X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Fmobs%2FFallingGravel.java;h=850f8dd073823f4678d05eb61850765050b9185d;hb=84377178320105196ad70bfa798ba8f299f961b2;hp=93d0b6f9d25c12227a99577a19f9b9244c4a7cf1;hpb=4eb1f6f24fb76c0336394b85393e801fd0b99da4;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingGravel.java b/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingGravel.java index 93d0b6f..850f8dd 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingGravel.java +++ b/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingGravel.java @@ -2,11 +2,20 @@ package ru.deadsoftware.cavedroid.game.mobs; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.math.Vector2; -import ru.deadsoftware.cavedroid.game.GameItems; +import org.jetbrains.annotations.NotNull; import ru.deadsoftware.cavedroid.misc.Assets; +/** + * Falling gravel is actually a mob, that spawns in place of gravel when there is no block under it, + * falls down to the next block and becomes a block of gravel again. + */ public class FallingGravel extends Mob { + /** + * Creates a FallingGravel mob at coordinates + * @param x X in pixels + * @param y Y in pixels + */ public FallingGravel(float x, float y) { super(x, y, 16, 16, 0); mov = new Vector2(0, 1); @@ -21,8 +30,8 @@ public class FallingGravel extends Mob { } @Override - public void draw(SpriteBatch spriteBatch, float x, float y) { - spriteBatch.draw(GameItems.getBlock("gravel").getTex(), x, y); + public void draw(@NotNull SpriteBatch spriteBatch, float x, float y) { + spriteBatch.draw(Assets.gravelSprite, x, y); } @Override