci <> -1) do @@ -1783,7 +1503,7 @@ begin begin if (cc.bodies[f] = -1) then break; px := @mProxies[cc.bodies[f]]; - // shit. has to do it this way, so i can change tag in callback + // shit! has to do it this way, so i can change tag in callback if (px.mQueryMark = lq) then continue; px.mQueryMark := lq; ptag := px.mTag; @@ -1791,6 +1511,11 @@ begin if ((ptag and tagmask) = 0) then continue; if (x0 >= px.mX+px.mWidth) or (y0 >= px.mY+px.mHeight) then continue; if (x0+w <= px.mX) or (y0+h <= px.mY) then continue; + presobj := PITP(framePool.alloc(sizeof(ITP))); + Move(px.mObj, presobj^, sizeof(ITP)); + Inc(result); + if (firstHit) then begin {mInQuery := false;} exit; end; + (* if assigned(cb) then begin if cb(px.mObj, ptag) then begin result := px.mObj; mInQuery := false; exit; end; @@ -1801,13 +1526,14 @@ begin mInQuery := false; exit; end; + *) end; curci := cc.next; end; end; end; - mInQuery := false; + //mInQuery := false; end; @@ -1845,8 +1571,8 @@ begin lw := TLineWalker.Create(0, 0, gw*mTileSize-1, gh*mTileSize-1); if not lw.setup(x0, y0, x1, y1) then exit; // out of screen - if mInQuery then raise Exception.Create('recursive queries aren''t supported'); - mInQuery := true; + //if mInQuery then raise Exception.Create('recursive queries aren''t supported'); + //mInQuery := true; // increase query counter Inc(mLastQuery); @@ -1877,7 +1603,7 @@ begin if cb(px.mObj, ptag) then begin result := px.mObj; - mInQuery := false; + //mInQuery := false; exit; end; end; @@ -1888,7 +1614,7 @@ begin // done processing cells, move to next tile until lw.stepToNextTile(); - mInQuery := false; + //mInQuery := false; end; @@ -1930,8 +1656,8 @@ begin // just in case if (cx0 > cx1) or (cy0 > cy1) then exit; - if mInQuery then raise Exception.Create('recursive queries aren''t supported'); - mInQuery := true; + //if mInQuery then raise Exception.Create('recursive queries aren''t supported'); + //mInQuery := true; // increase query counter Inc(mLastQuery); @@ -1973,7 +1699,7 @@ begin begin ex := ax0; ey := ay0; - mInQuery := false; + //mInQuery := false; exit; end; end; @@ -1997,7 +1723,7 @@ begin end; end; - mInQuery := false; + //mInQuery := false; end; @@ -2018,6 +1744,7 @@ var {$IF DEFINED(D2F_DEBUG_OTR)} s: AnsiString = ''; {$ENDIF} + pmark: PoolMark; begin result := false; ex := ax1; @@ -2027,7 +1754,9 @@ begin tagmask := tagmask and TagFullMask; if (tagmask = 0) then exit; - if (forEachAtPoint(ax0, ay0, nil, tagmask) = nil) then exit; + pmark := framePool.mark(); + if (forEachAtPoint(ax0, ay0, tagmask, false, true) = 0) then exit; + framePool.release(pmark); minx := mMinX; miny := mMinY; @@ -2146,7 +1875,7 @@ end; // you are not supposed to understand this function TBodyGridBase.traceRay (out ex, ey: Integer; const ax0, ay0, ax1, ay1: Integer; cb: TGridQueryCB; tagmask: Integer=-1): ITP; var - lw, sweepw: TLineWalker; + lw: TLineWalker; ccidx: Integer; cc: PGridCell; px: PBodyProxyRec; @@ -2179,12 +1908,14 @@ begin lw := TLineWalker.Create(0, 0, gw*mTileSize-1, gh*mTileSize-1); if not lw.setup(x0, y0, x1, y1) then exit; // out of screen - sweepw := TLineWalker.Create(0, 0, 1, 