X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Feditor%2Ff_addresource_texture.pas;h=d1210cd5b38a793ae3ecc53e803bd8c39db462aa;hb=6869d799c63b2909e4e0c3b2cd0b486903518ae2;hp=f9ebe0a83fc499ab110bf1718250b61d94178f0a;hpb=b72e164f0fb64e3301ae8ca217449daf6a9d301d;p=d2df-editor.git diff --git a/src/editor/f_addresource_texture.pas b/src/editor/f_addresource_texture.pas index f9ebe0a..d1210cd 100644 --- a/src/editor/f_addresource_texture.pas +++ b/src/editor/f_addresource_texture.pas @@ -1,13 +1,13 @@ unit f_addresource_texture; -{$MODE Delphi} +{$INCLUDE ../shared/a_modes.inc} interface uses LCLIntf, LCLType, LMessages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, f_addresource, - StdCtrls, ExtCtrls; + StdCtrls, ExtCtrls, utils, Imaging, ImagingTypes, ImagingUtility; type TAddTextureForm = class (TAddResourceForm) @@ -37,13 +37,13 @@ var AddTextureForm: TAddTextureForm; function IsAnim(Res: String): Boolean; -function GetFrame(Res: String; var Data: Pointer; +function GetFrame(Res: String; var Data: Pointer; var DataLen: Integer; var Width, Height: Word): Boolean; implementation uses - BinEditor, WADEDITOR, f_main, g_textures, WADSTRUCT, CONFIG, g_map, + BinEditor, WADEDITOR, WADSTRUCT, f_main, g_textures, CONFIG, g_map, g_language; type @@ -169,7 +169,7 @@ begin Result := ok; end; -function GetFrame(Res: String; var Data: Pointer; +function GetFrame(Res: String; var Data: Pointer; var DataLen: Integer; var Width, Height: Word): Boolean; var AnimWAD: Pointer; @@ -232,6 +232,8 @@ begin Exit; end; + DataLen := Len; + Height := config.ReadInt('', 'frameheight', 0); Width := config.ReadInt('', 'framewidth', 0); @@ -244,58 +246,60 @@ begin Result := True; end; -function CreateBitMap(Data: Pointer): TBitMap; +function CreateBitMap(Data: Pointer; DataSize: Cardinal): TBitMap; +const + BG_R: Byte = 255; + BG_G: Byte = 0; + BG_B: Byte = 255; var - TGAHeader: TTGAHeader; - image: Pointer; + img: TImageData; + clr: TColor32Rec; + ii: PByte; Width, Height: Integer; ColorDepth: Integer; ImageSize: Integer; - i: Integer; + i, x, y: Integer; BitMap: TBitMap; begin Result := nil; -// Читаем заголовок TGA: - CopyMemory(@TGAHeader, Data, SizeOf(TGAHeader)); - - if TGAHeader.ImageType <> 2 then - Exit; - if TGAHeader.ColorMapType <> 0 then - Exit; - if TGAHeader.BPP < 24 then + InitImage(img); + if not LoadImageFromMemory(Data, DataSize, img) then Exit; - Width := TGAHeader.Width[0]+TGAHeader.Width[1]*256; - Height := TGAHeader.Height[0]+TGAHeader.Height[1]*256; - ColorDepth := TGAHeader.BPP; + Width := img.width; + Height := img.height; + ColorDepth := 24; ImageSize := Width*Height*(ColorDepth div 8); -// Само изображение: - GetMem(Image, ImageSize); - - CopyMemory(Image, Pointer(Integer(Data)+SizeOf(TGAHeader)), ImageSize); - BitMap := TBitMap.Create(); - - if TGAHeader.BPP = 24 then - BitMap.PixelFormat := pf24bit - else - BitMap.PixelFormat := pf32bit; + BitMap.PixelFormat := pf24bit; BitMap.Width := Width; BitMap.Height := Height; // Копируем в BitMap: - for I := Height-1 downto 0 do - CopyMemory(BitMap.ScanLine[Height-1-I], - Pointer(Integer(Image)+(Width*I*(TGAHeader.BPP div 8))), - Width*(TGAHeader.BPP div 8)); - - FreeMem(Image, ImageSize); - + ii := BitMap.RawImage.Data; + for y := 0 to height-1 do + begin + for x := 0 to width-1 do + begin + clr := GetPixel32(img, x, y); + // HACK: Lazarus's TBitMap doesn't seem to have a working 32 bit mode, so + // mix color with pink background. FUCK! + clr.r := ClampToByte(((255 - clr.a) * BG_R + clr.a * clr.r) div 255); + clr.g := ClampToByte(((255 - clr.a) * BG_G + clr.a * clr.g) div 255); + clr.b := ClampToByte(((255 - clr.a) * BG_B + clr.a * clr.b) div 255); + // TODO: check for ARGB/RGBA/BGRA/ABGR somehow? + ii^ := clr.b; Inc(ii); + ii^ := clr.g; Inc(ii); + ii^ := clr.r; Inc(ii); + // ii^ := clr.a; Inc(ii); + end; + end; + FreeImage(img); Result := BitMap; end; @@ -335,7 +339,7 @@ begin (WAD.GetLastError = DFWAD_NOERROR) then begin // Создаем BitMap из листа текстур: - Result := CreateBitMap(TextureData); + Result := CreateBitMap(TextureData, Len); // Размеры одного кадра - виден только первый кадр: Result.Height := config.ReadInt('', 'frameheight', 0); @@ -378,9 +382,9 @@ begin WAD.Free(); // Создаем на его основе BitMap: - Result := CreateBitMap(TextureData); + Result := CreateBitMap(TextureData, Len); - FreeMem(TextureData, Len); + FreeMem(TextureData); end; procedure TAddTextureForm.FormActivate(Sender: TObject); @@ -501,8 +505,8 @@ begin for i := 0 to lbResourcesList.Count-1 do if lbResourcesList.Selected[i] then begin - AddTexture(cbWADlist.Text, cbSectionsList.Text, - lbResourcesList.Items[i], False); + AddTexture(utf2win(cbWADlist.Text), utf2win(cbSectionsList.Text), + utf2win(lbResourcesList.Items[i]), False); lbResourcesList.Selected[i] := False; end; end;