X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2FGameProc.java;h=8ceb7cf80acaa2f65602d6b71bf8c17b184cbe35;hb=2c3594c99c35dec659d290e5daddd54f56603f98;hp=7364e5967c767fcb3cc9be56d27400080c95a7a5;hpb=0a855ca3c1d0c84de41a928cc99fd8544a933015;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameProc.java b/core/src/ru/deadsoftware/cavedroid/game/GameProc.java index 7364e59..8ceb7cf 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/GameProc.java +++ b/core/src/ru/deadsoftware/cavedroid/game/GameProc.java @@ -2,6 +2,7 @@ package ru.deadsoftware.cavedroid.game; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Input; +import com.badlogic.gdx.utils.Disposable; import com.badlogic.gdx.utils.TimeUtils; import ru.deadsoftware.cavedroid.CaveGame; import ru.deadsoftware.cavedroid.GameScreen; @@ -17,11 +18,12 @@ import ru.deadsoftware.cavedroid.misc.Assets; import java.io.Serializable; import java.util.ArrayList; -public class GameProc implements Serializable { - +public class GameProc implements Serializable, Disposable { static boolean DO_UPD = false; static int UPD_X = -1, UPD_Y = -1; + private transient GameFluidsThread fluidThread; + public transient GameWorld world; public transient GameRenderer renderer; public transient GamePhysics physics; @@ -30,7 +32,6 @@ public class GameProc implements Serializable { public ArrayList mobs; public ArrayList drops; - public boolean isTouchDown, isKeyDown; public int ctrlMode, touchDownX, touchDownY, touchDownBtn, keyDownCode; public long touchDownTime; @@ -43,24 +44,29 @@ public class GameProc implements Serializable { world = new GameWorld(); world.generate(1024, 256); player = new Player(gameMode); - drops = new ArrayList(); - mobs = new ArrayList(); + drops = new ArrayList<>(); + mobs = new ArrayList<>(); for (int i = 0; i < 16; i++) { mobs.add(new Pig(i * 256, 196 * 16)); } physics = new GamePhysics(); - if (CaveGame.TOUCH) { - renderer = new GameRenderer(320, - 320 * ((float) GameScreen.getHeight() / GameScreen.getWidth())); - } else { - ctrlMode = 1; - renderer = new GameRenderer(480, - 480 * ((float) GameScreen.getHeight() / GameScreen.getWidth())); - } + + int scale = CaveGame.TOUCH ? 320 : 480; + if (CaveGame.TOUCH) ctrlMode = 1; + renderer = new GameRenderer(scale, scale * GameScreen.getHeight() / GameScreen.getWidth()); + maxCreativeScroll = GameItems.getItemsSize() / 8; + + createFluidThread(); + fluidThread.start(); + GameSaver.save(this); } + private void createFluidThread() { + fluidThread = new GameFluidsThread(); + } + public void resetRenderer() { if (CaveGame.TOUCH) { renderer = new GameRenderer(320, @@ -116,233 +122,6 @@ public class GameProc implements Serializable { } } - private void updateFluids(int x, int y) { - if (GameItems.isWater(world.getForeMap(x, y)) && world.getForeMap(x, y) != 8) { - if (world.getForeMap(x, y) == 60) { - if (!GameItems.isWater(world.getForeMap(x, y - 1))) - world.setForeMap(x, y, world.getForeMap(x, y) + 1); - } else if ((!GameItems.isWater(world.getForeMap(x - 1, y)) || - (GameItems.isWater(world.getForeMap(x, y)) && world.getForeMap(x - 1, y) >= world.getForeMap(x, y))) && - (!GameItems.isWater(world.getForeMap(x + 1, y)) || - (GameItems.isWater(world.getForeMap(x, y)) && world.getForeMap(x + 1, y) >= world.getForeMap(x, y)))) { - world.setForeMap(x, y, world.getForeMap(x, y) + 1); - } - if (world.getForeMap(x, y) > 63) world.setForeMap(x, y, 0); - } - - if (world.getForeMap(x, y) == 8 || world.getForeMap(x, y) == 60) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 61 && world.getForeMap(x, y + 1) <= 63) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 60); - updateBlock(x, y + 2); - } else if (GameItems.isLava(world.getForeMap(x, y + 1))) { - if (world.getForeMap(x, y + 1) > 9) world.setForeMap(x, y + 1, 4); - else world.setForeMap(x, y + 1, 68); - } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { - if (world.getForeMap(x + 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y))) || - (GameItems.isWater(world.getForeMap(x + 1, y)) && world.getForeMap(x + 1, y) > 61)) { - world.setForeMap(x + 1, y, 61); - updateBlock(x + 1, y + 1); - } else if (GameItems.isLava(world.getForeMap(x + 1, y))) { - if (world.getForeMap(x + 1, y) > 9) world.setForeMap(x + 1, y, 4); - else world.setForeMap(x + 1, y, 68); - } else if (world.getForeMap(x + 1, y) == 61 && (world.getForeMap(x + 2, y) == 8 || world.getForeMap(x + 2, y) == 60)) - world.setForeMap(x + 1, y, 8); - - if (world.getForeMap(x - 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y))) || - (GameItems.isWater(world.getForeMap(x - 1, y)) && world.getForeMap(x - 1, y) > 61)) { - world.setForeMap(x - 1, y, 61); - updateBlock(x - 1, y + 1); - } else if (GameItems.isLava(world.getForeMap(x - 1, y))) { - if (world.getForeMap(x - 1, y) > 9) world.setForeMap(x - 1, y, 4); - else world.setForeMap(x - 1, y, 68); - } else if (world.getForeMap(x - 1, y) == 61 && (world.getForeMap(x - 2, y) == 8 || world.getForeMap(x - 2, y) == 60)) - world.setForeMap(x - 1, y, 8); - } - return; - } - if (world.getForeMap(x, y) == 61) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 61 && world.getForeMap(x, y + 1) <= 63) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 60); - updateBlock(x, y + 2); - } else if (GameItems.isLava(world.getForeMap(x, y + 1))) { - if (world.getForeMap(x, y + 1) > 9) world.setForeMap(x, y + 1, 4); - else world.setForeMap(x, y + 1, 68); - } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { - if (world.getForeMap(x + 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y))) || - (GameItems.isWater(world.getForeMap(x + 1, y)) && world.getForeMap(x + 1, y) > 62)) { - world.setForeMap(x + 1, y, 62); - updateBlock(x + 1, y + 1); - } else if (GameItems.isLava(world.getForeMap(x + 1, y))) { - if (world.getForeMap(x + 1, y) > 9) world.setForeMap(x + 1, y, 4); - else world.setForeMap(x + 1, y, 68); - } - - if (world.getForeMap(x - 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y))) || - (GameItems.isWater(world.getForeMap(x - 1, y)) && world.getForeMap(x - 1, y) > 62)) { - world.setForeMap(x - 1, y, 62); - updateBlock(x - 1, y + 1); - } else if (GameItems.isLava(world.getForeMap(x - 1, y))) { - if (world.getForeMap(x - 1, y) > 9) world.setForeMap(x - 1, y, 4); - else world.setForeMap(x - 1, y, 68); - } - } - return; - } - if (world.getForeMap(x, y) == 62) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 61 && world.getForeMap(x, y + 1) <= 63) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 60); - updateBlock(x, y + 2); - } else if (GameItems.isLava(world.getForeMap(x, y + 1))) { - if (world.getForeMap(x, y + 1) > 9) world.setForeMap(x, y + 1, 4); - else world.setForeMap(x, y + 1, 68); - } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { - if (world.getForeMap(x + 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y)))) { - world.setForeMap(x + 1, y, 63); - updateBlock(x + 1, y + 1); - } else if (GameItems.isLava(world.getForeMap(x + 1, y))) { - if (world.getForeMap(x + 1, y) > 9) world.setForeMap(x + 1, y, 4); - else world.setForeMap(x + 1, y, 68); - } - - if (world.getForeMap(x - 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y)))) { - world.setForeMap(x - 1, y, 63); - updateBlock(x - 1, y + 1); - } else if (GameItems.isLava(world.getForeMap(x - 1, y))) { - if (world.getForeMap(x - 1, y) > 9) world.setForeMap(x - 1, y, 4); - else world.setForeMap(x - 1, y, 68); - } - } - return; - } - if (world.getForeMap(x, y) == 63) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 61 && world.getForeMap(x, y + 1) <= 63) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 60); - updateBlock(x, y + 2); - } else if (GameItems.isLava(world.getForeMap(x, y + 1))) { - if (world.getForeMap(x, y + 1) > 9) world.setForeMap(x, y + 1, 4); - else world.setForeMap(x, y + 1, 68); - } - return; - } - - if (GameItems.isLava(world.getForeMap(x, y)) && world.getForeMap(x, y) != 9) { - if (world.getForeMap(x, y) == 64) { - if (!GameItems.isLava(world.getForeMap(x, y - 1))) - world.setForeMap(x, y, world.getForeMap(x, y) + 1); - } else if ((!GameItems.isLava(world.getForeMap(x, y - 1))) && - (!GameItems.isLava(world.getForeMap(x - 1, y)) || - (GameItems.isLava(world.getForeMap(x, y)) && world.getForeMap(x - 1, y) >= world.getForeMap(x, y))) && - (!GameItems.isLava(world.getForeMap(x + 1, y)) || - (GameItems.isLava(world.getForeMap(x, y)) && world.getForeMap(x + 1, y) >= world.getForeMap(x, y)))) { - world.setForeMap(x, y, world.getForeMap(x, y) + 1); - } - if (world.getForeMap(x, y) > 67) world.setForeMap(x, y, 0); - } - - if (world.getForeMap(x, y) == 9 || world.getForeMap(x, y) == 64) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 65 && world.getForeMap(x, y + 1) <= 67) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 64); - updateBlock(x, y + 2); - } else if (GameItems.isWater(world.getForeMap(x, y + 1))) { - world.setForeMap(x, y + 1, 1); - } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { - if (world.getForeMap(x + 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y))) || - (GameItems.isLava(world.getForeMap(x + 1, y)) && world.getForeMap(x + 1, y) > 65)) { - world.setForeMap(x + 1, y, 65); - updateBlock(x + 1, y + 1); - } else if (GameItems.isWater(world.getForeMap(x + 1, y))) { - world.setForeMap(x + 1, y, 1); - } - - if (world.getForeMap(x - 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y))) || - (GameItems.isLava(world.getForeMap(x - 1, y)) && world.getForeMap(x - 1, y) > 65)) { - world.setForeMap(x - 1, y, 65); - updateBlock(x - 1, y + 1); - } else if (GameItems.isWater(world.getForeMap(x - 1, y))) { - world.setForeMap(x - 1, y, 1); - } - } - return; - } - if (world.getForeMap(x, y) == 65) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 65 && world.getForeMap(x, y + 1) <= 67) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 64); - updateBlock(x, y + 2); - } else if (GameItems.isWater(world.getForeMap(x, y + 1))) { - world.setForeMap(x, y + 1, 1); - } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { - if (world.getForeMap(x + 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y))) || - (GameItems.isLava(world.getForeMap(x + 1, y)) && world.getForeMap(x + 1, y) > 66)) { - world.setForeMap(x + 1, y, 66); - updateBlock(x + 1, y + 1); - } else if (GameItems.isWater(world.getForeMap(x + 1, y))) { - world.setForeMap(x + 1, y, 1); - } - - if (world.getForeMap(x - 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y))) || - (GameItems.isLava(world.getForeMap(x - 1, y)) && world.getForeMap(x - 1, y) > 66)) { - world.setForeMap(x - 1, y, 66); - updateBlock(x - 1, y + 1); - } else if (GameItems.isWater(world.getForeMap(x - 1, y))) { - world.setForeMap(x - 1, y, 1); - } - } - return; - } - if (world.getForeMap(x, y) == 66) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 65 && world.getForeMap(x, y + 1) <= 67) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 64); - updateBlock(x, y + 2); - } else if (GameItems.isWater(world.getForeMap(x, y + 1))) { - world.setForeMap(x, y + 1, 1); - } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { - if (world.getForeMap(x + 