X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2FGameProc.java;h=29062a44a07d24deff2efcefa40a2ec542a8978a;hb=1e285247085ba04351feb486a0be6aa577f43093;hp=75605bf058dd6b9ee2d4fbc6a88a627202aecf7a;hpb=3a63261d832e0951af6c7095598eb48658c4a9f5;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameProc.java b/core/src/ru/deadsoftware/cavedroid/game/GameProc.java index 75605bf..29062a4 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/GameProc.java +++ b/core/src/ru/deadsoftware/cavedroid/game/GameProc.java @@ -1,8 +1,12 @@ package ru.deadsoftware.cavedroid.game; +import com.badlogic.gdx.Gdx; import com.badlogic.gdx.utils.Disposable; import com.badlogic.gdx.utils.Timer; +import ru.deadsoftware.cavedroid.MainConfig; import ru.deadsoftware.cavedroid.game.mobs.MobsController; +import ru.deadsoftware.cavedroid.game.mobs.player.Player; +import ru.deadsoftware.cavedroid.game.objects.container.ContainerController; import ru.deadsoftware.cavedroid.game.world.GameWorldBlocksLogicControllerTask; import ru.deadsoftware.cavedroid.game.world.GameWorldFluidsLogicControllerTask; import ru.deadsoftware.cavedroid.game.world.GameWorldMobDamageControllerTask; @@ -13,9 +17,10 @@ import javax.inject.Inject; public class GameProc implements Disposable { private final GamePhysics mGamePhysics; - private final GameInput mGameInput; private final GameRenderer mGameRenderer; private final MobsController mMobsController; + private final ContainerController mContainerController; + private final GameItemsHolder mGameItemsHolder; private final GameWorldFluidsLogicControllerTask mGameWorldFluidsLogicControllerTask; private final GameWorldBlocksLogicControllerTask mGameWorldBlocksLogicControllerTask; private final GameWorldMobDamageControllerTask mGameWorldMobDamageControllerTask; @@ -23,23 +28,26 @@ public class GameProc implements Disposable { private final Timer mWorldLogicTimer = new Timer(); @Inject - public GameProc(GamePhysics gamePhysics, - GameInput gameInput, + public GameProc(MainConfig mainConfig, + GamePhysics gamePhysics, GameRenderer gameRenderer, MobsController mobsController, + ContainerController containerController, + GameItemsHolder gameItemsHolder, GameWorldFluidsLogicControllerTask gameWorldFluidsLogicControllerTask, GameWorldBlocksLogicControllerTask gameWorldBlocksLogicControllerTask, GameWorldMobDamageControllerTask gameWorldMobDamageControllerTask ) { mGamePhysics = gamePhysics; - mGameInput = gameInput; mGameRenderer = gameRenderer; mMobsController = mobsController; + mContainerController = containerController; + mGameItemsHolder = gameItemsHolder; mGameWorldFluidsLogicControllerTask = gameWorldFluidsLogicControllerTask; mGameWorldBlocksLogicControllerTask = gameWorldBlocksLogicControllerTask; mGameWorldMobDamageControllerTask = gameWorldMobDamageControllerTask; - + mobsController.getPlayer().controlMode = mainConfig.isTouch() ? Player.ControlMode.WALK : Player.ControlMode.CURSOR; mWorldLogicTimer.scheduleTask(gameWorldFluidsLogicControllerTask, 0, GameWorldFluidsLogicControllerTask.FLUID_UPDATE_INTERVAL_SEC); @@ -55,8 +63,12 @@ public class GameProc implements Disposable { public void update(float delta) { mGamePhysics.update(delta); - mGameInput.update(); mGameRenderer.render(delta); + mContainerController.update(); + } + + public void show() { + Gdx.input.setInputProcessor(mGameRenderer); } @Override