X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_game.pas;h=da2db1b1a8a484e69016a2091ba9af103a9dbf1b;hb=3a6c3884caee5abb903ab88adc172a0fa8edf78b;hp=21f25cb1a7806c22898c998af38ebc3a63204a9a;hpb=c90881fed6a6189ebf3ae3415660f3adf7819ae7;p=d2df-sdl.git diff --git a/src/game/g_game.pas b/src/game/g_game.pas index 21f25cb..da2db1b 100644 --- a/src/game/g_game.pas +++ b/src/game/g_game.pas @@ -7214,6 +7214,7 @@ begin (tgcLocal) and Sound.IsPlaying() then begin +(* if ((gPlayer1 <> nil) and g_CollidePoint(gPlayer1.GameX, gPlayer1.GameY, X, Y, Width, Height)) or ((gPlayer2 <> nil) and g_CollidePoint(gPlayer2.GameX, gPlayer2.GameY, X, Y, Width, Height)) then begin @@ -7221,6 +7222,7 @@ begin Sound.SetVolume(tgcVolume/255.0); end else +*) Sound.SetCoords(X+(Width div 2), Y+(Height div 2), tgcVolume/255.0); end; end;