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y)))) { - world.setForeMap(x + 1, y, 67); - updateBlock(x + 1, y + 1); - } else if (GameItems.isWater(world.getForeMap(x + 1, y))) { - world.setForeMap(x + 1, y, 1); - } - - if (world.getForeMap(x - 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y)))) { - world.setForeMap(x - 1, y, 67); - updateBlock(x - 1, y + 1); - } else if (GameItems.isWater(world.getForeMap(x - 1, y))) { - world.setForeMap(x - 1, y, 1); - } - } - return; - } - if (world.getForeMap(x, y) == 67) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 65 && world.getForeMap(x, y + 1) <= 67) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 64); - updateBlock(x, y + 2); - } else if (GameItems.isWater(world.getForeMap(x, y + 1))) { - world.setForeMap(x, y + 1, 1); - } - return; - } - } - private void updateBlock(int x, int y) { if (world.getForeMap(x, y) == 10) { if (world.getForeMap(x, y + 1) == 0 || !GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { @@ -362,7 +141,7 @@ public class GameProc implements Serializable { if (world.getForeMap(x, y) > 0 && GameItems.getBlock(world.getForeMap(x, y)).requiresBlock()) { if (world.getForeMap(x, y + 1) == 0 || !GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { - world.destroyForeMap(x, y, this); + world.destroyForeMap(x, y); updateBlock(x, y - 1); } } @@ -376,9 +155,22 @@ public class GameProc implements Serializable { } void useItem(int x, int y, int id, boolean bg) { - if (id > 0 && GameItems.getItem(id).getType() == 0) { - if (!bg) world.placeToForeground(x, y, GameItems.getItem(id).getBlock()); - else world.placeToBackground(x, y, GameItems.getItem(id).getBlock()); + if (id > 0) { + if (GameItems.getItem(id).isBlock()) { + if (!bg) world.placeToForeground(x, y, GameItems.getBlockIdByItemId(id)); + else world.placeToBackground(x, y, GameItems.getBlockIdByItemId(id)); + } else { + switch (id) { + case 65: + world.placeToForeground(x, y, 8); + player.inv[player.invSlot] = 64; + break; + case 66: + world.placeToForeground(x, y, 9); + player.inv[player.invSlot] = 64; + break; + } + } } } @@ -391,12 +183,6 @@ public class GameProc implements Serializable { DO_UPD = false; } - for (int y = 0; y < world.getHeight(); y++) { - for (int x = (int) renderer.getCamX() / 16 - 1; x < (int) (renderer.getCamX() + renderer.getWidth()) / 16 + 1; x++) { - updateFluids(x, y); - } - } - physics.update(delta); moveCursor(); checkCursorBounds(); @@ -410,12 +196,12 @@ public class GameProc implements Serializable { blockDmg++; if (world.getForeMap(curX, curY) > 0) { if (blockDmg >= GameItems.getBlock(world.getForeMap(curX, curY)).getHp()) { - world.destroyForeMap(curX, curY, this); + world.destroyForeMap(curX, curY); blockDmg = 0; } } else if (world.getBackMap(curX, curY) > 0) { if (blockDmg >= GameItems.getBlock(world.getBackMap(curX, curY)).getHp()) { - world.destroyBackMap(curX, curY, this); + world.destroyBackMap(curX, curY); blockDmg = 0; } } @@ -432,12 +218,21 @@ public class GameProc implements Serializable { useItem(curX, curY, player.inv[player.invSlot], true); isTouchDown = false; } else if (touchDownY < Assets.invBar.getRegionHeight() && - touchDownX > renderer.getWidth() / 2 - Assets.invBar.getRegionWidth() / 2 && - touchDownX < renderer.getWidth() / 2 + Assets.invBar.getRegionWidth() / 2) { + touchDownX > renderer.getWidth() / 2 - (float) Assets.invBar.getRegionWidth() / 2 && + touchDownX < renderer.getWidth() / 2 + (float) Assets.invBar.getRegionWidth() / 2) { CaveGame.STATE = AppState.GAME_CREATIVE_INV; isTouchDown = false; } } + + if (fluidThread == null || !fluidThread.isAlive()) { + createFluidThread(); + fluidThread.start(); + } } + @Override + public void dispose() { + fluidThread.interrupt(); + } }