X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Fui%2Fwindows%2FGameWindowsManager.kt;h=05c8a9b25b24dcb72a1d985869e9fd63b4285189;hb=f353e00257a70bb9cdee0e783558c68f5cb0d3d6;hp=56d92d6f8a8de8f7dd381f7971eba99d08565a0c;hpb=398c9c46a58db1b26f502f9a55956ba03b90deaf;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/ui/windows/GameWindowsManager.kt b/core/src/ru/deadsoftware/cavedroid/game/ui/windows/GameWindowsManager.kt index 56d92d6..05c8a9b 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/ui/windows/GameWindowsManager.kt +++ b/core/src/ru/deadsoftware/cavedroid/game/ui/windows/GameWindowsManager.kt @@ -30,14 +30,14 @@ class GameWindowsManager @Inject constructor( fun openInventory() { if (mobsController.player.gameMode == 1) { - currentWindow = CreativeInventoryWindow(GameUiWindow.CREATIVE_INVENTORY) + currentWindow = CreativeInventoryWindow() } else { - currentWindow = SurvivalInventoryWindow(GameUiWindow.SURVIVAL_INVENTORY) + currentWindow = SurvivalInventoryWindow() } } fun openCrafting() { - currentWindow = CraftingInventoryWindow(GameUiWindow.CRAFTING_TABLE) + currentWindow = CraftingInventoryWindow() } fun closeWindow() {