X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Fmobs%2FFallingSand.java;h=f41da96872c12aa7fc32ce6dffc885822d13935d;hb=HEAD;hp=b1777c485c7ecffb1bd553bc5c7115a57c53d33a;hpb=2948fcd9c40ebf588ef7d0e7cd8dd34ecaa1f9b2;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java b/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java deleted file mode 100644 index b1777c4..0000000 --- a/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java +++ /dev/null @@ -1,42 +0,0 @@ -package ru.deadsoftware.cavedroid.game.mobs; - -import com.badlogic.gdx.graphics.g2d.SpriteBatch; -import com.badlogic.gdx.math.Vector2; -import ru.deadsoftware.cavedroid.game.GameItems; -import ru.deadsoftware.cavedroid.misc.Assets; - -/** - * Falling sand is actually a mob, that spawns in place of gravel when there is no block under it, - * falls down to the next block and becomes a block of sand again. - */ -public class FallingSand extends Mob { - - /** - * Creates a FallingSand mob at coordinates - * @param x X in pixels - * @param y Y in pixels - */ - public FallingSand(float x, float y) { - super(x, y, 16, 16, 0); - mov = new Vector2(0, 1); - } - - @Override - public void ai() { - } - - @Override - public void changeDir() { - } - - @Override - public void draw(SpriteBatch spriteBatch, float x, float y) { - spriteBatch.draw(GameItems.getBlock("sand").getTex(), x, y); - } - - @Override - public int getType() { - return 10; - } - -}