X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2FCMakeLists.txt;h=9028b81778374219276b037ba5a6178574b74339;hb=4a99fe51561ca331df54512eb25c502d0fcd2b55;hp=427acc8679d7940a57254237a3729681c41bc9ce;hpb=e0591938c7c76de8d25d574f67255d61499bc4cf;p=flatwaifu.git diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 427acc8..9028b81 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -1,20 +1,29 @@ cmake_minimum_required(VERSION 3.6) project(doom2d C) +string(COMPARE EQUAL "${CMAKE_SYSTEM_NAME}" "Emscripten" D2D_FOR_EMSCRIPTEN) +string(COMPARE EQUAL "${CMAKE_SYSTEM_NAME}" "Darwin" D2D_FOR_DARWIN) +string(COMPARE EQUAL "${CMAKE_SYSTEM_PROCESSOR}" "powerpc" D2D_FOR_POWERPC) + +option(SYSTEM_DRIVER "Build with selected system driver" "SDL") option(RENDER_DRIVER "Build with selected render driver" "OpenGL") option(SOUND_DRIVER "Build with selected sound driver" "OpenAL") +string(TOUPPER "${SYSTEM_DRIVER}" SYSTEM_DRIVER) +string(COMPARE EQUAL "${SYSTEM_DRIVER}" "SDL" WITH_SDL) +string(COMPARE EQUAL "${SYSTEM_DRIVER}" "SDL2" WITH_SDL2) string(TOUPPER "${RENDER_DRIVER}" RENDER_DRIVER) string(COMPARE EQUAL "${RENDER_DRIVER}" "OPENGL" WITH_OPENGL) string(COMPARE EQUAL "${RENDER_DRIVER}" "SOFTWARE" WITH_SOFTWARE) string(COMPARE EQUAL "${RENDER_DRIVER}" "STUB" WITH_STUBRENDER) - string(TOUPPER "${SOUND_DRIVER}" SOUND_DRIVER) string(COMPARE EQUAL "${SOUND_DRIVER}" "OPENAL" WITH_OPENAL) string(COMPARE EQUAL "${SOUND_DRIVER}" "SDLMIXER" WITH_SDLMIXER) string(COMPARE EQUAL "${SOUND_DRIVER}" "STUB" WITH_STUBSOUND) set(D2D_GAME_ROOT .) +set(D2D_SDL_ROOT ${D2D_GAME_ROOT}/sdl) +set(D2D_SDL2_ROOT ${D2D_GAME_ROOT}/sdl2) set(D2D_OPENGL_ROOT ${D2D_GAME_ROOT}/gl) set(D2D_SOFTWARE_ROOT ${D2D_GAME_ROOT}/soft) set(D2D_STUBRENDER_ROOT ${D2D_GAME_ROOT}/stubren) @@ -22,8 +31,11 @@ set(D2D_SDL_ROOT ${D2D_GAME_ROOT}/sdl) set(D2D_SDLMIXER_ROOT ${D2D_GAME_ROOT}/sdlmixer) set(D2D_OPENAL_ROOT ${D2D_GAME_ROOT}/openal) set(D2D_STUBSOUND_ROOT ${D2D_GAME_ROOT}/stubsnd) +set(D2D_LIBCP866_ROOT ${D2D_GAME_ROOT}/libs/cp866) aux_source_directory(${D2D_GAME_ROOT} D2D_GAME_SRC) +aux_source_directory(${D2D_SDL_ROOT} D2D_SDL_SRC) +aux_source_directory(${D2D_SDL2_ROOT} D2D_SDL2_SRC) aux_source_directory(${D2D_OPENGL_ROOT} D2D_OPENGL_SRC) aux_source_directory(${D2D_SOFTWARE_ROOT} D2D_SOFTWARE_SRC) aux_source_directory(${D2D_STUBRENDER_ROOT} D2D_STUBRENDER_SRC) @@ -31,25 +43,68 @@ aux_source_directory(${D2D_SDL_ROOT} D2D_SDL_SRC) aux_source_directory(${D2D_SDLMIXER_ROOT} D2D_SDLMIXER_SRC) aux_source_directory(${D2D_OPENAL_ROOT} D2D_OPENAL_SRC) aux_source_directory(${D2D_STUBSOUND_ROOT} D2D_STUBSOUND_SRC) +aux_source_directory(${D2D_LIBCP866_ROOT} D2D_LIBCP866_SRC) -find_package(SDL REQUIRED) +if(WITH_SDL) + if(D2D_FOR_EMSCRIPTEN) + set(D2D_SYSTEM_SRC "${D2D_SDL_SRC}") + set(D2D_SYSTEM_INCLUDE_DIR "") + set(D2D_SYSTEM_LIBRARY "-lSDL") + set(D2D_SYSTEM_LINKFLAGS "-s USE_SDL=1") + else() + find_package(SDL REQUIRED) + set(D2D_SYSTEM_SRC "${D2D_SDL_SRC}") + set(D2D_SYSTEM_INCLUDE_DIR "${SDL_INCLUDE_DIR}") + set(D2D_SYSTEM_LIBRARY "${SDL_LIBRARY}") + endif() +elseif(WITH_SDL2) + if(D2D_FOR_EMSCRIPTEN) + set(D2D_SYSTEM_SRC "${D2D_SDL2_SRC}") + set(D2D_SYSTEM_INCLUDE_DIR "") + set(D2D_SYSTEM_LIBRARY "-lSDL2") + set(D2D_SYSTEM_LINKFLAGS "-s USE_SDL=2") + else() + if(D2D_FOR_DARWIN AND D2D_FOR_POWERPC) + # tigerbrew did not provide sdl2 module for cmake + find_package(SDL2) + if(NOT SDL2_FOUND) + set(SDL2_INCLUDE_DIRS "/usr/local/include/SDL2") + set(SDL2_LIBRARIES "-lSDL2") + endif(NOT SDL2_FOUND) + else() + find_package(SDL2 REQUIRED) + endif() + set(D2D_SYSTEM_SRC "${D2D_SDL2_SRC}") + set(D2D_SYSTEM_INCLUDE_DIR "${SDL2_INCLUDE_DIRS}") + set(D2D_SYSTEM_LIBRARY "${SDL2_LIBRARIES}") + endif() +else() + message(FATAL_ERROR "Select SYSTEM_DRIVER as 'SDL' or 'SDL2'") +endif() -if (WITH_STUBRENDER) +if(WITH_STUBRENDER) set(D2D_RENDER_SRC "${D2D_STUBRENDER_SRC}") set(D2D_RENDER_INCLUDE_DIR "") set(D2D_RENDER_LIBRARY "") elseif(WITH_OPENGL) - find_package(OpenGL REQUIRED) - set(D2D_RENDER_SRC "${D2D_OPENGL_SRC}") - set(D2D_RENDER_INCLUDE_DIR "${OPENGL_INCLUDE_DIR}") - set(D2D_RENDER_LIBRARY "${OPENGL_LIBRARY}") + if(D2D_FOR_EMSCRIPTEN) + set(D2D_RENDER_SRC "${D2D_OPENGL_SRC}") + set(D2D_RENDER_INCLUDE_DIR "") + set(D2D_RENDER_LIBRARY "-lGL") + set(D2D_RENDER_LINKFLAGS "-s LEGACY_GL_EMULATION=1") + else() + find_package(OpenGL REQUIRED) + set(D2D_RENDER_SRC "${D2D_OPENGL_SRC}") + set(D2D_RENDER_INCLUDE_DIR "${OPENGL_INCLUDE_DIR}") + set(D2D_RENDER_LIBRARY "${OPENGL_LIBRARY}") + endif() elseif(WITH_SOFTWARE) set(D2D_RENDER_SRC "${D2D_SOFTWARE_SRC}") set(D2D_RENDER_INCLUDE_DIR "") set(D2D_RENDER_LIBRARY "") -else(WITH_STUBRENDER) +else() message(FATAL_ERROR "Select RENDER_DRIVER as 'OPENGL' or 'SOFTWARE' or 'STUB'") -endif(WITH_STUBRENDER) +endif() if(WITH_STUBSOUND) set(D2D_SOUND_SRC "${D2D_STUBSOUND_SRC}") @@ -65,13 +120,13 @@ elseif(WITH_SDLMIXER) set(D2D_SOUND_SRC "${D2D_SDLMIXER_SRC}") set(D2D_SOUND_INCLUDE_DIR "${SDLMIXER_INCLUDE_DIR}") set(D2D_SOUND_LIBRARY "${SDLMIXER_LIBRARY}") -else(WITH_STUBSOUND) +else() message(FATAL_ERROR "Select SOUND_DRIVER as 'OPENAL' or 'SDLMIXER' or 'STUB'") -endif(WITH_STUBSOUND) +endif() if (NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE Release) -endif (NOT CMAKE_BUILD_TYPE) +endif() set(CMAKE_C_FLAGS "") set(CMAKE_C_FLAGS_DEBUG "-g -O0 -Wall") set(CMAKE_C_FLAGS_RELEASE "-O3") # -DNDEBUG @@ -82,9 +137,26 @@ set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}") message(STATUS "=== BUILD OPTIONS ===") message(STATUS "BUILD: " "${CMAKE_BUILD_TYPE}") message(STATUS "CFLAGS: " "${CMAKE_C_FLAGS}") +message(STATUS "SYSTEM: " "${SYSTEM_DRIVER}") message(STATUS "RENDER: " "${RENDER_DRIVER}") message(STATUS "SOUND: " "${SOUND_DRIVER}") -add_executable(doom2d ${D2D_GAME_SRC} ${D2D_RENDER_SRC} ${D2D_SOUND_SRC} ${D2D_SDL_SRC}) -target_include_directories(doom2d PRIVATE "${D2D_GAME_ROOT}" "${D2D_RENDER_INCLUDE_DIR}" "${D2D_SOUND_INCLUDE_DIR}" "${SDL_INCLUDE_DIR}") -target_link_libraries(doom2d "${D2D_RENDER_LIBRARY}" "${D2D_SOUND_LIBRARY}" "${SDL_LIBRARY}") +set(D2D_USED_SRC ${D2D_GAME_SRC} ${D2D_SYSTEM_SRC} ${D2D_RENDER_SRC} ${D2D_SOUND_SRC} ${D2D_LIBCP866_SRC}) +set(D2D_USED_INCLUDE_DIR "${D2D_GAME_ROOT}" "${D2D_SYSTEM_INCLUDE_DIR}" "${D2D_RENDER_INCLUDE_DIR}" "${D2D_SOUND_INCLUDE_DIR}" "${D2D_LIBCP866_ROOT}") +set(D2D_USED_LIBRARY "${D2D_SYSTEM_LIBRARY}" "${D2D_RENDER_LIBRARY}" "${D2D_SOUND_LIBRARY}") +#message(STATUS "USED SRC: ${D2D_USED_SRC}") +#message(STATUS "USED INC: ${D2D_USED_INCLUDE_DIR}") +#message(STATUS "USED LIB: ${D2D_USED_LIBRARY}") +add_executable(doom2d ${D2D_USED_SRC}) +target_include_directories(doom2d PRIVATE ${D2D_USED_INCLUDE_DIR}) +if(D2D_FOR_EMSCRIPTEN) + set(CMAKE_EXECUTABLE_SUFFIX ".html") + configure_file(${D2D_GAME_ROOT}/doom2d.wad doom2d.wad COPYONLY) + set(D2D_DOOM2D_WAD doom2d.wad) + configure_file(${D2D_GAME_ROOT}/default.cfg default.cfg COPYONLY) + set(D2D_DEFAULT_CFG default.cfg) + set(D2D_USED_LINKFLAGS ${D2D_SYSTEM_LINKFLAGS} ${D2D_RENDER_LINKFLAGS} ${D2D_SOUND_LINKFLAGS}) + set_target_properties(doom2d PROPERTIES LINK_FLAGS "-s WASM=0 -s DISABLE_EXCEPTION_CATCHING=1 -s SAFE_HEAP=1 -s ASSERTIONS=1 -s GL_ASSERTIONS=1 ${D2D_USED_LINKFLAGS} --preload-file ${D2D_DOOM2D_WAD} --preload-file ${D2D_DEFAULT_CFG}") +else() + target_link_libraries(doom2d ${D2D_USED_LIBRARY}) +endif()