X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2FCMakeLists.txt;h=9028b81778374219276b037ba5a6178574b74339;hb=14813cefff1cc036bf217346188c168429b52e81;hp=c306571ba5e55d209cc5bcdef9300248ebaf6a15;hpb=8fb3d3f767b8e5d094e8bcbee350f4d16ab17c5a;p=flatwaifu.git diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index c306571..9028b81 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -1,25 +1,162 @@ -cmake_minimum_required( VERSION 2.6 ) +cmake_minimum_required(VERSION 3.6) +project(doom2d C) -set( BIN doom2d ) -project( ${BIN} ) +string(COMPARE EQUAL "${CMAKE_SYSTEM_NAME}" "Emscripten" D2D_FOR_EMSCRIPTEN) +string(COMPARE EQUAL "${CMAKE_SYSTEM_NAME}" "Darwin" D2D_FOR_DARWIN) +string(COMPARE EQUAL "${CMAKE_SYSTEM_PROCESSOR}" "powerpc" D2D_FOR_POWERPC) -set( SOURCE_ROOT ../src ) +option(SYSTEM_DRIVER "Build with selected system driver" "SDL") +option(RENDER_DRIVER "Build with selected render driver" "OpenGL") +option(SOUND_DRIVER "Build with selected sound driver" "OpenAL") -find_package(SDL REQUIRED) -find_package(SDL_mixer REQUIRED) +string(TOUPPER "${SYSTEM_DRIVER}" SYSTEM_DRIVER) +string(COMPARE EQUAL "${SYSTEM_DRIVER}" "SDL" WITH_SDL) +string(COMPARE EQUAL "${SYSTEM_DRIVER}" "SDL2" WITH_SDL2) +string(TOUPPER "${RENDER_DRIVER}" RENDER_DRIVER) +string(COMPARE EQUAL "${RENDER_DRIVER}" "OPENGL" WITH_OPENGL) +string(COMPARE EQUAL "${RENDER_DRIVER}" "SOFTWARE" WITH_SOFTWARE) +string(COMPARE EQUAL "${RENDER_DRIVER}" "STUB" WITH_STUBRENDER) +string(TOUPPER "${SOUND_DRIVER}" SOUND_DRIVER) +string(COMPARE EQUAL "${SOUND_DRIVER}" "OPENAL" WITH_OPENAL) +string(COMPARE EQUAL "${SOUND_DRIVER}" "SDLMIXER" WITH_SDLMIXER) +string(COMPARE EQUAL "${SOUND_DRIVER}" "STUB" WITH_STUBSOUND) -aux_source_directory( ${SOURCE_ROOT} SOURCES ) +set(D2D_GAME_ROOT .) +set(D2D_SDL_ROOT ${D2D_GAME_ROOT}/sdl) +set(D2D_SDL2_ROOT ${D2D_GAME_ROOT}/sdl2) +set(D2D_OPENGL_ROOT ${D2D_GAME_ROOT}/gl) +set(D2D_SOFTWARE_ROOT ${D2D_GAME_ROOT}/soft) +set(D2D_STUBRENDER_ROOT ${D2D_GAME_ROOT}/stubren) +set(D2D_SDL_ROOT ${D2D_GAME_ROOT}/sdl) +set(D2D_SDLMIXER_ROOT ${D2D_GAME_ROOT}/sdlmixer) +set(D2D_OPENAL_ROOT ${D2D_GAME_ROOT}/openal) +set(D2D_STUBSOUND_ROOT ${D2D_GAME_ROOT}/stubsnd) +set(D2D_LIBCP866_ROOT ${D2D_GAME_ROOT}/libs/cp866) -include_directories( "${SOURCE_ROOT}" - "${SDL_INCLUDE_DIR}" - "${SDLMIXER_INCLUDE_DIR}" ) +aux_source_directory(${D2D_GAME_ROOT} D2D_GAME_SRC) +aux_source_directory(${D2D_SDL_ROOT} D2D_SDL_SRC) +aux_source_directory(${D2D_SDL2_ROOT} D2D_SDL2_SRC) +aux_source_directory(${D2D_OPENGL_ROOT} D2D_OPENGL_SRC) +aux_source_directory(${D2D_SOFTWARE_ROOT} D2D_SOFTWARE_SRC) +aux_source_directory(${D2D_STUBRENDER_ROOT} D2D_STUBRENDER_SRC) +aux_source_directory(${D2D_SDL_ROOT} D2D_SDL_SRC) +aux_source_directory(${D2D_SDLMIXER_ROOT} D2D_SDLMIXER_SRC) +aux_source_directory(${D2D_OPENAL_ROOT} D2D_OPENAL_SRC) +aux_source_directory(${D2D_STUBSOUND_ROOT} D2D_STUBSOUND_SRC) +aux_source_directory(${D2D_LIBCP866_ROOT} D2D_LIBCP866_SRC) -set( INSTALL_PATH /usr/local/bin/ ) +if(WITH_SDL) + if(D2D_FOR_EMSCRIPTEN) + set(D2D_SYSTEM_SRC "${D2D_SDL_SRC}") + set(D2D_SYSTEM_INCLUDE_DIR "") + set(D2D_SYSTEM_LIBRARY "-lSDL") + set(D2D_SYSTEM_LINKFLAGS "-s USE_SDL=1") + else() + find_package(SDL REQUIRED) + set(D2D_SYSTEM_SRC "${D2D_SDL_SRC}") + set(D2D_SYSTEM_INCLUDE_DIR "${SDL_INCLUDE_DIR}") + set(D2D_SYSTEM_LIBRARY "${SDL_LIBRARY}") + endif() +elseif(WITH_SDL2) + if(D2D_FOR_EMSCRIPTEN) + set(D2D_SYSTEM_SRC "${D2D_SDL2_SRC}") + set(D2D_SYSTEM_INCLUDE_DIR "") + set(D2D_SYSTEM_LIBRARY "-lSDL2") + set(D2D_SYSTEM_LINKFLAGS "-s USE_SDL=2") + else() + if(D2D_FOR_DARWIN AND D2D_FOR_POWERPC) + # tigerbrew did not provide sdl2 module for cmake + find_package(SDL2) + if(NOT SDL2_FOUND) + set(SDL2_INCLUDE_DIRS "/usr/local/include/SDL2") + set(SDL2_LIBRARIES "-lSDL2") + endif(NOT SDL2_FOUND) + else() + find_package(SDL2 REQUIRED) + endif() + set(D2D_SYSTEM_SRC "${D2D_SDL2_SRC}") + set(D2D_SYSTEM_INCLUDE_DIR "${SDL2_INCLUDE_DIRS}") + set(D2D_SYSTEM_LIBRARY "${SDL2_LIBRARIES}") + endif() +else() + message(FATAL_ERROR "Select SYSTEM_DRIVER as 'SDL' or 'SDL2'") +endif() -set( CMAKE_CXX_FLAGS "-O2 -Wall -MMD -MP -MF" ) +if(WITH_STUBRENDER) + set(D2D_RENDER_SRC "${D2D_STUBRENDER_SRC}") + set(D2D_RENDER_INCLUDE_DIR "") + set(D2D_RENDER_LIBRARY "") +elseif(WITH_OPENGL) + if(D2D_FOR_EMSCRIPTEN) + set(D2D_RENDER_SRC "${D2D_OPENGL_SRC}") + set(D2D_RENDER_INCLUDE_DIR "") + set(D2D_RENDER_LIBRARY "-lGL") + set(D2D_RENDER_LINKFLAGS "-s LEGACY_GL_EMULATION=1") + else() + find_package(OpenGL REQUIRED) + set(D2D_RENDER_SRC "${D2D_OPENGL_SRC}") + set(D2D_RENDER_INCLUDE_DIR "${OPENGL_INCLUDE_DIR}") + set(D2D_RENDER_LIBRARY "${OPENGL_LIBRARY}") + endif() +elseif(WITH_SOFTWARE) + set(D2D_RENDER_SRC "${D2D_SOFTWARE_SRC}") + set(D2D_RENDER_INCLUDE_DIR "") + set(D2D_RENDER_LIBRARY "") +else() + message(FATAL_ERROR "Select RENDER_DRIVER as 'OPENGL' or 'SOFTWARE' or 'STUB'") +endif() -add_executable( ${BIN} ${SOURCES} ) +if(WITH_STUBSOUND) + set(D2D_SOUND_SRC "${D2D_STUBSOUND_SRC}") + set(D2D_SOUND_INCLUDE_DIR "") + set(D2D_SOUND_LIBRARY "") +elseif(WITH_OPENAL) + find_package(OpenAL REQUIRED) + set(D2D_SOUND_SRC "${D2D_OPENAL_SRC}") + set(D2D_SOUND_INCLUDE_DIR "${OPENAL_INCLUDE_DIR}") + set(D2D_SOUND_LIBRARY "${OPENAL_LIBRARY}") +elseif(WITH_SDLMIXER) + find_package(SDL_mixer REQUIRED) + set(D2D_SOUND_SRC "${D2D_SDLMIXER_SRC}") + set(D2D_SOUND_INCLUDE_DIR "${SDLMIXER_INCLUDE_DIR}") + set(D2D_SOUND_LIBRARY "${SDLMIXER_LIBRARY}") +else() + message(FATAL_ERROR "Select SOUND_DRIVER as 'OPENAL' or 'SDLMIXER' or 'STUB'") +endif() -target_link_libraries( ${BIN} "${SDL_LIBRARY}" "${SDLMIXER_LIBRARY}" ) +if (NOT CMAKE_BUILD_TYPE) + set(CMAKE_BUILD_TYPE Release) +endif() +set(CMAKE_C_FLAGS "") +set(CMAKE_C_FLAGS_DEBUG "-g -O0 -Wall") +set(CMAKE_C_FLAGS_RELEASE "-O3") # -DNDEBUG +set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS}") +set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}") +set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}") -install( TARGETS ${BIN} DESTINATION ${INSTALL_PATH} ) +message(STATUS "=== BUILD OPTIONS ===") +message(STATUS "BUILD: " "${CMAKE_BUILD_TYPE}") +message(STATUS "CFLAGS: " "${CMAKE_C_FLAGS}") +message(STATUS "SYSTEM: " "${SYSTEM_DRIVER}") +message(STATUS "RENDER: " "${RENDER_DRIVER}") +message(STATUS "SOUND: " "${SOUND_DRIVER}") + +set(D2D_USED_SRC ${D2D_GAME_SRC} ${D2D_SYSTEM_SRC} ${D2D_RENDER_SRC} ${D2D_SOUND_SRC} ${D2D_LIBCP866_SRC}) +set(D2D_USED_INCLUDE_DIR "${D2D_GAME_ROOT}" "${D2D_SYSTEM_INCLUDE_DIR}" "${D2D_RENDER_INCLUDE_DIR}" "${D2D_SOUND_INCLUDE_DIR}" "${D2D_LIBCP866_ROOT}") +set(D2D_USED_LIBRARY "${D2D_SYSTEM_LIBRARY}" "${D2D_RENDER_LIBRARY}" "${D2D_SOUND_LIBRARY}") +#message(STATUS "USED SRC: ${D2D_USED_SRC}") +#message(STATUS "USED INC: ${D2D_USED_INCLUDE_DIR}") +#message(STATUS "USED LIB: ${D2D_USED_LIBRARY}") +add_executable(doom2d ${D2D_USED_SRC}) +target_include_directories(doom2d PRIVATE ${D2D_USED_INCLUDE_DIR}) +if(D2D_FOR_EMSCRIPTEN) + set(CMAKE_EXECUTABLE_SUFFIX ".html") + configure_file(${D2D_GAME_ROOT}/doom2d.wad doom2d.wad COPYONLY) + set(D2D_DOOM2D_WAD doom2d.wad) + configure_file(${D2D_GAME_ROOT}/default.cfg default.cfg COPYONLY) + set(D2D_DEFAULT_CFG default.cfg) + set(D2D_USED_LINKFLAGS ${D2D_SYSTEM_LINKFLAGS} ${D2D_RENDER_LINKFLAGS} ${D2D_SOUND_LINKFLAGS}) + set_target_properties(doom2d PROPERTIES LINK_FLAGS "-s WASM=0 -s DISABLE_EXCEPTION_CATCHING=1 -s SAFE_HEAP=1 -s ASSERTIONS=1 -s GL_ASSERTIONS=1 ${D2D_USED_LINKFLAGS} --preload-file ${D2D_DOOM2D_WAD} --preload-file ${D2D_DEFAULT_CFG}") +else() + target_link_libraries(doom2d ${D2D_USED_LIBRARY}) +endif()