X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_gfx.pas;h=42dfa8c8eae83811f7bb35f823ac7d7b47ea3e2d;hb=313f52c372a4fe70cdfb3fdfaf845b95e05be9d4;hp=9eb3c04dfca5c45ea5219031e1b1364c214b488a;hpb=d7d166dc3cd287276202e862746208892c4cc89f;p=d2df-sdl.git diff --git a/src/game/g_gfx.pas b/src/game/g_gfx.pas index 9eb3c04..42dfa8c 100644 --- a/src/game/g_gfx.pas +++ b/src/game/g_gfx.pas @@ -1627,7 +1627,10 @@ begin if (Particles <> nil) then begin glDisable(GL_TEXTURE_2D); - glPointSize(2); + if (g_dbg_scale < 0.6) then glPointSize(1) + else if (g_dbg_scale > 1.3) then glPointSize(g_dbg_scale+1) + else glPointSize(2); + glDisable(GL_POINT_SMOOTH); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);