X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Feditor%2Ff_addresource_sky.pas;h=49034d2239db2e0ff74db35a9d7756ef21496e92;hb=7bc7d5022ae82e37fee8b3003432f9294176a470;hp=2f2c25f84aa6743ef5a916a9f440cc26a7e8dcb5;hpb=3dc2fe6b3d29cd54425db8f590e922f2dce50e99;p=d2df-editor.git diff --git a/src/editor/f_addresource_sky.pas b/src/editor/f_addresource_sky.pas index 2f2c25f..49034d2 100644 --- a/src/editor/f_addresource_sky.pas +++ b/src/editor/f_addresource_sky.pas @@ -7,7 +7,7 @@ interface uses LCLIntf, LCLType, LMessages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, f_addresource, - ExtCtrls, StdCtrls, utils; + ExtCtrls, StdCtrls, utils, Imaging, ImagingTypes, ImagingUtility; type TAddSkyForm = class (TAddResourceForm) @@ -31,89 +31,64 @@ var implementation uses - BinEditor, WADEDITOR, f_main, g_language; + WADEDITOR, f_main, g_language, g_resources; {$R *.lfm} function ShowTGATexture(ResourceStr: String): TBitMap; var - TGAHeader: packed record // Header type for TGA images - FileType: Byte; - ColorMapType: Byte; - ImageType: Byte; - ColorMapSpec: Array[0..4] of Byte; - OrigX: Array [0..1] of Byte; - OrigY: Array [0..1] of Byte; - Width: Array [0..1] of Byte; - Height: Array [0..1] of Byte; - BPP: Byte; - ImageInfo: Byte; - end; - image: Pointer; {or PRGBTRIPLE} + img: TImageData; + clr: TColor32Rec; + ii: PByte; Width, Height: Integer; ColorDepth: Integer; ImageSize: Integer; - I: Integer; + x, y: Integer; BitMap: TBitMap; TextureData: Pointer; - WAD: TWADEditor_1; WADName: String; SectionName: String; ResourceName: String; begin Result := nil; - -// Загружаем ресурс текстуры из WAD: g_ProcessResourceStr(ResourceStr, WADName, SectionName, ResourceName); + g_ReadResource(WADName, SectionName, ResourceName, TextureData, ImageSize); - WAD := TWADEditor_1.Create(); - WAD.ReadFile(WADName); - - WAD.GetResource(SectionName, ResourceName, TextureData, ImageSize); - - WAD.Free(); - -// Заголовок TGA: - CopyMemory(@TGAHeader, TextureData, SizeOf(TGAHeader)); - - if TGAHeader.ImageType <> 2 then - Exit; - if TGAHeader.ColorMapType <> 0 then - Exit; - if TGAHeader.BPP < 24 then + InitImage(img); + if not LoadImageFromMemory(TextureData, ImageSize, img) then Exit; - Width := TGAHeader.Width[0]+TGAHeader.Width[1]*256; - Height := TGAHeader.Height[0]+TGAHeader.Height[1]*256; - ColorDepth := TGAHeader.BPP; + Width := img.width; + Height := img.height; + ColorDepth := 24; ImageSize := Width*Height*(ColorDepth div 8); -// Само изображение: - GetMem(Image, ImageSize); - - CopyMemory(Image, Pointer(Integer(TextureData)+SizeOf(TGAHeader)), ImageSize); - BitMap := TBitMap.Create(); + BitMap.PixelFormat := pf24bit; - if TGAHeader.BPP = 24 then - BitMap.PixelFormat := pf24bit - else - BitMap.PixelFormat := pf32bit; - BitMap.Width := Width; BitMap.Height := Height; -// Копируем изображение в BitMap: - for I := Height-1 downto 0 do - CopyMemory(BitMap.ScanLine[Height-1-I], - Pointer(Integer(Image)+(Width*I*(TGAHeader.BPP div 8))), - Width*(TGAHeader.BPP div 8)); +// Копируем в BitMap: + ii := BitMap.RawImage.Data; + for y := 0 to height-1 do + begin + for x := 0 to width-1 do + begin + clr := GetPixel32(img, x, y); + // assuming sky has no alpha + // TODO: check for ARGB/RGBA/BGRA/ABGR somehow? + ii^ := clr.b; Inc(ii); + ii^ := clr.g; Inc(ii); + ii^ := clr.r; Inc(ii); + end; + end; - FreeMem(Image, ImageSize); FreeMem(TextureData); + FreeImage(img); Result := BitMap; end; @@ -168,7 +143,7 @@ begin SectionName := '..'; // WAD файл: - a := cbWADList.Items.IndexOf(win2utf(FileName)); + a := cbWADList.Items.IndexOf(FileName); if a <> -1 then begin cbWADList.ItemIndex := a; @@ -176,7 +151,7 @@ begin end; // Секция: - a := cbSectionsList.Items.IndexOf(win2utf(SectionName)); + a := cbSectionsList.Items.IndexOf(SectionName); if a <> -1 then begin cbSectionsList.ItemIndex := a; @@ -184,7 +159,7 @@ begin end; // Ресурс: - a := lbResourcesList.Items.IndexOf(win2utf(ResourceName)); + a := lbResourcesList.Items.IndexOf(ResourceName); if a <> -1 then begin lbResourcesList.ItemIndex := a;