X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2FGameProc.java;h=184e376cba5c448991c67c303e73f132c613cb3a;hb=fd73b6dd24b9fe55c0bc8f52f8aa1104a5fe3cb0;hp=1a0a0448aba0889f6bf85284f6a6b9d88de36458;hpb=d555e8c264aa89967f09aecd37f49c69c936bc1c;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameProc.java b/core/src/ru/deadsoftware/cavedroid/game/GameProc.java index 1a0a044..184e376 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/GameProc.java +++ b/core/src/ru/deadsoftware/cavedroid/game/GameProc.java @@ -5,7 +5,6 @@ import com.badlogic.gdx.utils.Timer; import ru.deadsoftware.cavedroid.game.mobs.MobsController; import ru.deadsoftware.cavedroid.game.world.GameWorldBlocksLogicControllerTask; import ru.deadsoftware.cavedroid.game.world.GameWorldFluidsLogicControllerTask; -import ru.deadsoftware.cavedroid.misc.utils.AssetLoader; import javax.inject.Inject; @@ -18,7 +17,6 @@ public class GameProc implements Disposable { private final MobsController mMobsController; private final GameWorldFluidsLogicControllerTask mGameWorldFluidsLogicControllerTask; private final GameWorldBlocksLogicControllerTask mGameWorldBlocksLogicControllerTask; - private final GameItemsHolder mGameItemsHolder; private final Timer mWorldLogicTimer = new Timer(); @@ -28,8 +26,7 @@ public class GameProc implements Disposable { GameRenderer gameRenderer, MobsController mobsController, GameWorldFluidsLogicControllerTask gameWorldFluidsLogicControllerTask, - GameWorldBlocksLogicControllerTask gameWorldBlocksLogicControllerTask, - GameItemsHolder gameItemsHolder + GameWorldBlocksLogicControllerTask gameWorldBlocksLogicControllerTask ) { mGamePhysics = gamePhysics; mGameInput = gameInput; @@ -37,9 +34,8 @@ public class GameProc implements Disposable { mMobsController = mobsController; mGameWorldFluidsLogicControllerTask = gameWorldFluidsLogicControllerTask; mGameWorldBlocksLogicControllerTask = gameWorldBlocksLogicControllerTask; - mGameItemsHolder = gameItemsHolder; - mGameItemsHolder.initialize(); + mWorldLogicTimer.scheduleTask(gameWorldFluidsLogicControllerTask, 0, GameWorldFluidsLogicControllerTask.FLUID_UPDATE_INTERVAL_SEC);