X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_game.pas;h=73c8ddf3a8c60127b66c8c7a37349a50b52abad2;hb=db4e988645273fe1c11611d84e03f0199cd181f7;hp=467c13f1dcef4fabbfc06d6ddf07acaf08e23fd9;hpb=698e6072410d293561318b230561d5f87fa705cc;p=d2df-sdl.git diff --git a/src/game/g_game.pas b/src/game/g_game.pas index 467c13f..73c8ddf 100644 --- a/src/game/g_game.pas +++ b/src/game/g_game.pas @@ -5255,7 +5255,7 @@ begin g_Console_Add('player left the map'); gExitByTrigger := True; //g_Game_ExitLevel(gTriggers[a].Data.MapName); - g_Game_ExitLevel(gTriggers[a].trigData.trigMap); + g_Game_ExitLevel(gTriggers[a].tgcMap); break; end; end; @@ -6125,7 +6125,7 @@ begin begin gExitByTrigger := True; //gNextMap := gTriggers[a].Data.MapName; - gNextMap := gTriggers[a].trigData.trigMap; + gNextMap := gTriggers[a].tgcMap; Break; end; // Èùåì ñëåäóþùóþ êàðòó â WAD ôàéëå @@ -6516,17 +6516,17 @@ begin with gTriggers[i] do if (TriggerType = TRIGGER_SOUND) and (Sound <> nil) and - (trigData.trigLocal) and + (tgcLocal) and Sound.IsPlaying() then begin if ((gPlayer1 <> nil) and g_CollidePoint(gPlayer1.GameX, gPlayer1.GameY, X, Y, Width, Height)) or ((gPlayer2 <> nil) and g_CollidePoint(gPlayer2.GameX, gPlayer2.GameY, X, Y, Width, Height)) then begin - Sound.SetPan(0.5 - trigData.trigPan/255.0); - Sound.SetVolume(trigData.trigVolume/255.0); + Sound.SetPan(0.5 - tgcPan/255.0); + Sound.SetVolume(tgcVolume/255.0); end else - Sound.SetCoords(X+(Width div 2), Y+(Height div 2), trigData.trigVolume/255.0); + Sound.SetCoords(X+(Width div 2), Y+(Height div 2), tgcVolume/255.0); end; end;