X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Fmobs%2FPlayer.java;h=a93141ad6cbcc221044129ecb1cc883fd5a06219;hb=060595c8f929b1eba81653c5154f948fb12190ff;hp=7f517df7b1ead5f070110a3ad7c50c1863f425ef;hpb=26df40fee82cb14e75d757aaee7e31008ff3e46c;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java b/core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java index 7f517df..a93141a 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java +++ b/core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java @@ -38,8 +38,8 @@ public class Player extends Mob { public Player(GameItemsHolder gameItemsHolder) { super(0, 0, 4, 30, randomDir(), Type.MOB, MAX_HEALTH); - inventory = new InventoryItem[9]; - for (int i = 0; i < 9; i++) { + inventory = new InventoryItem[36]; + for (int i = 0; i < inventory.length; i++) { inventory[i] = gameItemsHolder.getFallbackItem().toInventoryItem(); } swim = false; @@ -65,9 +65,33 @@ public class Player extends Mob { heal(MAX_HEALTH); } + public void decreaseCurrentItemCount(GameItemsHolder gameItemsHolder) { + if (gameMode == 1) { + return; + } + getCurrentItem().setAmount(getCurrentItem().getAmount() - 1); + if (getCurrentItem().getAmount() <= 0) { + setCurrentInventorySlotItem(gameItemsHolder.getFallbackItem()); + } + } + + public InventoryItem getCurrentItem() { + return inventory[slot]; + } + public void pickUpDrop(Drop drop) { + for (InventoryItem invItem : inventory) { + if (!invItem.getItem().isTool() + && invItem.getItem() == drop.getItem() + && invItem.getAmount() < invItem.getItem().getParams().getMaxStack()) { + invItem.setAmount(invItem.getAmount() + 1); + drop.setPickedUp(true); + return; + } + } + for (int i = 0; i < inventory.length; i++) { - if (inventory(i) == null || inventory(i).getParams().getKey().equals(GameItemsHolder.FALLBACK_ITEM_KEY) || inventory(i) == drop.getItem()) { + if (inventory(i) == null || inventory(i).getParams().getKey().equals(GameItemsHolder.FALLBACK_ITEM_KEY)) { inventory[i] = drop.getItem().toInventoryItem(); drop.setPickedUp(true); break; @@ -112,6 +136,8 @@ public class Player extends Mob { @Override public void ai(GameWorld gameWorld, GameItemsHolder gameItemsHolder, float delta) { + updateAnimation(delta); + if (gameMode == 1) { return; } @@ -156,6 +182,11 @@ public class Player extends Mob { if (gameMode == 1) { return; } + + if (damage > 0) { + getVelocity().y += JUMP_VELOCITY / 3f; + } + super.damage(damage); } @@ -175,8 +206,9 @@ public class Player extends Mob { } final Sprite sprite = item.getSprite(); + final boolean smallSprite = !item.isTool() || item.isShears(); - if (!item.isTool()) { + if (smallSprite) { sprite.setSize(Drop.DROP_SIZE, Drop.DROP_SIZE); } @@ -185,7 +217,7 @@ public class Player extends Mob { final SpriteOrigin spriteOrigin = item.getParams().getInHandSpriteOrigin(); final int handMultiplier = -getDirection().getBasis(); final float xOffset = (-1 + getDirection().getIndex()) * sprite.getWidth() + 4 + handMultiplier * (sprite.getWidth() * spriteOrigin.getX()); - final float yOffset = item.isTool() ? -sprite.getHeight() / 2 : 0; + final float yOffset = !smallSprite ? -sprite.getHeight() / 2 : 0; float rotate = anim + 30; @@ -210,7 +242,9 @@ public class Player extends Mob { sprite.setFlip(false, sprite.isFlipY()); sprite.setRotation(0); sprite.setOriginCenter(); - sprite.rotate90(looksRight()); + if (item.isTool()) { + sprite.rotate90(looksRight()); + } } public void startHitting() { @@ -253,8 +287,6 @@ public class Player extends Mob { @Override public void draw(SpriteBatch spriteBatch, float x, float y, float delta) { - updateAnimation(delta); - final Sprite backHand = Assets.playerSprite[1][2]; final Sprite backLeg = Assets.playerSprite[1][3]; final Sprite frontLeg = Assets.playerSprite[0][3];