X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2FGameProc.java;h=432ff51ef1828deafc26a47aa973eb5e37d4d576;hb=44bd000cd15bf9713453a279840e133416fea998;hp=7364e5967c767fcb3cc9be56d27400080c95a7a5;hpb=0a855ca3c1d0c84de41a928cc99fd8544a933015;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameProc.java b/core/src/ru/deadsoftware/cavedroid/game/GameProc.java index 7364e59..432ff51 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/GameProc.java +++ b/core/src/ru/deadsoftware/cavedroid/game/GameProc.java @@ -2,350 +2,128 @@ package ru.deadsoftware.cavedroid.game; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Input; +import com.badlogic.gdx.graphics.g2d.TextureRegion; +import com.badlogic.gdx.utils.Disposable; import com.badlogic.gdx.utils.TimeUtils; +import com.google.common.collect.Range; import ru.deadsoftware.cavedroid.CaveGame; import ru.deadsoftware.cavedroid.GameScreen; import ru.deadsoftware.cavedroid.game.mobs.FallingGravel; import ru.deadsoftware.cavedroid.game.mobs.FallingSand; import ru.deadsoftware.cavedroid.game.mobs.Mob; -import ru.deadsoftware.cavedroid.game.mobs.Pig; import ru.deadsoftware.cavedroid.game.objects.Drop; import ru.deadsoftware.cavedroid.game.objects.Player; -import ru.deadsoftware.cavedroid.misc.AppState; import ru.deadsoftware.cavedroid.misc.Assets; +import ru.deadsoftware.cavedroid.misc.ControlMode; +import ru.deadsoftware.cavedroid.misc.states.GameState; import java.io.Serializable; import java.util.ArrayList; -public class GameProc implements Serializable { +import static ru.deadsoftware.cavedroid.game.GameItems.*; + +public class GameProc implements Serializable, Disposable { + + static final int MAX_CREATIVE_SCROLL = getItemsSize() / 8; + + private static final int WORLD_WIDTH = 1024; + private static final int WORLD_HEIGHT = 256; + private static final int UPD_RANGE = 16; static boolean DO_UPD = false; static int UPD_X = -1, UPD_Y = -1; + private transient GameFluidsThread fluidThread; public transient GameWorld world; public transient GameRenderer renderer; - public transient GamePhysics physics; + transient GamePhysics physics; + public ControlMode controlMode; public Player player; public ArrayList mobs; - public ArrayList drops; + ArrayList drops; - - public boolean isTouchDown, isKeyDown; - public int ctrlMode, touchDownX, touchDownY, touchDownBtn, keyDownCode; - public long touchDownTime; + public boolean isKeyDown; + public int keyDownCode; + boolean isTouchDown; + float touchDownX, touchDownY; + int touchDownBtn; + long touchDownTime; int curX, curY; - int creativeScroll, maxCreativeScroll; + int creativeScroll; int blockDmg = 0; - public void initGame(int gameMode) { - world = new GameWorld(); - world.generate(1024, 256); + public GameProc(int gameMode) { + world = new GameWorld(WORLD_WIDTH, WORLD_HEIGHT); player = new Player(gameMode); - drops = new ArrayList(); - mobs = new ArrayList(); - for (int i = 0; i < 16; i++) { - mobs.add(new Pig(i * 256, 196 * 16)); - } + drops = new ArrayList<>(); + mobs = new ArrayList<>(); physics = new GamePhysics(); - if (CaveGame.TOUCH) { - renderer = new GameRenderer(320, - 320 * ((float) GameScreen.getHeight() / GameScreen.getWidth())); - } else { - ctrlMode = 1; - renderer = new GameRenderer(480, - 480 * ((float) GameScreen.getHeight() / GameScreen.getWidth())); - } - maxCreativeScroll = GameItems.getItemsSize() / 8; - GameSaver.save(this); + controlMode = CaveGame.TOUCH ? ControlMode.WALK : ControlMode.CURSOR; + resetRenderer(); + startFluidThread(); } public void resetRenderer() { - if (CaveGame.TOUCH) { - renderer = new GameRenderer(320, - 320 * ((float) GameScreen.getHeight() / GameScreen.getWidth())); - } else { - renderer = new GameRenderer(480, - 480 * ((float) GameScreen.getHeight() / GameScreen.getWidth())); - } + int scale = CaveGame.TOUCH ? 