X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Fmobs%2FPlayer.java;h=6e0dfe394700d5f1e63eeb9b5e33c0f5b2c2a930;hb=409a22b3fe7c43b7f686f33cc2f01b6277edec78;hp=93150b6a5d3f4870187251071d4dfabf2bdeff2c;hpb=2b0cd1ba5dbf194bd5ed35964c0cb2ea16293be4;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java b/core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java index 93150b6..6e0dfe3 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java +++ b/core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java @@ -4,9 +4,11 @@ import com.badlogic.gdx.graphics.g2d.Sprite; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.math.MathUtils; import com.badlogic.gdx.math.Vector2; -import ru.deadsoftware.cavedroid.game.GameItems; +import ru.deadsoftware.cavedroid.game.GameItemsHolder; +import ru.deadsoftware.cavedroid.game.model.block.Block; +import ru.deadsoftware.cavedroid.game.model.item.InventoryItem; +import ru.deadsoftware.cavedroid.game.model.item.Item; import ru.deadsoftware.cavedroid.game.objects.Drop; -import ru.deadsoftware.cavedroid.game.objects.Item; import ru.deadsoftware.cavedroid.game.world.GameWorld; import ru.deadsoftware.cavedroid.misc.Assets; import ru.deadsoftware.cavedroid.misc.utils.SpriteOrigin; @@ -16,46 +18,96 @@ import javax.annotation.CheckForNull; public class Player extends Mob { - public final int[] inventory; + private static final float SPEED = 69.072f; + private static final float JUMP_VELOCITY = -133.332f; + private static final int MAX_HEALTH = 20; + + private boolean hitting = false; + private float hitAnim = 0f; + private float hitAnimDelta = ANIMATION_SPEED; + + public final InventoryItem[] inventory; public int slot; - public final int gameMode; + public int gameMode; public boolean swim; public float headRotation = 0f; - public Player() { - super(0, 0, 4, 30, randomDir(), Type.MOB); - this.gameMode = 1; - inventory = new int[9]; + public float blockDamage = 0f; + public int cursorX = 0; + public int cursorY = 0; + + public Player(GameItemsHolder gameItemsHolder) { + super(0, 0, 4, 30, randomDir(), Type.MOB, MAX_HEALTH); + inventory = new InventoryItem[9]; + for (int i = 0; i < 9; i++) { + inventory[i] = gameItemsHolder.getFallbackItem().toInventoryItem(); + } swim = false; } - public void respawn(GameWorld gameWorld) { - Vector2 pos = getSpawnPoint(gameWorld); + public void initInventory(GameItemsHolder gameItemsHolder) { + for (InventoryItem invItem : inventory) { + invItem.init(gameItemsHolder); + } + } + + @CheckForNull + public Item inventory(int i) { + return inventory[i].getItem(); + } + + public void respawn(GameWorld gameWorld, GameItemsHolder itemsHolder) { + Vector2 pos = getSpawnPoint(gameWorld, itemsHolder); this.x = pos.x; this.y = pos.y; mVelocity.setZero(); mDead = false; + heal(MAX_HEALTH); + } + + public void decreaseCurrentItemCount(GameItemsHolder gameItemsHolder) { + if (gameMode == 1) { + return; + } + getCurrentItem().setAmount(getCurrentItem().getAmount() - 1); + if (getCurrentItem().getAmount() <= 0) { + setCurrentInventorySlotItem(gameItemsHolder.getFallbackItem()); + } + } + + public InventoryItem getCurrentItem() { + return inventory[slot]; } public void pickUpDrop(Drop drop) { + for (InventoryItem invItem : inventory) { + if (!invItem.getItem().isTool() + && invItem.getItem() == drop.getItem() + && invItem.getAmount() < invItem.getItem().getParams().getMaxStack()) { + invItem.setAmount(invItem.getAmount() + 1); + drop.setPickedUp(true); + return; + } + } + for (int i = 0; i < inventory.length; i++) { - if (inventory[i] == 0 || inventory[i] == drop.getId()) { - inventory[i] = drop.getId(); + if (inventory(i) == null || inventory(i).getParams().getKey().equals(GameItemsHolder.FALLBACK_ITEM_KEY)) { + inventory[i] = drop.getItem().toInventoryItem(); drop.setPickedUp(true); break; } } } - private Vector2 getSpawnPoint(GameWorld gameWorld) { + private Vector2 getSpawnPoint(GameWorld gameWorld, GameItemsHolder itemsHolder) { int y; for (y = 0; y < gameWorld.getHeight(); y++) { if (y == gameWorld.getHeight() - 1) { y = 60; - gameWorld.setForeMap(0, y, 1); + gameWorld.setForeMap(0, y, itemsHolder.getBlock("grass")); break; } - if (gameWorld.hasForeAt(0, y) && gameWorld.getForeMapBlock(0, y).hasCollision()) { + if (gameWorld.hasForeAt(0, y) && gameWorld.getForeMap(0, y).hasCollision()) { break; } } @@ -68,56 +120,162 @@ public class Player extends Mob { } } + public void setCurrentInventorySlotItem(Item item) { + inventory[slot] = item.toInventoryItem(); + } + + @Override + public float getSpeed() { + return SPEED; + } + @Override - public void ai(GameWorld gameWorld, float delta) { + public void jump() { + mVelocity.y = JUMP_VELOCITY; + } + + @Override + public void ai(GameWorld gameWorld, GameItemsHolder gameItemsHolder, float delta) { + if (gameMode == 1) { + return; + } + + final Block foregroundBlock = gameWorld.getForeMap(cursorX, cursorY); + final Block backgroundBlock = gameWorld.getBackMap(cursorX, cursorY); + @CheckForNull final Block target; + + if (!foregroundBlock.isNone() && foregroundBlock.getParams().getHitPoints() >= 0) { + target = foregroundBlock; + } else if (!backgroundBlock.isNone() && backgroundBlock.getParams().getHitPoints() >= 0) { + target = backgroundBlock; + } else { + target = null; + } + + final boolean canHitBlock = target != null; + + float multiplier = 1f; + final Item currentItem = inventory[slot].getItem(); + if (currentItem instanceof Item.Tool && canHitBlock) { + if (target.getParams().getToolType() == currentItem.getClass() + && ((Item.Tool)currentItem).getLevel() >= target.getParams().getToolLevel()) { + multiplier = 2f * ((Item.Tool)currentItem).getLevel(); + } + multiplier *= ((Item.Tool)currentItem).getBlockDamageMultiplier(); + } + + if (hitting && canHitBlock) { + blockDamage += 60f * delta * multiplier; + } else { + blockDamage = 0f; + } } @Override public void changeDir() { } - private void drawItem(SpriteBatch spriteBatch, float x, float y) { - final int itemId = inventory[slot]; - final Item item = GameItems.getItem(itemId); + @Override + public void damage(int damage) { + if (gameMode == 1) { + return; + } + super.damage(damage); + } - @CheckForNull final Sprite sprite = item.isBlock() - ? item.toBlock().getTexture() - : item.getSprite(); + @Override + public void heal(int heal) { + if (gameMode == 1) { + return; + } + super.heal(heal); + } - if (sprite == null) { + private void drawItem(SpriteBatch spriteBatch, float x, float y, float anim) { + final Item item = inventory(slot); + + if (item == null || item.isNone()) { return; } - if (!item.isTool()) { + final Sprite sprite = item.getSprite(); + final boolean smallSprite = !item.isTool() || item.isShears(); + + if (smallSprite) { sprite.setSize(Drop.DROP_SIZE, Drop.DROP_SIZE); } final float handLength = Assets.playerSprite[0][2].getHeight(); - final SpriteOrigin spriteOrigin = item.getDefaultOrigin(); - final int handMultiplier = 1 + -2 * dirMultiplier(); - final float xOffset = (-1 + dirMultiplier()) * sprite.getWidth() + 4 + handMultiplier * (sprite.getWidth() * spriteOrigin.getX()); - final float yOffset = item.isTool() ? -sprite.getHeight() / 2 : 0; + final SpriteOrigin spriteOrigin = item.getParams().getInHandSpriteOrigin(); + final int handMultiplier = -getDirection().getBasis(); + final float xOffset = (-1 + getDirection().getIndex()) * sprite.getWidth() + 4 + handMultiplier * (sprite.getWidth() * spriteOrigin.getX()); + final float yOffset = !smallSprite ? -sprite.getHeight() / 2 : 0; - float rotate = mAnim + 30; + float rotate = anim + 30; - final float itemX = x + handLength * MathUtils.sin(handMultiplier * mAnim * MathUtils.degRad) + xOffset; - final float itemY = y + handLength * MathUtils.cos(handMultiplier * mAnim * MathUtils.degRad) + yOffset; + if (item.isTool()) { + sprite.rotate90(looksLeft()); + } + + final float itemX = x + handLength * MathUtils.sin(handMultiplier * anim * MathUtils.degRad) + xOffset; + final float itemY = y + handLength * MathUtils.cos(handMultiplier * anim * MathUtils.degRad) + yOffset; if (looksLeft()) { - sprite.setFlip(true, sprite.isFlipY()); + sprite.setFlip(!item.isTool(), sprite.isFlipY()); SpriteUtilsKt.applyOrigin(sprite, spriteOrigin.getFlipped(true, false)); } else { - sprite.setFlip(false, sprite.isFlipY()); + sprite.setFlip(item.isTool(), sprite.isFlipY()); SpriteUtilsKt.applyOrigin(sprite, spriteOrigin); } - SpriteUtilsKt.draw(spriteBatch, sprite, itemX, itemY, -handMultiplier * rotate); + SpriteUtilsKt.drawSprite(spriteBatch, sprite, itemX, itemY, -handMultiplier * rotate); // dont forget to reset sprite.setFlip(false, sprite.isFlipY()); sprite.setRotation(0); sprite.setOriginCenter(); + if (item.isTool()) { + sprite.rotate90(looksRight()); + } + } + + public void startHitting() { + if (hitting) { + return; + } + + hitting = true; + hitAnim = 90f; + hitAnimDelta = ANIMATION_SPEED; + } + + public void stopHitting() { + blockDamage = 0f; + hitting = false; + } + + private float getRightHandAnim(float delta) { + hitAnim -= hitAnimDelta * delta; + + if (hitAnim < 30f || hitAnim > 90f) { + if (hitting) { + hitAnim = MathUtils.clamp(hitAnim, 30f, 90f); + hitAnimDelta = -hitAnimDelta; + } else { + hitAnimDelta = ANIMATION_SPEED; + } + } + + if (!hitting) { + if (hitAnim < hitAnimDelta * delta) { + hitAnim = 0; + hitAnimDelta = 0; + return -mAnim; + } + } + + return hitAnim; } @Override @@ -127,26 +285,38 @@ public class Player extends Mob { final Sprite backHand = Assets.playerSprite[1][2]; final Sprite backLeg = Assets.playerSprite[1][3]; final Sprite frontLeg = Assets.playerSprite[0][3]; - final Sprite head = Assets.playerSprite[dirMultiplier()][0]; - final Sprite body = Assets.playerSprite[dirMultiplier()][1]; + final Sprite head = Assets.playerSprite[getDirection().getIndex()][0]; + final Sprite body = Assets.playerSprite[getDirection().getIndex()][1]; final Sprite frontHand = Assets.playerSprite[0][2]; - SpriteUtilsKt.draw(spriteBatch, backHand, x + 2, y + 8, -mAnim); + float backHandAnim, frontHandAnim; + + final float rightHandAnim = getRightHandAnim(delta); + + if (looksLeft()) { + backHandAnim = rightHandAnim; + frontHandAnim = mAnim; + } else { + backHandAnim = -mAnim; + frontHandAnim = -rightHandAnim; + } + + SpriteUtilsKt.drawSprite(spriteBatch, backHand, x + 2, y + 8, backHandAnim); if (looksLeft()) { - drawItem(spriteBatch, x, y); + drawItem(spriteBatch, x, y, -backHandAnim); } - SpriteUtilsKt.draw(spriteBatch, backLeg, x + 2, y + 20, mAnim); - SpriteUtilsKt.draw(spriteBatch, frontLeg, x + 2, y + 20, -mAnim); - SpriteUtilsKt.draw(spriteBatch, head, x, y, headRotation); - SpriteUtilsKt.draw(spriteBatch, body, x + 2, y + 8); + SpriteUtilsKt.drawSprite(spriteBatch, backLeg, x + 2, y + 20, mAnim); + SpriteUtilsKt.drawSprite(spriteBatch, frontLeg, x + 2, y + 20, -mAnim); + SpriteUtilsKt.drawSprite(spriteBatch, head, x, y, headRotation); + SpriteUtilsKt.drawSprite(spriteBatch, body, x + 2, y + 8); if (looksRight()) { - drawItem(spriteBatch, x, y); + drawItem(spriteBatch, x, y, frontHandAnim); } - SpriteUtilsKt.draw(spriteBatch, frontHand, x + 2, y + 8, mAnim); + SpriteUtilsKt.drawSprite(spriteBatch, frontHand, x + 2, y + 8, frontHandAnim); } }