X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_game.pas;h=e69bde9bdc4ce3537c932b585560bb4daf7c1b2a;hb=8b1632a2d2ae5a11acb3ed5e2bd816114d2477ff;hp=cc97e4c65d63700db25e1dd6489179803ef8d0de;hpb=4af2b6eac9b465e95af873343c21d244d1e74a75;p=d2df-sdl.git diff --git a/src/game/g_game.pas b/src/game/g_game.pas index cc97e4c..e69bde9 100644 --- a/src/game/g_game.pas +++ b/src/game/g_game.pas @@ -475,7 +475,7 @@ function drawProfiles (x, y: Integer; prof: TProfiler): Integer; var wdt, hgt: Integer; yy: Integer; - ii, idx: Integer; + ii: Integer; begin result := 0; if (prof = nil) then exit; @@ -5017,39 +5017,69 @@ var begin //if not gDebugMode then exit; cmd := LowerCase(P[0]); - if cmd = 'dpp' then + + if cmd = 'pf_draw_frame' then begin g_profile_frame_draw := not g_profile_frame_draw; exit; end; - if cmd = 'dpu' then + + if cmd = 'pf_update_frame' then begin g_profile_frame_update := not g_profile_frame_update; exit; end; - if cmd = 'dpc' then + + if cmd = 'pf_coldet' then begin g_profile_collision := not g_profile_collision; exit; end; - if cmd = 'r_gridrender' then + + if cmd = 'r_sq_draw' then begin case getBool(1) of -1: begin end; 0: gdbg_map_use_grid_render := false; 1: gdbg_map_use_grid_render := true; end; - if gdbg_map_use_grid_render then g_Console_Add('grid rendering: tan') else g_Console_Add('grid rendering: ona'); + if gdbg_map_use_grid_render then g_Console_Add('accelerated rendering: tan') else g_Console_Add('accelerated rendering: ona'); exit; end; - if cmd = 'dbg_coldet_grid' then + + if cmd = 'dbg_sq_coldet' then begin case getBool(1) of -1: begin end; 0: gdbg_map_use_grid_coldet := false; 1: gdbg_map_use_grid_coldet := true; end; - if gdbg_map_use_grid_coldet then g_Console_Add('grid coldet: tan') else g_Console_Add('grid coldet: ona'); + if gdbg_map_use_grid_coldet then g_Console_Add('accelerated coldet: tan') else g_Console_Add('accelerated coldet: ona'); + exit; + end; + + if (cmd = 'sq_use_grid') or (cmd = 'sq_use_tree') then + begin + gdbg_map_use_tree_coldet := (cmd = 'sq_use_tree'); + if gdbg_map_use_tree_coldet then g_Console_Add('coldet acceleration: tree') else g_Console_Add('coldet acceleration: grid'); + exit; + end; + + if (cmd = 'r_sq_use_grid') or (cmd = 'r_sq_use_tree') then + begin + gdbg_map_use_tree_draw := (cmd = 'r_sq_use_tree'); + if gdbg_map_use_tree_draw then g_Console_Add('render acceleration: tree') else g_Console_Add('render acceleration: grid'); + exit; + end; + + if (cmd = 't_dump_node_queries') then + begin + case getBool(1) of + -1: begin end; + 0: gdbg_map_dump_coldet_tree_queries := false; + 1: gdbg_map_dump_coldet_tree_queries := true; + end; + if gdbg_map_dump_coldet_tree_queries then g_Console_Add('grid coldet tree queries: tan') else g_Console_Add('grid coldet tree queries: ona'); exit; end; end; @@ -6907,6 +6937,12 @@ begin Exit; end; + s := LowerCase(Find_Param_Value(pars, '-dbg-mainwad')); + if (s <> '') then + begin + gDefaultMegawadStart := s; + end; + // Start map when game loads: map := LowerCase(Find_Param_Value(pars, '-map')); if isWadPath(map) then