X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2FCMakeLists.txt;h=fcbd51ad9a14ecab8613a20008e412e35d9ffd67;hb=0102df00b3e2485b084f11a8270a2365d1aa7cbc;hp=c306571ba5e55d209cc5bcdef9300248ebaf6a15;hpb=8fb3d3f767b8e5d094e8bcbee350f4d16ab17c5a;p=flatwaifu.git diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index c306571..fcbd51a 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -1,25 +1,75 @@ -cmake_minimum_required( VERSION 2.6 ) +cmake_minimum_required(VERSION 3.6) +project(doom2d C) -set( BIN doom2d ) -project( ${BIN} ) +option(WITH_OPENGL "Build with OpenGL render" ON) +option(WITH_SOFTWARE "Build with Software render" ON) +option(SOUND_DRIVER "Build with selected sound driver" "OpenAL") -set( SOURCE_ROOT ../src ) +string(TOUPPER "${SOUND_DRIVER}" SOUND_DRIVER) +string(COMPARE EQUAL "${SOUND_DRIVER}" "OPENAL" WITH_OPENAL) +string(COMPARE EQUAL "${SOUND_DRIVER}" "SDLMIXER" WITH_SDLMIXER) -find_package(SDL REQUIRED) -find_package(SDL_mixer REQUIRED) +set(D2D_GAME_ROOT .) +set(D2D_OPENGL_ROOT ${D2D_GAME_ROOT}/gl) +set(D2D_SOFTWARE_ROOT ${D2D_GAME_ROOT}/soft) +set(D2D_SDL_ROOT ${D2D_GAME_ROOT}/sdl) +set(D2D_SDLMIXER_ROOT ${D2D_GAME_ROOT}/sdlmixer) +set(D2D_OPENAL_ROOT ${D2D_GAME_ROOT}/openal) + +aux_source_directory(${D2D_GAME_ROOT} D2D_GAME_SRC) +aux_source_directory(${D2D_OPENGL_ROOT} D2D_OPENGL_SRC) +aux_source_directory(${D2D_SOFTWARE_ROOT} D2D_SOFTWARE_SRC) +aux_source_directory(${D2D_SDL_ROOT} D2D_SDL_SRC) +aux_source_directory(${D2D_SDLMIXER_ROOT} D2D_SDLMIXER_SRC) +aux_source_directory(${D2D_OPENAL_ROOT} D2D_OPENAL_SRC) -aux_source_directory( ${SOURCE_ROOT} SOURCES ) +find_package(SDL REQUIRED) +message(STATUS "sound::${SOUND_DRIVER}") +if(WITH_OPENAL) + find_package(OpenAL REQUIRED) + set(D2D_SOUND_SRC "${D2D_OPENAL_SRC}") + set(D2D_SOUND_INCLUDE_DIR "${OPENAL_INCLUDE_DIR}") + set(D2D_SOUND_LIBRARY "${OPENAL_LIBRARY}") +elseif(WITH_SDLMIXER) + find_package(SDL_mixer REQUIRED) + set(D2D_SOUND_SRC "${D2D_SDLMIXER_SRC}") + set(D2D_SOUND_INCLUDE_DIR "${SDLMIXER_INCLUDE_DIR}") + set(D2D_SOUND_LIBRARY "${SDLMIXER_LIBRARY}") +else(WITH_OPENAL) + message(FATAL_ERROR "Select SOUND_DRIVER as 'OPENAL' or 'SDLMIXER'") +endif(WITH_OPENAL) -include_directories( "${SOURCE_ROOT}" - "${SDL_INCLUDE_DIR}" - "${SDLMIXER_INCLUDE_DIR}" ) +if (WITH_OPENGL) + find_package(OpenGL REQUIRED) +endif (WITH_OPENGL) -set( INSTALL_PATH /usr/local/bin/ ) +if (NOT CMAKE_BUILD_TYPE) + set(CMAKE_BUILD_TYPE Release) +endif (NOT CMAKE_BUILD_TYPE) +set(CMAKE_C_FLAGS "") +set(CMAKE_C_FLAGS_DEBUG "-g -O0 -Wall") +set(CMAKE_C_FLAGS_RELEASE "-O3") # -DNDEBUG +set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS}") +set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}") +set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}") -set( CMAKE_CXX_FLAGS "-O2 -Wall -MMD -MP -MF" ) +message(STATUS "=== BUILD OPTIONS ===") +message(STATUS "BUILD: " "${CMAKE_BUILD_TYPE}") +message(STATUS "CFLAGS: " "${CMAKE_C_FLAGS}") +message(STATUS "SOUND: " "${SOUND_DRIVER}") -add_executable( ${BIN} ${SOURCES} ) +message(STATUS "=== RENDERS ===") +message(STATUS "SOFTWARE: " ${WITH_SOFTWARE}) +message(STATUS "OPENGL: " ${WITH_OPENGL}) -target_link_libraries( ${BIN} "${SDL_LIBRARY}" "${SDLMIXER_LIBRARY}" ) +if (WITH_OPENGL) + add_executable(doom2d-gl ${D2D_GAME_SRC} ${D2D_SOUND_SRC} ${D2D_SDL_SRC} ${D2D_OPENGL_SRC}) + target_include_directories(doom2d-gl PRIVATE "${D2D_GAME_ROOT}" "${D2D_SOUND_INCLUDE_DIR}" "${SDL_INCLUDE_DIR}" "${OPENGL_INCLUDE_DIR}") + target_link_libraries(doom2d-gl "${D2D_SOUND_LIBRARY}" "${SDL_LIBRARY}" "${OPENGL_LIBRARY}") +endif (WITH_OPENGL) -install( TARGETS ${BIN} DESTINATION ${INSTALL_PATH} ) +if (WITH_SOFTWARE) + add_executable(doom2d-soft ${D2D_GAME_SRC} ${D2D_SOUND_SRC} ${D2D_SDL_SRC} ${D2D_SOFTWARE_SRC}) + target_include_directories(doom2d-soft PRIVATE "${D2D_GAME_ROOT}" "${D2D_SOUND_INCLUDE_DIR}" "${SDL_INCLUDE_DIR}") + target_link_libraries(doom2d-soft "${D2D_SOUND_LIBRARY}" "${SDL_LIBRARY}") +endif (WITH_SOFTWARE)