X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Fmobs%2FFallingSand.java;h=f41da96872c12aa7fc32ce6dffc885822d13935d;hb=HEAD;hp=a52d92008a24370a3d411b07538fd6c529acc8e6;hpb=4f652847070576ce21f1f8155d900c9dd4cad9dc;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java b/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java deleted file mode 100644 index a52d920..0000000 --- a/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java +++ /dev/null @@ -1,43 +0,0 @@ -package ru.deadsoftware.cavedroid.game.mobs; - -import com.badlogic.gdx.graphics.g2d.SpriteBatch; -import com.badlogic.gdx.math.Vector2; -import ru.deadsoftware.cavedroid.game.GameItems; - -import static ru.deadsoftware.cavedroid.GameScreen.GP; - -/** - * Falling sand is actually a mob, that spawns in place of gravel when there is no block under it, - * falls down to the next block and becomes a block of sand again. - */ -public class FallingSand extends Mob { - - /** - * Creates a FallingSand mob at coordinates - * - * @param x X in pixels - * @param y Y in pixels - */ - public FallingSand(float x, float y) { - super(x, y, 16, 16, Direction.LEFT, Type.SAND); - move = new Vector2(0, 1); - } - - @Override - public void ai() { - if (move.isZero()) { - GP.world.setForeMap(getMapX(), getMiddleMapY(), 10); - kill(); - } - } - - @Override - public void changeDir() { - } - - @Override - public void draw(SpriteBatch spriteBatch, float x, float y) { - spriteBatch.draw(GameItems.getBlockTex(10), x, y); - } - -}