X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Fworld%2FGameFluidsThread.java;h=50fcef14c92ef32896859f10c79c6494c6929b69;hb=546c7c80eb7884183a3df1db7bb5627a18396dca;hp=570b2c191fbd359f543e74b9a28255b6b516acbb;hpb=2aa65a4cdb47df8014f28342d460fc6639bed885;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/world/GameFluidsThread.java b/core/src/ru/deadsoftware/cavedroid/game/world/GameFluidsThread.java index 570b2c1..50fcef1 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/world/GameFluidsThread.java +++ b/core/src/ru/deadsoftware/cavedroid/game/world/GameFluidsThread.java @@ -1,15 +1,15 @@ package ru.deadsoftware.cavedroid.game.world; -import com.badlogic.gdx.utils.TimeUtils; +import com.badlogic.gdx.utils.Timer; import ru.deadsoftware.cavedroid.game.mobs.MobsController; import java.util.Arrays; import static ru.deadsoftware.cavedroid.game.GameItems.*; -class GameFluidsThread extends Thread { +class GameFluidsThread extends Timer.Task { - private static final int FLUID_UPDATE_INTERVAL_MS = 100; + public static final float FLUID_UPDATE_INTERVAL_SEC = 0.1f; private static final int FLUID_STATES = 5; private static final int[] WATER_IDS = {8, 60, 61, 62, 63}; @@ -20,14 +20,10 @@ class GameFluidsThread extends Thread { private final GameWorld mGameWorld; private final MobsController mMobsController; - private final Thread mMainThread; - GameFluidsThread(GameWorld gameWorld, - MobsController mobsController, - Thread mainThread) { + MobsController mobsController) { mGameWorld = gameWorld; mMobsController = mobsController; - mMainThread = mainThread; } private int getBlockState(int id) { @@ -134,20 +130,8 @@ class GameFluidsThread extends Thread { } } - private boolean timeToUpdate() { - if (TimeUtils.timeSinceMillis(mFluidLastUpdateTimestamp) >= FLUID_UPDATE_INTERVAL_MS) { - mFluidLastUpdateTimestamp = TimeUtils.millis(); - return true; - } - return false; - } - @Override public void run() { - while (!this.isInterrupted() && mMainThread.isAlive()) { - if (timeToUpdate()) { - fluidUpdater(); - } - } + fluidUpdater(); } }