X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2FGameProc.java;h=29062a44a07d24deff2efcefa40a2ec542a8978a;hb=cb0605053ce3de493b0d1f43cd7ec1e4a9cf0ac5;hp=f063f7a19a856c1f0d4b06e28f924f14574ced22;hpb=b62c3a39c63a5a558352627026c6019ff6110071;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameProc.java b/core/src/ru/deadsoftware/cavedroid/game/GameProc.java index f063f7a..29062a4 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/GameProc.java +++ b/core/src/ru/deadsoftware/cavedroid/game/GameProc.java @@ -1,34 +1,60 @@ package ru.deadsoftware.cavedroid.game; +import com.badlogic.gdx.Gdx; import com.badlogic.gdx.utils.Disposable; +import com.badlogic.gdx.utils.Timer; +import ru.deadsoftware.cavedroid.MainConfig; import ru.deadsoftware.cavedroid.game.mobs.MobsController; -import ru.deadsoftware.cavedroid.game.world.GameWorld; +import ru.deadsoftware.cavedroid.game.mobs.player.Player; +import ru.deadsoftware.cavedroid.game.objects.container.ContainerController; +import ru.deadsoftware.cavedroid.game.world.GameWorldBlocksLogicControllerTask; +import ru.deadsoftware.cavedroid.game.world.GameWorldFluidsLogicControllerTask; +import ru.deadsoftware.cavedroid.game.world.GameWorldMobDamageControllerTask; import javax.inject.Inject; @GameScope public class GameProc implements Disposable { - public static final int MAX_CREATIVE_SCROLL = GameItems.getItemsSize() / 8; - - private final GameWorld mGameWorld; private final GamePhysics mGamePhysics; - private final GameInput mGameInput; private final GameRenderer mGameRenderer; private final MobsController mMobsController; + private final ContainerController mContainerController; + private final GameItemsHolder mGameItemsHolder; + private final GameWorldFluidsLogicControllerTask mGameWorldFluidsLogicControllerTask; + private final GameWorldBlocksLogicControllerTask mGameWorldBlocksLogicControllerTask; + private final GameWorldMobDamageControllerTask mGameWorldMobDamageControllerTask; + + private final Timer mWorldLogicTimer = new Timer(); @Inject - public GameProc(GameWorld gameWorld, + public GameProc(MainConfig mainConfig, GamePhysics gamePhysics, - GameInput gameInput, GameRenderer gameRenderer, - MobsController mobsController + MobsController mobsController, + ContainerController containerController, + GameItemsHolder gameItemsHolder, + GameWorldFluidsLogicControllerTask gameWorldFluidsLogicControllerTask, + GameWorldBlocksLogicControllerTask gameWorldBlocksLogicControllerTask, + GameWorldMobDamageControllerTask gameWorldMobDamageControllerTask ) { - mGameWorld = gameWorld; mGamePhysics = gamePhysics; - mGameInput = gameInput; mGameRenderer = gameRenderer; mMobsController = mobsController; + mContainerController = containerController; + mGameItemsHolder = gameItemsHolder; + mGameWorldFluidsLogicControllerTask = gameWorldFluidsLogicControllerTask; + mGameWorldBlocksLogicControllerTask = gameWorldBlocksLogicControllerTask; + mGameWorldMobDamageControllerTask = gameWorldMobDamageControllerTask; + + mobsController.getPlayer().controlMode = mainConfig.isTouch() ? Player.ControlMode.WALK : Player.ControlMode.CURSOR; + + mWorldLogicTimer.scheduleTask(gameWorldFluidsLogicControllerTask, 0, + GameWorldFluidsLogicControllerTask.FLUID_UPDATE_INTERVAL_SEC); + mWorldLogicTimer.scheduleTask(gameWorldBlocksLogicControllerTask, 0, + GameWorldBlocksLogicControllerTask.WORLD_BLOCKS_LOGIC_UPDATE_INTERVAL_SEC); + mWorldLogicTimer.scheduleTask(gameWorldMobDamageControllerTask, 0, + GameWorldMobDamageControllerTask.ENVIRONMENTAL_MOB_DAMAGE_INTERVAL_SEC); } public void setPlayerGameMode(int gameMode) { @@ -37,13 +63,19 @@ public class GameProc implements Disposable { public void update(float delta) { mGamePhysics.update(delta); - mGameInput.update(); - mGameWorld.update(); mGameRenderer.render(delta); + mContainerController.update(); + } + + public void show() { + Gdx.input.setInputProcessor(mGameRenderer); } @Override public void dispose() { - mGameWorld.dispose(); + mWorldLogicTimer.stop(); + mGameWorldFluidsLogicControllerTask.cancel(); + mGameWorldBlocksLogicControllerTask.cancel(); + mGameWorldMobDamageControllerTask.cancel(); } }