X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Finput%2Fhandler%2Fkeyboard%2FMoveCursorControlsModeKeyboardInputHandler.kt;h=0cb74d7d0ff20bd0d01ceafa873b46f5bdea863c;hb=398c9c46a58db1b26f502f9a55956ba03b90deaf;hp=ac82cb8f62e6887a8be27ebf87b08361b14eadde;hpb=cf4113d5bfd3fca7c3815bf14a214eebd822216c;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/MoveCursorControlsModeKeyboardInputHandler.kt b/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/MoveCursorControlsModeKeyboardInputHandler.kt index ac82cb8..0cb74d7 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/MoveCursorControlsModeKeyboardInputHandler.kt +++ b/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/MoveCursorControlsModeKeyboardInputHandler.kt @@ -1,13 +1,12 @@ package ru.deadsoftware.cavedroid.game.input.handler.keyboard -import com.badlogic.gdx.math.MathUtils import ru.deadsoftware.cavedroid.MainConfig import ru.deadsoftware.cavedroid.game.GameScope import ru.deadsoftware.cavedroid.game.input.IGameInputHandler import ru.deadsoftware.cavedroid.game.input.action.KeyboardInputAction import ru.deadsoftware.cavedroid.game.input.action.keys.KeyboardInputActionKey import ru.deadsoftware.cavedroid.game.mobs.MobsController -import ru.deadsoftware.cavedroid.game.mobs.Player +import ru.deadsoftware.cavedroid.game.mobs.player.Player import ru.deadsoftware.cavedroid.game.world.GameWorld import javax.inject.Inject @@ -23,37 +22,22 @@ class MoveCursorControlsModeKeyboardInputHandler @Inject constructor( mobsController.player.controlMode == Player.ControlMode.CURSOR && action.isKeyDown && (action.actionKey is KeyboardInputActionKey.Left || action.actionKey is KeyboardInputActionKey.Right || - action.actionKey is KeyboardInputActionKey.Jump || + action.actionKey is KeyboardInputActionKey.Up || action.actionKey is KeyboardInputActionKey.Down) } - private fun checkCursorBounds() { - val player = mobsController.player - if (player.gameMode == 0) { - val minCursorX = player.mapX - SURVIVAL_CURSOR_RANGE - val maxCursorX = player.mapX + SURVIVAL_CURSOR_RANGE - val minCursorY = player.middleMapY - SURVIVAL_CURSOR_RANGE - val maxCursorY = player.middleMapY + SURVIVAL_CURSOR_RANGE - - player.cursorX = MathUtils.clamp(player.cursorX, minCursorX, maxCursorX) - player.cursorY = MathUtils.clamp(player.cursorY, minCursorY, maxCursorY) - } - - player.cursorY = MathUtils.clamp(player.cursorY, 0, gameWorld.height - 1) - } - override fun handle(action: KeyboardInputAction) { val player = mobsController.player when (action.actionKey) { KeyboardInputActionKey.Left -> player.cursorX-- KeyboardInputActionKey.Right -> player.cursorX++ - KeyboardInputActionKey.Jump -> player.cursorY-- + KeyboardInputActionKey.Up -> player.cursorY-- KeyboardInputActionKey.Down -> player.cursorY++ else -> return } - checkCursorBounds() + player.checkCursorBounds(gameWorld); } companion object {