X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fengine%2Fe_graphics.pas;h=d0f967230f0c31c94f7e575f926414ed9927bc72;hb=92c7868df227201d6914f9f07c9a29ba0e2863cb;hp=467994f5fdd0869eb031d10b31afbb2efd8bda8e;hpb=d64cda34a561a8aba09f3f37c121fdf12d0d7beb;p=d2df-sdl.git diff --git a/src/engine/e_graphics.pas b/src/engine/e_graphics.pas index 467994f..d0f9672 100644 --- a/src/engine/e_graphics.pas +++ b/src/engine/e_graphics.pas @@ -1,4 +1,4 @@ -(* Copyright (C) DooM 2D:Forever Developers +(* Copyright (C) Doom 2D: Forever Developers * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -19,11 +19,12 @@ unit e_graphics; interface uses - SysUtils, Classes, Math, e_log, e_texture, SDL2, GL, GLExt, MAPDEF, ImagingTypes, Imaging, ImagingUtility; + {$INCLUDE ../nogl/noGLuses.inc} + SysUtils, Classes, Math, e_log, e_texture, SDL2, MAPDEF, ImagingTypes, Imaging, ImagingUtility; type - TMirrorType=(M_NONE, M_HORIZONTAL, M_VERTICAL); - TBlending=(B_NONE, B_BLEND, B_FILTER, B_INVERT); + TMirrorType=(None, Horizontal, Vertical); + TBlending=(None, Blend, Filter, Invert); TPoint2i = record X, Y: Integer; @@ -60,13 +61,13 @@ procedure e_SetViewPort(X, Y, Width, Height: Word); procedure e_ResizeWindow(Width, Height: Integer); procedure e_Draw(ID: DWORD; X, Y: Integer; Alpha: Byte; AlphaChannel: Boolean; - Blending: Boolean; Mirror: TMirrorType = M_NONE); + Blending: Boolean; Mirror: TMirrorType = TMirrorType.None); procedure e_DrawAdv(ID: DWORD; X, Y: Integer; Alpha: Byte; AlphaChannel: Boolean; - Blending: Boolean; Angle: Single; RC: PDFPoint; Mirror: TMirrorType = M_NONE); + Blending: Boolean; Angle: Single; RC: PDFPoint; Mirror: TMirrorType = TMirrorType.None); procedure e_DrawSize(ID: DWORD; X, Y: Integer; Alpha: Byte; AlphaChannel: Boolean; - Blending: Boolean; Width, Height: Word; Mirror: TMirrorType = M_NONE); + Blending: Boolean; Width, Height: Word; Mirror: TMirrorType = TMirrorType.None); procedure e_DrawSizeMirror(ID: DWORD; X, Y: Integer; Alpha: Byte; AlphaChannel: Boolean; - Blending: Boolean; Width, Height: Word; Mirror: TMirrorType = M_NONE); + Blending: Boolean; Width, Height: Word; Mirror: TMirrorType = TMirrorType.None); procedure e_DrawFill(ID: DWORD; X, Y: Integer; XCount, YCount: Word; Alpha: Integer; AlphaChannel: Boolean; Blending: Boolean; ambientBlendMode: Boolean=false); @@ -80,7 +81,7 @@ procedure e_DrawPoint(Size: Byte; X, Y: Integer; Red, Green, Blue: Byte); procedure e_DrawLine(Width: Byte; X1, Y1, X2, Y2: Integer; Red, Green, Blue: Byte; Alpha: Byte = 0); procedure e_DrawQuad(X1, Y1, X2, Y2: Integer; Red, Green, Blue: Byte; Alpha: Byte = 0); procedure e_DrawFillQuad(X1, Y1, X2, Y2: Integer; Red, Green, Blue, Alpha: Byte; - Blending: TBlending = B_NONE); + Blending: TBlending = TBlending.None); procedure e_DarkenQuad (x0, y0, x1, y1: Integer; a: Integer); procedure e_DarkenQuadWH (x, y, w, h: Integer; a: Integer); @@ -90,7 +91,6 @@ function e_CreateTextureEx(FileName: string; var ID: DWORD; fX, fY, fWidth, fHei function e_CreateTextureMem(pData: Pointer; dataSize: LongInt; var ID: DWORD): Boolean; function e_CreateTextureMemEx(pData: Pointer; dataSize: LongInt; var ID: DWORD; fX, fY, fWidth, fHeight: Word): Boolean; procedure e_GetTextureSize(ID: DWORD; Width, Height: PWord); -function e_GetTextureSize2(ID: DWORD): TRectWH; procedure e_DeleteTexture(ID: DWORD); procedure e_RemoveAllTextures(); @@ -164,7 +164,8 @@ type Base: Uint32; CharWidth: Byte; CharHeight: Byte; - XC, YC, SPC: Word; + XC, YC: WORD; + SPC: ShortInt; end; TCharFont = record @@ -286,7 +287,7 @@ var begin Result := False; - e_WriteLog('Loading texture from '+FileName, MSG_NOTIFY); + e_WriteLog('Loading texture from '+FileName, TMsgType.Notify); find_id := FindTexture(); @@ -364,104 +365,6 @@ begin if Height <> nil then Height^ := e_Textures[ID].tx.Height; end; -function e_GetTextureSize2(ID: DWORD): TRectWH; -var - data: PChar; - x, y: Integer; - w, h: Word; - a: Boolean; - lastline: Integer; -begin - w := e_Textures[ID].tx.Width; - h := e_Textures[ID].tx.Height; - - Result.Y := 0; - Result.X := 0; - Result.Width := w; - Result.Height := h; - - if e_NoGraphics then Exit; - - data := GetMemory(w*h*4); - glEnable(GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, e_Textures[ID].tx.id); - glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); - - for y := h-1 downto 0 do - begin - lastline := y; - a := True; - - for x := 1 to w-4 do - begin - a := Byte((data+y*w*4+x*4+3)^) <> 0; - if a then Break; - end; - - if a then - begin - Result.Y := h-lastline; - Break; - end; - end; - - for y := 0 to h-1 do - begin - lastline := y; - a := True; - - for x := 1 to w-4 do - begin - a := Byte((data+y*w*4+x*4+3)^) <> 0; - if a then Break; - end; - - if a then - begin - Result.Height := h-lastline-Result.Y; - Break; - end; - end; - - for x := 0 to w-1 do - begin - lastline := x; - a := True; - - for y := 1 to h-4 do - begin - a := Byte((data+y*w*4+x*4+3)^) <> 0; - if a then Break; - end; - - if a then - begin - Result.X := lastline+1; - Break; - end; - end; - - for x := w-1 downto 0 do - begin - lastline := x; - a := True; - - for y := 1 to h-4 do - begin - a := Byte((data+y*w*4+x*4+3)^) <> 0; - if a then Break; - end; - - if a then - begin - Result.Width := lastline-Result.X+1; - Break; - end; - end; - - FreeMemory(data); -end; - procedure e_ResizeWindow(Width, Height: Integer); begin if Height = 0 then @@ -476,8 +379,8 @@ begin if (w < 1) or (h < 1) then exit; x1 := x0+w; y1 := y0+h; - if Mirror = M_HORIZONTAL then begin tmp := x1; x1 := x0; x0 := tmp; end - else if Mirror = M_VERTICAL then