X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Finput%2Fhandler%2Fkeyboard%2FCloseGameWindowKeyboardInputHandler.kt;h=705f9aa0e71a5ae60a64c8ac1e411c8cbf511a45;hb=387ad284ceb79b07cba3726fa7350b7e83916815;hp=0111949d495635c4ac0c5fd79483fbdbfe0a8cbb;hpb=fb34c4a469190cbcd436a10c8cf3102562d97faf;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/CloseGameWindowKeyboardInputHandler.kt b/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/CloseGameWindowKeyboardInputHandler.kt index 0111949..705f9aa 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/CloseGameWindowKeyboardInputHandler.kt +++ b/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/CloseGameWindowKeyboardInputHandler.kt @@ -5,12 +5,16 @@ import ru.deadsoftware.cavedroid.game.GameUiWindow import ru.deadsoftware.cavedroid.game.input.IGameInputHandler import ru.deadsoftware.cavedroid.game.input.action.KeyboardInputAction import ru.deadsoftware.cavedroid.game.input.action.keys.KeyboardInputActionKey +import ru.deadsoftware.cavedroid.game.mobs.MobsController +import ru.deadsoftware.cavedroid.game.objects.DropController import ru.deadsoftware.cavedroid.game.windows.GameWindowsManager import javax.inject.Inject @GameScope class CloseGameWindowKeyboardInputHandler @Inject constructor( - private val gameWindowsManager: GameWindowsManager + private val gameWindowsManager: GameWindowsManager, + private val mobsController: MobsController, + private val dropController: DropController, ) : IGameInputHandler { override fun checkConditions(action: KeyboardInputAction): Boolean { @@ -19,6 +23,17 @@ class CloseGameWindowKeyboardInputHandler @Inject constructor( } override fun handle(action: KeyboardInputAction) { + val selectedItem = gameWindowsManager.currentWindow?.selectedItem + if (selectedItem != null) { + for (i in 1 .. selectedItem.amount) { + dropController.addDrop( + /* x = */ mobsController.player.x + (32f * mobsController.player.direction.basis), + /* y = */ mobsController.player.y, + /* item = */ selectedItem.item + ) + } + gameWindowsManager.currentWindow?.selectedItem = null + } gameWindowsManager.closeWindow() } } \ No newline at end of file