320 : 480; + renderer = new GameRenderer(scale, scale * GameScreen.getHeight() / GameScreen.getWidth()); } - private boolean isAutoselectable(int x, int y) { - return (world.getForeMap(x, y) > 0 && - GameItems.getBlock(world.getForeMap(x, y)).hasCollision()); + private void startFluidThread() { + fluidThread = new GameFluidsThread(); + fluidThread.start(); } - private void moveCursor() { - int pastX = curX, pastY = curY; - if (ctrlMode == 0 && CaveGame.TOUCH) { - curX = player.getMapX(); - if (player.getDir() == 0) curX--; - else curX++; - curY = (int) (player.pos.y + player.getWidth()) / 16; - if (!isAutoselectable(curX, curY)) { - curY++; - } - if (!isAutoselectable(curX, curY)) { - curY++; - } - if (!isAutoselectable(curX, curY)) { - if (player.getDir() == 0) curX++; - else curX--; - } - } else if (!CaveGame.TOUCH) { - curX = (int) (Gdx.input.getX() * - (renderer.getWidth() / GameScreen.getWidth()) + renderer.getCamX()) / 16; - curY = (int) (Gdx.input.getY() * - (renderer.getHeight() / GameScreen.getHeight()) + renderer.getCamY()) / 16; - if ((Gdx.input.getX() * - (renderer.getWidth() / GameScreen.getWidth()) + renderer.getCamX()) < 0) - curX--; - } - if (pastX != curX || pastY != curY) blockDmg = 0; + private boolean isNotAutoselectable(int x, int y) { + return (!world.hasForeAt(x, y) || !world.getForeMapBlock(x, y).hasCollision()); } private void checkCursorBounds() { - if (curY < 0) curY = 0; - if (curY >= world.getHeight()) curY = world.getHeight() - 1; - if (ctrlMode == 1) { - if (curX * 16 + 8 < player.pos.x + player.getWidth() / 2) - player.setDir(0); - if (curX * 16 + 8 > player.pos.x + player.getWidth() / 2) - player.setDir(1); + if (curY < 0) { + curY = 0; + } else if (curY >= world.getHeight()) { + curY = world.getHeight() - 1; } - } - private void updateFluids(int x, int y) { - if (GameItems.isWater(world.getForeMap(x, y)) && world.getForeMap(x, y) != 8) { - if (world.getForeMap(x, y) == 60) { - if (!GameItems.isWater(world.getForeMap(x, y - 1))) - world.setForeMap(x, y, world.getForeMap(x, y) + 1); - } else if ((!GameItems.isWater(world.getForeMap(x - 1, y)) || - (GameItems.isWater(world.getForeMap(x, y)) && world.getForeMap(x - 1, y) >= world.getForeMap(x, y))) && - (!GameItems.isWater(world.getForeMap(x + 1, y)) || - (GameItems.isWater(world.getForeMap(x, y)) && world.getForeMap(x + 1, y) >= world.getForeMap(x, y)))) { - world.setForeMap(x, y, world.getForeMap(x, y) + 1); - } - if (world.getForeMap(x, y) > 63) world.setForeMap(x, y, 0); - } - - if (world.getForeMap(x, y) == 8 || world.getForeMap(x, y) == 60) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 61 && world.getForeMap(x, y + 1) <= 63) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 60); - updateBlock(x, y + 2); - } else if (GameItems.isLava(world.getForeMap(x, y + 1))) { - if (world.getForeMap(x, y + 1) > 9) world.setForeMap(x, y + 1, 4); - else world.setForeMap(x, y + 1, 68); - } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { - if (world.getForeMap(x + 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y))) || - (GameItems.isWater(world.getForeMap(x + 1, y)) && world.getForeMap(x + 1, y) > 61)) { - world.setForeMap(x + 1, y, 61); - updateBlock(x + 1, y + 1); - } else if (GameItems.isLava(world.getForeMap(x + 1, y))) { - if (world.getForeMap(x + 1, y) > 9) world.setForeMap(x + 1, y, 4); - else world.setForeMap(x + 1, y, 68); - } else if (world.getForeMap(x + 1, y) == 61 && (world.getForeMap(x + 2, y) == 8 || world.getForeMap(x + 2, y) == 60)) - world.setForeMap(x + 1, y, 8); - - if (world.getForeMap(x - 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y))) || - (GameItems.isWater(world.getForeMap(x - 1, y)) && world.getForeMap(x - 1, y) > 61)) { - world.setForeMap(x - 1, y, 61); - updateBlock(x - 1, y + 1); - } else if (GameItems.isLava(world.getForeMap(x - 1, y))) { - if (world.getForeMap(x - 1, y) > 9) world.setForeMap(x - 1, y, 4); - else world.setForeMap(x - 1, y, 68); - } else if (world.getForeMap(x - 1, y) == 61 && (world.getForeMap(x - 2, y) == 8 || world.getForeMap(x - 2, y) == 60)) - world.setForeMap(x - 1, y, 8); - } - return; - } - if (world.getForeMap(x, y) == 61) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 61 && world.getForeMap(x, y + 1) <= 63) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 60); - updateBlock(x, y + 2); - } else if (GameItems.isLava(world.getForeMap(x, y + 1))) { - if (world.getForeMap(x, y + 1) > 9) world.setForeMap(x, y + 1, 4); - else world.setForeMap(x, y + 1, 68); - } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { - if (world.getForeMap(x + 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y))) || - (GameItems.isWater(world.getForeMap(x + 1, y)) && world.getForeMap(x + 1, y) > 62)) { - world.setForeMap(x + 1, y, 62); - updateBlock(x + 1, y + 1); - } else if (GameItems.isLava(world.getForeMap(x + 1, y))) { - if (world.getForeMap(x + 1, y) > 9) world.setForeMap(x + 1, y, 4); - else world.setForeMap(x + 1, y, 68); - } - - if (world.getForeMap(x - 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y))) || - (GameItems.isWater(world.getForeMap(x - 1, y)) && world.getForeMap(x - 1, y) > 62)) { - world.setForeMap(x - 1, y, 62); - updateBlock(x - 1, y + 1); - } else if (GameItems.isLava(world.getForeMap(x - 1, y))) { - if (world.getForeMap(x - 1, y) > 9) world.setForeMap(x - 1, y, 4); - else world.setForeMap(x - 1, y, 68); - } + if (controlMode == ControlMode.CURSOR) { + if (curX * 16 + 8 < player.pos.x + player.getWidth() / 2) { + player.setDir(0); + } else { + player.setDir(1); } - return; } - if (world.getForeMap(x, y) == 62) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 61 && world.getForeMap(x, y + 1) <= 63) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 60); - updateBlock(x, y + 2); - } else if (GameItems.isLava(world.getForeMap(x, y + 1))) { - if (world.getForeMap(x, y + 1) > 9) world.setForeMap(x, y + 1, 4); - else world.setForeMap(x, y + 1, 68); - } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { - if (world.getForeMap(x + 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y)))) { - world.setForeMap(x + 1, y, 63); - updateBlock(x + 1, y + 1); - } else if (GameItems.isLava(world.getForeMap(x + 1, y))) { - if (world.getForeMap(x + 1, y) > 9) world.setForeMap(x + 1, y, 4); - else world.setForeMap(x + 1, y, 68); - } + } - if (world.getForeMap(x - 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y)))) { - world.setForeMap(x - 1, y, 63); - updateBlock(x - 1, y + 1); - } else if (GameItems.isLava(world.getForeMap(x - 1, y))) { - if (world.getForeMap(x - 1, y) > 9) world.setForeMap(x - 1, y, 4); - else world.setForeMap(x - 1, y, 68); - } - } - return; - } - if (world.getForeMap(x, y) == 63) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 61 && world.getForeMap(x, y + 1) <= 63) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 60); - updateBlock(x, y + 2); - } else if (GameItems.isLava(world.getForeMap(x, y + 1))) { - if (world.getForeMap(x, y + 1) > 9) world.setForeMap(x, y + 1, 4); - else world.setForeMap(x, y + 1, 68); - } - return; - } + private void moveCursor() { + int pastX = curX; + int pastY = curY; - if (GameItems.isLava(world.getForeMap(x, y)) && world.getForeMap(x, y) != 9) { - if (world.getForeMap(x, y) == 64) { - if (!GameItems.isLava(world.getForeMap(x, y - 1))) - world.setForeMap(x, y, world.getForeMap(x, y) + 1); - } else if ((!GameItems.isLava(world.getForeMap(x, y - 1))) && - (!GameItems.isLava(world.getForeMap(x - 1, y)) || - (GameItems.isLava(world.getForeMap(x, y)) && world.getForeMap(x - 1, y) >= world.getForeMap(x, y))) && - (!GameItems.isLava(world.getForeMap(x + 1, y)) || - (GameItems.isLava(world.getForeMap(x, y)) && world.getForeMap(x + 1, y) >= world.getForeMap(x, y)))) { - world.setForeMap(x, y, world.getForeMap(x, y) + 1); + if (controlMode == ControlMode.WALK && CaveGame.TOUCH) { + curX = player.getMapX() + (player.looksLeft() ? -1 : 1); + curY = player.getUpperMapY(); + for (int i = 0; i < 2 && isNotAutoselectable(curX, curY); i++) { + curY++; } - if (world.getForeMap(x, y) > 67) world.setForeMap(x, y, 0); - } - - if (world.getForeMap(x, y) == 9 || world.getForeMap(x, y) == 64) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 65 && world.getForeMap(x, y + 1) <= 67) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 64); - updateBlock(x, y + 2); - } else if (GameItems.isWater(world.getForeMap(x, y + 1))) { - world.setForeMap(x, y + 1, 1); - } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { - if (world.getForeMap(x + 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y))) || - (GameItems.isLava(world.getForeMap(x + 1, y)) && world.getForeMap(x + 1, y) > 65)) { - world.setForeMap(x + 1, y, 65); - updateBlock(x + 1, y + 1); - } else if (GameItems.isWater(world.getForeMap(x + 1, y))) { - world.setForeMap(x + 1, y, 1); - } - - if (world.getForeMap(x - 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y))) || - (GameItems.isLava(world.getForeMap(x - 1, y)) && world.getForeMap(x - 1, y) > 65)) { - world.setForeMap(x - 1, y, 65); - updateBlock(x - 1, y + 1); - } else if (GameItems.isWater(world.getForeMap(x - 1, y))) { - world.setForeMap(x - 1, y, 1); - } + if (isNotAutoselectable(curX, curY)) { + curX += player.looksLeft() ? 1 : -1; } - return; + } else if (!CaveGame.TOUCH) { + curX = (int) (Gdx.input.getX() * (renderer.getWidth() / GameScreen.getWidth()) + renderer.getCamX()) / 16; + curY = (int) (Gdx.input.getY() * (renderer.getHeight() / GameScreen.getHeight()) + renderer.getCamY()) / 16; + if (curX < 0) curX--; } - if (world.getForeMap(x, y) == 65) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 65 && world.getForeMap(x, y + 1) <= 67) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 64); - updateBlock(x, y + 2); - } else if (GameItems.isWater(world.getForeMap(x, y + 1))) { - world.setForeMap(x, y + 1, 1); - } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { - if (world.getForeMap(x + 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y))) || - (GameItems.isLava(world.getForeMap(x + 1, y)) && world.getForeMap(x + 1, y) > 66)) { - world.setForeMap(x + 1, y, 66); - updateBlock(x + 1, y + 1); - } else if (GameItems.isWater(world.getForeMap(x + 1, y))) { - world.setForeMap(x + 1, y, 1); - } - if (world.getForeMap(x - 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y))) || - (GameItems.isLava(world.getForeMap(x - 1, y)) && world.getForeMap(x - 1, y) > 66)) { - world.setForeMap(x - 1, y, 66); - updateBlock(x - 1, y + 1); - } else if (GameItems.isWater(world.getForeMap(x - 1, y))) { - world.setForeMap(x - 1, y, 1); - } - } - return; + if (pastX != curX || pastY != curY) { + blockDmg = 0; } - if (world.getForeMap(x, y) == 66) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 65 && world.getForeMap(x, y + 1) <= 67) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 64); - updateBlock(x, y + 2); - } else if (GameItems.isWater(world.getForeMap(x, y + 1))) { - world.setForeMap(x, y + 1, 1); - } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { - if (world.getForeMap(x + 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y)))) { - world.setForeMap(x + 1, y, 67); - updateBlock(x + 1, y + 1); - } else if (GameItems.isWater(world.getForeMap(x + 1, y))) { - world.setForeMap(x + 1, y, 1); - } - if (world.getForeMap(x - 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y)))) { - world.setForeMap(x - 1, y, 67); - updateBlock(x - 1, y + 1); - } else if (GameItems.isWater(world.getForeMap(x - 1, y))) { - world.setForeMap(x - 1, y, 1); - } - } - return; - } - if (world.getForeMap(x, y) == 67) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 65 && world.getForeMap(x, y + 1) <= 67) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 64); - updateBlock(x, y + 2); - } else if (GameItems.isWater(world.getForeMap(x, y + 1))) { - world.setForeMap(x, y + 1, 1); - } - return; - } + checkCursorBounds(); } private void updateBlock(int x, int y) { if (world.getForeMap(x, y) == 10) { - if (world.getForeMap(x, y + 1) == 0 || !GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { + if (!world.hasForeAt(x, y + 1) || !world.getForeMapBlock(x, y + 1).hasCollision()) { world.setForeMap(x, y, 0); mobs.add(new FallingSand(x * 16, y * 16)); updateBlock(x, y - 1); @@ -353,91 +131,121 @@ public class GameProc implements Serializable { } if (world.getForeMap(x, y) == 11) { - if (world.getForeMap(x, y + 1) == 0 || !GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { + if (!world.hasForeAt(x, y + 1) || !world.getForeMapBlock(x, y + 1).hasCollision()) { world.setForeMap(x, y, 0); mobs.add(new FallingGravel(x * 16, y * 16)); updateBlock(x, y - 1); } } - if (world.getForeMap(x, y) > 0 && GameItems.getBlock(world.getForeMap(x, y)).requiresBlock()) { - if (world.getForeMap(x, y + 1) == 0 || !GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { - world.destroyForeMap(x, y, this); + if (world.hasForeAt(x, y) && world.getForeMapBlock(x, y).requiresBlock()) { + if (!world.hasForeAt(x, y + 1) || !world.getForeMapBlock(x, y + 1).hasCollision()) { + world.destroyForeMap(x, y); updateBlock(x, y - 1); } } if (world.getForeMap(x, y) == 2) { - if (world.getForeMap(x, y - 1) > 0 && (GameItems.getBlock(world.getForeMap(x, y - 1)).hasCollision() || - GameItems.isFluid(world.getForeMap(x, y - 1)))) { + if (world.hasForeAt(x, y - 1) && (world.getForeMapBlock(x, y - 1).hasCollision() || + isFluid(world.getForeMap(x, y - 1)))) { world.setForeMap(x, y, 3); } } } - void useItem(int x, int y, int id, boolean bg) { - if (id > 0 && GameItems.getItem(id).getType() == 0) { - if (!bg) world.placeToForeground(x, y, GameItems.getItem(id).getBlock()); - else world.placeToBackground(x, y, GameItems.getItem(id).getBlock()); - } - } - - public void update(float delta) { + private void blockUpdater() { if (DO_UPD) { - for (int y = UPD_Y; y < UPD_Y + 16; y++) - for (int x = UPD_X; x < UPD_X + 16; x++) { + for (int y = UPD_Y; y < UPD_Y + UPD_RANGE; y++) { + for (int x = UPD_X; x < UPD_X + UPD_RANGE; x++) { updateBlock(x, y); } + } DO_UPD = false; } + } - for (int y = 0; y < world.getHeight(); y++) { - for (int x = (int) renderer.getCamX() / 16 - 1; x < (int) (renderer.getCamX() + renderer.getWidth()) / 16 + 1; x++) { - updateFluids(x, y); + void useItem(int x, int y, int id, boolean bg) { + String key = getItem(id).isBlock() ? getBlockKey(id) : getItemKey(id); + if (id > 0) { + if (getItem(id).isBlock()) { + if (!bg) { + world.placeToForeground(x, y, getBlockIdByItemId(id)); + } else { + world.placeToBackground(x, y, getBlockIdByItemId(id)); + } + } else { + switch (key) { + case "bucket_water": + world.placeToForeground(x, y, getBlockId("water")); + player.inventory[player.slot] = getItemId("bucket_empty"); + break; + case "bucket_lava": + world.placeToForeground(x, y, getBlockId("lava")); + player.inventory[player.slot] = getItemId("bucket_empty"); + break; + } } } + } - physics.update(delta); - moveCursor(); - checkCursorBounds(); - - if (isTouchDown && touchDownBtn == Input.Buttons.LEFT) { - if ((world.getForeMap(curX, curY) > 0 && GameItems.getBlock(world.getForeMap(curX, curY)).getHp() >= 0) || - (world.getForeMap(curX, curY) == 0 && - world.getBackMap(curX, curY) > 0 && - GameItems.getBlock(world.getBackMap(curX, curY)).getHp() >= 0)) { - if (player.gameMode == 0) { - blockDmg++; - if (world.getForeMap(curX, curY) > 0) { - if (blockDmg >= GameItems.getBlock(world.getForeMap(curX, curY)).getHp()) { - world.destroyForeMap(curX, curY, this); - blockDmg = 0; - } - } else if (world.getBackMap(curX, curY) > 0) { - if (blockDmg >= GameItems.getBlock(world.getBackMap(curX, curY)).getHp()) { - world.destroyBackMap(curX, curY, this); - blockDmg = 0; - } + private void pressLMB() { + if ((world.hasForeAt(curX, curY) && world.getForeMapBlock(curX, curY).getHp() >= 0) || + (!world.hasForeAt(curX, curY) && world.hasBackAt(curX, curY) && + world.getBackMapBlock(curX, curY).getHp() >= 0)) { + if (player.gameMode == 0) { + blockDmg++; + if (world.hasForeAt(curX, curY)) { + if (blockDmg >= world.getForeMapBlock(curX, curY).getHp()) { + world.destroyForeMap(curX, curY); + blockDmg = 0; } - } else { - if (world.getForeMap(curX, curY) > 0) world.placeToForeground(curX, curY, 0); - else if (world.getBackMap(curX, curY) > 0) world.placeToBackground(curX, curY, 0); - isTouchDown = false; + } else if (world.hasBackAt(curX, curY)) { + if (blockDmg >= world.getBackMapBlock(curX, curY).getHp()) { + world.destroyBackMap(curX, curY); + blockDmg = 0; + } + } + } else { + if (world.hasForeAt(curX, curY)) { + world.placeToForeground(curX, curY, 0); + } else if (world.hasBackAt(curX, curY)) { + world.placeToBackground(curX, curY, 0); } + isTouchDown = false; } } + } - if (isTouchDown && TimeUtils.timeSinceMillis(touchDownTime) > 500) { - if (touchDownBtn == Input.Buttons.RIGHT) { - useItem(curX, curY, player.inv[player.invSlot], true); - isTouchDown = false; - } else if (touchDownY < Assets.invBar.getRegionHeight() && - touchDownX > renderer.getWidth() / 2 - Assets.invBar.getRegionWidth() / 2 && - touchDownX < renderer.getWidth() / 2 + Assets.invBar.getRegionWidth() / 2) { - CaveGame.STATE = AppState.GAME_CREATIVE_INV; + private boolean insideHotbar(float x, float y) { + TextureRegion hotbar = Assets.textureRegions.get("hotbar"); + return y < hotbar.getRegionHeight() && + Range.open(renderer.getWidth() / 2 - (float) hotbar.getRegionWidth() / 2, + renderer.getWidth() / 2 + (float) hotbar.getRegionWidth() / 2).contains(x); + } + + private void holdMB() { + if (touchDownBtn == Input.Buttons.RIGHT) { + useItem(curX, curY, player.inventory[player.slot], true); + isTouchDown = false; + } else { + if (insideHotbar(touchDownX, touchDownY)) { + CaveGame.GAME_STATE = GameState.CREATIVE_INV; isTouchDown = false; } } } + public void update() { + physics.update(); + blockUpdater(); + moveCursor(); + if (isTouchDown && touchDownBtn == Input.Buttons.LEFT) pressLMB(); + if (isTouchDown && TimeUtils.timeSinceMillis(touchDownTime) > 500) holdMB(); + if (fluidThread == null || !fluidThread.isAlive()) startFluidThread(); + } + + @Override + public void dispose() { + fluidThread.interrupt(); + } }