begin tmp := y1; y1 := y0; y0 := tmp; end; + if Mirror = TMirrorType.Horizontal then begin tmp := x1; x1 := x0; x0 := tmp; end + else if Mirror = TMirrorType.Vertical then begin tmp := y1; y1 := y0; y0 := tmp; end; //HACK: make texture one pixel shorter, so it won't wrap if (g_dbg_scale <> 1.0) then begin @@ -491,7 +394,7 @@ begin end; procedure e_Draw(ID: DWORD; X, Y: Integer; Alpha: Byte; AlphaChannel: Boolean; - Blending: Boolean; Mirror: TMirrorType = M_NONE); + Blending: Boolean; Mirror: TMirrorType = TMirrorType.None); begin if e_NoGraphics then Exit; glColor4ub(e_Colors.R, e_Colors.G, e_Colors.B, 255); @@ -551,7 +454,7 @@ begin end; procedure e_DrawSize(ID: DWORD; X, Y: Integer; Alpha: Byte; AlphaChannel: Boolean; - Blending: Boolean; Width, Height: Word; Mirror: TMirrorType = M_NONE); + Blending: Boolean; Width, Height: Word; Mirror: TMirrorType = TMirrorType.None); var u, v: Single; begin @@ -589,7 +492,7 @@ begin end; procedure e_DrawSizeMirror(ID: DWORD; X, Y: Integer; Alpha: Byte; AlphaChannel: Boolean; - Blending: Boolean; Width, Height: Word; Mirror: TMirrorType = M_NONE); + Blending: Boolean; Width, Height: Word; Mirror: TMirrorType = TMirrorType.None); begin if e_NoGraphics then Exit; glColor4ub(e_Colors.R, e_Colors.G, e_Colors.B, 255); @@ -867,7 +770,7 @@ end; procedure e_DrawAdv(ID: DWORD; X, Y: Integer; Alpha: Byte; AlphaChannel: Boolean; - Blending: Boolean; Angle: Single; RC: PDFPoint; Mirror: TMirrorType = M_NONE); + Blending: Boolean; Angle: Single; RC: PDFPoint; Mirror: TMirrorType = TMirrorType.None); begin if e_NoGraphics then Exit; @@ -950,6 +853,9 @@ end; procedure e_DrawQuad(X1, Y1, X2, Y2: Integer; Red, Green, Blue: Byte; Alpha: Byte = 0); var nX1, nY1, nX2, nY2: Integer; +{$IFDEF USE_NANOGL} + v: array [0..15] of GLfloat; +{$ENDIF} begin if e_NoGraphics then Exit; // Only top-left/bottom-right quad @@ -976,7 +882,34 @@ begin glDisable(GL_TEXTURE_2D); glColor4ub(Red, Green, Blue, 255-Alpha); glLineWidth(1); - +{$IFDEF USE_NANOGL} + nX1 := X1; nY1 := Y1; + nX2 := X2; nY2 := Y1; + e_LineCorrection(nX1, nY1, nX2, nY2); + v[0] := nX1; v[1] := nY1; v[2] := nX2; v[3] := nY2; + + nX1 := X2; nY1 := Y1; + nX2 := X2; nY2 := Y2; + e_LineCorrection(nX1, nY1, nX2, nY2); + v[4] := nX1; v[5] := nY1; v[6] := nX2; v[7] := nY2; + + nX1 := X2; nY1 := Y2; + nX2 := X1; nY2 := Y2; + e_LineCorrection(nX1, nY1, nX2, nY2); + v[8] := nX1; v[9] := nY1; v[10] := nX2; v[11] := nY2; + + nX1 := X1; nY1 := Y2; + nX2 := X1; nY2 := Y1; + e_LineCorrection(nX1, nY1, nX2, nY2); + v[12] := nX1; v[13] := nY1; v[14] := nX2; v[15] := nY2; + + glVertexPointer(2, GL_FLOAT, 0, @v[0]); + glEnableClientState(GL_VERTEX_ARRAY); + glDisableClientState(GL_COLOR_ARRAY); + glDisableClientState(GL_NORMAL_ARRAY); + glDisableClientState(GL_TEXTURE_COORD_ARRAY); + glDrawArrays(GL_LINES, 