X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Finput%2Fhandler%2Fkeyboard%2FDropItemKeyboardInputHandler.kt;h=e9c8eb0499fad68d8be0022d03f9cb68842f027f;hb=3a443514027417133d7a7e18766720dfea028a87;hp=b46812c31fa31baf1792f554d8cb423825515578;hpb=398c9c46a58db1b26f502f9a55956ba03b90deaf;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/DropItemKeyboardInputHandler.kt b/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/DropItemKeyboardInputHandler.kt index b46812c..e9c8eb0 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/DropItemKeyboardInputHandler.kt +++ b/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/DropItemKeyboardInputHandler.kt @@ -2,22 +2,24 @@ package ru.deadsoftware.cavedroid.game.input.handler.keyboard import ru.deadsoftware.cavedroid.game.GameScope import ru.deadsoftware.cavedroid.game.GameUiWindow -import ru.deadsoftware.cavedroid.game.input.IGameInputHandler +import ru.deadsoftware.cavedroid.game.input.IKeyboardInputHandler import ru.deadsoftware.cavedroid.game.input.action.KeyboardInputAction import ru.deadsoftware.cavedroid.game.input.action.keys.KeyboardInputActionKey import ru.deadsoftware.cavedroid.game.mobs.MobsController import ru.deadsoftware.cavedroid.game.model.item.Item -import ru.deadsoftware.cavedroid.game.objects.Drop -import ru.deadsoftware.cavedroid.game.objects.DropController +import ru.deadsoftware.cavedroid.game.objects.drop.Drop +import ru.deadsoftware.cavedroid.game.objects.drop.DropController import ru.deadsoftware.cavedroid.game.ui.windows.GameWindowsManager +import ru.deadsoftware.cavedroid.misc.annotations.multibinding.BindKeyboardInputHandler import javax.inject.Inject @GameScope +@BindKeyboardInputHandler class DropItemKeyboardInputHandler @Inject constructor( private val gameWindowsManager: GameWindowsManager, private val mobsController: MobsController, private val dropController: DropController, -) : IGameInputHandler { +) : IKeyboardInputHandler { override fun checkConditions(action: KeyboardInputAction): Boolean { return action.actionKey is KeyboardInputActionKey.DropItem &&