1); // doesn't matter, just shut ups the compiler - lastDistSq := distanceSq(ax0, ay0, ax1, ay1)+1; - if mInQuery then raise Exception.Create('recursive queries aren''t supported'); - mInQuery := true; + {$IF DEFINED(D2F_DEBUG)} + //if assigned(dbgRayTraceTileHitCB) then e_LogWritefln('*** traceRay: (%s,%s)-(%s,%s)', [x0, y0, x1, y1]); + {$ENDIF} + + //if mInQuery then raise Exception.Create('recursive queries aren''t supported'); + //mInQuery := true; // increase query counter Inc(mLastQuery); @@ -2198,6 +1929,9 @@ begin repeat lw.getXY(cx, cy); + {$IF DEFINED(D2F_DEBUG)} + if assigned(dbgRayTraceTileHitCB) then dbgRayTraceTileHitCB(cx+mMinX, cy+mMinY); + {$ENDIF} // check tile ccidx := mGrid[(cy div mTileSize)*gw+(cx div mTileSize)]; // process cells @@ -2222,6 +1956,9 @@ begin py0 := px.mY-miny; px1 := px0+px.mWidth-1; py1 := py0+px.mHeight-1; + {$IF DEFINED(D2F_DEBUG)} + //if assigned(dbgRayTraceTileHitCB) then e_LogWritefln(' cxy=(%s,%s); pan=(%s,%s)-(%s,%s)', [cx, cy, px0, py0, px1, py1]); + {$ENDIF} // inside? if firstCell and (x0 >= px0) and (y0 >= py0) and (x0 <= px1) and (y0 <= py1) then begin @@ -2229,24 +1966,26 @@ begin ex := ax0; ey := ay0; result := px.mObj; - mInQuery := false; + //mInQuery := false; + {$IF DEFINED(D2F_DEBUG)} + if assigned(dbgRayTraceTileHitCB) then e_LogWriteln(' INSIDE!'); + {$ENDIF} exit; end; // do line-vs-aabb test - sweepw.setClip(px0, py0, px1, py1); - if sweepw.setup(x0, y0, x1, y1) then + if lineAABBIntersects(x0, y0, x1, y1, px0, py0, px1-px0+1, py1-py0+1, hx, hy) then begin // hit detected - sweepw.getPrevXY(hx, hy); distSq := distanceSq(x0, y0, hx, hy); + {$IF DEFINED(D2F_DEBUG)} + //if assigned(dbgRayTraceTileHitCB) then e_LogWritefln(' hit=(%s,%s); distSq=%s; lastDistSq=%s', [hx, hy, distSq, lastDistSq]); + {$ENDIF} if (distSq < lastDistSq) then begin lastDistSq := distSq; ex := hx+minx; ey := hy+miny; result := px.mObj; - // if this is not a first cell, get outta here - if not firstCell then begin mInQuery := false; exit; end; wasHit := true; end; end; @@ -2257,17 +1996,18 @@ begin end; // done processing cells; exit if we registered a hit // next cells can't have better candidates, obviously - if wasHit then begin mInQuery := false; exit; end; + if wasHit then begin {mInQuery := false;} exit; end; firstCell := false; // move to next tile until lw.stepToNextTile(); - mInQuery := false; + //mInQuery := false; end; // ////////////////////////////////////////////////////////////////////////// // // no callback: return `true` on the nearest hit +(* function TBodyGridBase.traceRayOld (const x0, y0, x1, y1: Integer; cb: TGridRayQueryCB; tagmask: Integer=-1): ITP; var ex, ey: Integer; @@ -2507,13 +2247,13 @@ begin prevx := xptr^+minx; prevy := yptr^+miny; - (* + ( * // move coords if (e >= 0) then begin yd += sty; e -= dx2; end else e += dy2; xd += stx; // done? if (xd = term) then exit; - *) + * ) {$IF DEFINED(D2F_DEBUG)} if (xptr^ < 0) or (yptr^ < 0) or (xptr^ >= gw*mTileSize) and (yptr^ >= gh*mTileSize) then raise Exception.Create('raycaster internal error (0)'); @@ -2910,6 +2650,7 @@ begin mInQuery := false; end; +*) end.