0, 16); +{$ELSE} glBegin(GL_LINES); nX1 := X1; nY1 := Y1; nX2 := X2; nY2 := Y1; @@ -1002,6 +935,7 @@ begin glVertex2i(nX1, nY1); glVertex2i(nX2, nY2); glEnd(); +{$ENDIF} glColor4ub(e_Colors.R, e_Colors.G, e_Colors.B, 255); @@ -1009,21 +943,21 @@ begin end; procedure e_DrawFillQuad(X1, Y1, X2, Y2: Integer; Red, Green, Blue, Alpha: Byte; - Blending: TBlending = B_NONE); + Blending: TBlending = TBlending.None); begin if e_NoGraphics then Exit; - if (Alpha > 0) or (Blending <> B_NONE) then + if (Alpha > 0) or (Blending <> TBlending.None) then glEnable(GL_BLEND) else glDisable(GL_BLEND); - if Blending = B_BLEND then + if Blending = TBlending.Blend then glBlendFunc(GL_SRC_ALPHA, GL_ONE) else - if Blending = B_FILTER then + if Blending = TBlending.Filter then glBlendFunc(GL_DST_COLOR, GL_SRC_COLOR) else - if Blending = B_INVERT then + if Blending = TBlending.Invert then glBlendFunc(GL_ONE_MINUS_DST_COLOR, GL_ZERO) else if Alpha > 0 then @@ -1076,6 +1010,10 @@ end; procedure e_DrawLine(Width: Byte; X1, Y1, X2, Y2: Integer; Red, Green, Blue: Byte; Alpha: Byte = 0); +{$IFDEF USE_NANOGL} + var + v: array [0..3] of GLfloat; +{$ENDIF} begin if e_NoGraphics then Exit; // Pixel-perfect lines @@ -1093,10 +1031,20 @@ begin glColor4ub(Red, Green, Blue, 255-Alpha); glLineWidth(Width); +{$IFDEF USE_NANOGL} + v[0] := X1; v[1] := Y1; v[2] := X2; v[3] := Y2; + glVertexPointer(2, GL_FLOAT, 0, @v[0]); + glEnableClientState(GL_VERTEX_ARRAY); + glDisableClientState(GL_COLOR_ARRAY); + glDisableClientState(GL_NORMAL_ARRAY); + glDisableClientState(GL_TEXTURE_COORD_ARRAY); + glDrawArrays(GL_LINES, 0, 4); +{$ELSE} glBegin(GL_LINES); glVertex2i(X1, Y1); glVertex2i(X2, Y2); glEnd(); +{$ENDIF} glColor4ub(e_Colors.R, e_Colors.G, e_Colors.B, 255); @@ -1232,7 +1180,7 @@ function e_CharFont_Create(sp: ShortInt=0): DWORD; var i, id: DWORD; begin - e_WriteLog('Creating CharFont...', MSG_NOTIFY); + e_WriteLog('Creating CharFont...', TMsgType.Notify); id := DWORD(-1); @@ -1447,11 +1395,12 @@ end; procedure e_CharFont_GetSizeFmt(FontID: DWORD; Text: string; var w, h: Word); var a, lines, len: Integer; - h2, w2: Word; + h2, w2, tw, th: Word; begin w2 := 0; - w := 0; - h := 0; + h2 := 0; + tw := 0; + th := 0; if Text = '' then Exit; if e_CharFonts = nil then Exit; @@ -1467,29 +1416,26 @@ begin if Text[a] = #10 then begin Inc(lines); - if w2 > w then - begin - w := w2; - w2 := 0; - end; - continue; - end - else if Text[a] in [#1, #2, #3, #4, #18, #19, #20, #21] then + if w2 > tw then tw := w2; + w2 := 0; continue; + end; with Chars[Ord(Text[a])] do - if TextureID <> -1 then - begin - w2 := w2 + Width + IfThen(a = len, 0, Space); - e_GetTextureSize(TextureID, nil, @h2); - if h2 > h then h := h2; - end; + if TextureID <> -1 then + begin + w2 := w2 + Width + IfThen(a = len, 0, Space); + e_GetTextureSize(TextureID, nil, @h2); + if h2 > th then th := h2; + end; end; end; - if w2 > w then - w := w2; - h := h * lines; + if w2 > tw then + tw := w2; + + w := tw; + h := th * lines; end; function e_CharFont_GetMaxWidth(FontID: DWORD): Word; @@ -1555,7 +1501,7 @@ var i, id: DWORD; begin if e_NoGraphics then Exit; - e_WriteLog('Creating texture font...', MSG_NOTIFY); + e_WriteLog('Creating texture font...', TMsgType.Notify); id := DWORD(-1); @@ -1575,7 +1521,9 @@ begin with e_TextureFonts[id] do begin +{$IF not DEFINED(USE_NANOGL) and not DEFINED(USE_NOGL)} Base := glGenLists(XCount*YCount); +{$ENDIF} TextureID := e_Textures[Tex].tx.id; CharWidth := (e_Textures[Tex].tx.Width div XCount)+Space; CharHeight := e_Textures[Tex].tx.Height div YCount; @@ -1585,6 +1533,7 @@ begin SPC := Space; end; +{$IF not DEFINED(USE_NANOGL) and not DEFINED(USE_NOGL)} glBindTexture(GL_TEXTURE_2D, e_Textures[Tex].tx.id); for loop1 := 0 to XCount*YCount-1 do begin @@ -1608,6 +1557,7 @@ begin glTranslated((e_Textures[Tex].tx.Width div XCount)+Space, 0, 0); glEndList(); end; +{$ENDIF} FontID := id; end; @@ -1615,10 +1565,51 @@ end; procedure e_TextureFontKill(FontID: DWORD); begin if e_NoGraphics then Exit; +{$IF not DEFINED(USE_NANOGL) and not DEFINED(USE_NOGL)} glDeleteLists(e_TextureFonts[FontID].Base, 256); +{$ENDIF} e_TextureFonts[FontID].Base := 0; end; +{$IF DEFINED(USE_NANOGL) or DEFINED(USE_NOGL)} +procedure e_TextureFontDrawChar(ch: Char; FontID: DWORD); + var + index: Integer; + cx, cy: GLfloat; + Tex: Integer; + Width, Height: Integer; + XCount, YCount: Integer; +begin + index := Ord(ch) - 32; + Tex := e_TextureFonts[FontID].Texture; + Width := e_Textures[Tex].tx.Width; + Height := e_Textures[Tex].tx.Height; + XCount := e_TextureFonts[FontID].XC; + YCount := e_TextureFonts[FontID].YC; + cx := (index mod XCount)/XCount; + cy := (index div YCount)/YCount; + glBegin(GL_QUADS); + glTexCoord2f(cx, 1 - cy - 1/YCount); + glVertex2i(0, Height div YCount); + glTexCoord2f(cx + 1/XCount, 1 - cy - 1/YCount); + glVertex2i(Width div XCount, Height div YCount); + glTexCoord2f(cx + 1/XCount, 1 - cy); + glVertex2i(Width div XCount, 0); + glTexCoord2f(cx, 1 - cy); + glVertex2i(0, 0); + glEnd(); + glTranslatef((e_Textures[Tex].tx.Width div XCount) + e_TextureFonts[FontID].SPC, 0, 0); +end; + +procedure e_TextureFontDrawString(Text: String; FontID: DWORD); + var + i: Integer; +begin + for i := 1 to High(Text) do + e_TextureFontDrawChar(Text[i], FontID); +end; +{$ENDIF} + procedure e_TextureFontPrint(X, Y: GLint; Text: string; FontID: DWORD); begin if e_NoGraphics then Exit; @@ -1633,9 +1624,13 @@ begin glPushMatrix; glBindTexture(GL_TEXTURE_2D, e_TextureFonts[FontID].TextureID); glEnable(GL_TEXTURE_2D); - glTranslated(x, y, 