X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_console.pas;h=5315b351b7aa8d4999688a60b5cd9c456d65ee37;hb=555f5293fc0e11c8965e6d13c639e545b0228eb9;hp=aece4fe94369c7fea6d9b3446fad4938e81a534d;hpb=4e8250f5f1da2e651513065f6ce44921e80dbd0c;p=d2df-sdl.git diff --git a/src/game/g_console.pas b/src/game/g_console.pas index aece4fe..5315b35 100644 --- a/src/game/g_console.pas +++ b/src/game/g_console.pas @@ -1118,6 +1118,10 @@ begin AddCommand('g_spawn_invul', GameCVars); AddCommand('g_item_respawn_time', GameCVars); AddCommand('g_item_time_random', GameCVars); + AddCommand('g_items_all_respawn_random', GameCVars); + AddCommand('g_items_help_respawn_random', GameCVars); + AddCommand('g_items_ammo_respawn_random', GameCVars); + AddCommand('g_items_weapon_respawn_random', GameCVars); AddCommand('g_powerup_randomize_respawn', GameCVars); AddCommand('g_powerup_respawn_time', GameCVars); AddCommand('g_powerup_time_random', GameCVars); @@ -1251,6 +1255,10 @@ begin WhitelistCommand('g_spawn_invul'); WhitelistCommand('g_item_respawn_time'); WhitelistCommand('g_item_time_random'); + WhitelistCommand('g_items_all_respawn_random'); + WhitelistCommand('g_items_help_respawn_random'); + WhitelistCommand('g_items_ammo_respawn_random'); + WhitelistCommand('g_items_weapon_respawn_random'); WhitelistCommand('g_powerup_randomize_respawn'); WhitelistCommand('g_powerup_respawn_time'); WhitelistCommand('g_powerup_time_random'); @@ -2252,6 +2260,10 @@ begin WriteFlag('g_friendly_hit_trace ', GAME_OPTION_TEAMHITTRACE); WriteFlag('g_friendly_hit_projectile ', GAME_OPTION_TEAMHITPROJECTILE); WriteFlag('g_powerup_randomize_respawn ', GAME_OPTION_RULEZRANDOM); + WriteFlag('g_items_all_respawn_random ', GAME_OPTION_ITEMALLRANDOM); + WriteFlag('g_items_help_respawn_random ', GAME_OPTION_ITEMHELPRANDOM); + WriteFlag('g_items_ammo_respawn_random ', GAME_OPTION_ITEMAMMORANDOM); + WriteFlag('g_items_weapon_respawn_random ', GAME_OPTION_ITEMWEAPONRANDOM); WriteFlag('g_allow_exit ', GAME_OPTION_ALLOWEXIT); WriteFlag('g_allow_monsters ', GAME_OPTION_MONSTERS); WriteFlag('g_allow_dropflag ', GAME_OPTION_ALLOWDROPFLAG);