X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Fmobs%2FMob.java;h=91dfae55e90823ce7fdc91aa6f919835edc6e58c;hb=f4d52e3e4a3712050532786fca0aded5ff8b5a03;hp=32c63cc26514d674c777f6f5a777104c68508fe4;hpb=ef32f2e88b9c0daa411d0c304ce62b1235541fb1;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/Mob.java b/core/src/ru/deadsoftware/cavedroid/game/mobs/Mob.java index 32c63cc..91dfae5 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/mobs/Mob.java +++ b/core/src/ru/deadsoftware/cavedroid/game/mobs/Mob.java @@ -1,145 +1,177 @@ package ru.deadsoftware.cavedroid.game.mobs; import com.badlogic.gdx.graphics.g2d.SpriteBatch; +import com.badlogic.gdx.math.MathUtils; import com.badlogic.gdx.math.Rectangle; import com.badlogic.gdx.math.Vector2; +import ru.deadsoftware.cavedroid.game.GameWorld; import java.io.Serializable; /** * Mob class. */ -public abstract class Mob implements Serializable { +public abstract class Mob extends Rectangle implements Serializable { - public static final int LEFT = 0; - public static final int RIGHT = 1; - - private final float width; - private final float height; - private int dir; + public enum Type { + MOB, + SAND, + GRAVEL + } - public boolean flyMode; - public final Vector2 pos; - public Vector2 mov; + public enum Direction { + LEFT, + RIGHT + } - private boolean dead; + protected Vector2 mMove; + protected Type mType; + protected int mAnimDelta = 6; + protected int mAnim; - protected int animDelta = 6; - public boolean canJump; - int anim; + private Direction mDirection; + private boolean mDead; + private boolean mCanJump; + private boolean mFlyMode; /** - * - * @param x in pixels - * @param y in pixels - * @param width in pixels + * @param x in pixels + * @param y in pixels + * @param width in pixels * @param height in pixels - * @param dir integer representing a direction where 0 is left and 1 is right. - * You should use {@link #LEFT} and {@link #RIGHT} constants + * @param mDirection Direction in which mob is looking */ - protected Mob(float x, float y, float width, float height, int dir) { - pos = new Vector2(x, y); - mov = new Vector2(0, 0); - this.width = width; - this.height = height; - canJump = false; - flyMode = false; - dead = false; - this.dir = dir; + protected Mob(float x, float y, float width, float height, Direction mDirection, Type type) { + super(x, y, width, height); + mMove = new Vector2(0, 0); + mCanJump = false; + mDead = false; + this.mDirection = mDirection; + this.mType = type; + } + + protected static Direction randomDir() { + return MathUtils.randomBoolean(.5f) ? Direction.LEFT : Direction.RIGHT; } /** - * * @return The X coordinate of a mob in blocks */ - public int getMapX() { - return (int) (pos.x + (getWidth() / 2)) / 16; + public final int getMapX() { + return (int) (x + (getWidth() / 2)) / 16; } /** - * * @return The Y coordinate of mob's upper edge in blocks */ - public int getUpperMapY() { - return (int) (pos.y / 16); + public final int getUpperMapY() { + return (int) (y / 16); } /** - * * @return The Y coordinate if mob's vertical center in blocks */ - public int getMiddleMapY() { - return (int) (pos.y + (getHeight() / 2)) / 16; + public final int getMiddleMapY() { + return (int) (y + (getHeight() / 2)) / 16; } /** - * * @return The Y coordinate of mob's legs in blocks */ - public int getLowerMapY() { - return (int) (pos.y + getHeight()) / 16; + public final int getLowerMapY() { + return (int) (y + getHeight()) / 16; } - public float getWidth() { + public final float getWidth() { return width; } - public float getHeight() { + public final float getHeight() { return height; } /** - * * @return Integer representing a direction in which mob is looking, where 0 is left and 1 is right */ - public int getDirection() { - return dir; + public final Direction getDirection() { + return mDirection; } - public boolean looksLeft() { - return getDirection() == LEFT; + public final boolean looksLeft() { + return mDirection == Direction.LEFT; } - public boolean looksRight() { - return getDirection() == RIGHT; + public final boolean looksRight() { + return mDirection == Direction.RIGHT; } /** * Switches direction in which mob is looking */ - protected void switchDir() { - dir = looksLeft() ? RIGHT : LEFT; + protected final void switchDir() { + mDirection = looksLeft() ? Direction.RIGHT : Direction.LEFT; } - public boolean isDead() { - return dead; + protected final int dirMultiplier() { + return looksLeft() ? 0 : 1; } - /** - * Set's mob's dead variable to true and nothing else. It doesn't delete the mob. - */ - public void kill() { - dead = true; + public final boolean isDead() { + return mDead; + } + + public final int getAnim() { + return mAnim; } /** - * - * @return A {@link Rectangle} with mob's coordinates and size + * Set's mob's dead variable to true and nothing else. It doesn't delete the */ - public Rectangle getRect() { - return new Rectangle(pos.x, pos.y, getWidth(), getHeight()); + public final void kill() { + mDead = true; } - public abstract void ai(); + public final void move() { + x += mMove.x; + y += mMove.y; + } - public abstract void changeDir(); + public final Vector2 getMove() { + return mMove; + } + + public final boolean canJump() { + return mCanJump; + } + + public final void setCanJump(boolean canJump) { + this.mCanJump = canJump; + } + + public final boolean isFlyMode() { + return mFlyMode; + } + + public final void setFlyMode(boolean flyMode) { + this.mFlyMode = flyMode; + } + + public final Type getType() { + return mType; + } + + public void checkWorldBounds(GameWorld gameWorld) { + if (x + width / 2 < 0) { + x += gameWorld.getWidthPx(); + } + if (x + width / 2 > gameWorld.getWidthPx()) { + x -= gameWorld.getWidthPx(); + } + } public abstract void draw(SpriteBatch spriteBatch, float x, float y); - /** - * - * @return 0 - if regular mob.
- * 10 - if instance of {@link FallingSand}
11 - if instance of {@link FallingGravel} - */ - public abstract int getType(); //0 - mob, 10 - sand, 11 - gravel + public abstract void ai(GameWorld gameWorld); + + public abstract void changeDir(); }