0); + glTranslatef(x, y, 0); +{$IF DEFINED(USE_NANOGL) or DEFINED(USE_NOGL)} + e_TextureFontDrawString(Text, FontID); +{$ELSE} glListBase(DWORD(Integer(e_TextureFonts[FontID].Base)-32)); glCallLists(Length(Text), GL_UNSIGNED_BYTE, PChar(Text)); +{$ENDIF} glDisable(GL_TEXTURE_2D); glPopMatrix; @@ -1651,15 +1646,23 @@ begin if Shadow then begin glColor4ub(0, 0, 0, 128); - glTranslated(X+1, Y+1, 0); + glTranslatef(X+1, Y+1, 0); +{$IF DEFINED(USE_NANOGL) or DEFINED(USE_NOGL)} + e_TextureFontDrawChar(Ch, FontID); +{$ELSE} glCallLists(1, GL_UNSIGNED_BYTE, @Ch); +{$ENDIF} glPopMatrix; glPushMatrix; end; glColor4ub(e_Colors.R, e_Colors.G, e_Colors.B, 255); - glTranslated(X, Y, 0); + glTranslatef(X, Y, 0); +{$IF DEFINED(USE_NANOGL) or DEFINED(USE_NOGL)} + e_TextureFontDrawChar(Ch, FontID); +{$ELSE} glCallLists(1, GL_UNSIGNED_BYTE, @Ch); +{$ENDIF} glPopMatrix; end; @@ -1682,7 +1685,7 @@ begin result := e_TextureFonts[FontID].CharWidth; end; -procedure e_TextureFontPrintFmt(X, Y: Integer; Text: string; FontID: DWORD; Shadow: Boolean = False); +procedure e_TextureFontPrintFmt(X, Y: GLint; Text: string; FontID: DWORD; Shadow: Boolean = False); var a, TX, TY, len: Integer; tc, c: TRGB; @@ -1707,7 +1710,10 @@ begin begin glBindTexture(GL_TEXTURE_2D, e_TextureFonts[FontID].TextureID); glEnable(GL_TEXTURE_2D); + +{$IF not DEFINED(USE_NANOGL) and not DEFINED(USE_NOGL)} glListBase(DWORD(Integer(e_TextureFonts[FontID].Base)-32)); +{$ENDIF} glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glEnable(GL_BLEND); @@ -1784,7 +1790,10 @@ begin glPushMatrix; glBindTexture(GL_TEXTURE_2D, e_TextureFonts[FontID].TextureID); glEnable(GL_TEXTURE_2D); + +{$IF not DEFINED(USE_NANOGL) and not DEFINED(USE_NOGL)} glListBase(DWORD(Integer(e_TextureFonts[FontID].Base)-32)); +{$ENDIF} glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glEnable(GL_BLEND); @@ -1792,17 +1801,25 @@ begin if Shadow then begin glColor4ub(0, 0, 0, 128); - glTranslated(x+1, y+1, 0); + glTranslatef(x+1, y+1, 0); glScalef(Scale, Scale, 0); +{$IF DEFINED(USE_NANOGL) or DEFINED(USE_NOGL)} + e_TextureFontDrawString(Text, FontID); +{$ELSE} glCallLists(Length(Text), GL_UNSIGNED_BYTE, PChar(Text)); +{$ENDIF} glPopMatrix; glPushMatrix; end; glColor4ub(Red, Green, Blue, 255); - glTranslated(x, y, 0); + glTranslatef(x, y, 0); glScalef(Scale, Scale, 0); +{$IF DEFINED(USE_NANOGL) or DEFINED(USE_NOGL)} + e_TextureFontDrawString(Text, FontID); +{$ELSE} glCallLists(Length(Text), GL_UNSIGNED_BYTE, PChar(Text)); +{$ENDIF} glDisable(GL_TEXTURE_2D); glPopMatrix; @@ -1831,7 +1848,9 @@ begin for i := 0 to High(e_TextureFonts) do if e_TextureFonts[i].Base <> 0 then begin +{$IF not DEFINED(USE_NANOGL) and not DEFINED(USE_NOGL)} glDeleteLists(e_TextureFonts[i].Base, 256); +{$ENDIF} e_TextureFonts[i].Base := 0; end;