X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2FGameProc.java;h=184e376cba5c448991c67c303e73f132c613cb3a;hb=727e20d5df4d7e7b61d6b5eccb7087b09f3b1dd4;hp=0c3947b499e789a144cad218de8bf294b90e0e9c;hpb=63ffd8af5e9788f36fc75b6d5c29ae525eb74692;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameProc.java b/core/src/ru/deadsoftware/cavedroid/game/GameProc.java index 0c3947b..184e376 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/GameProc.java +++ b/core/src/ru/deadsoftware/cavedroid/game/GameProc.java @@ -5,22 +5,18 @@ import com.badlogic.gdx.utils.Timer; import ru.deadsoftware.cavedroid.game.mobs.MobsController; import ru.deadsoftware.cavedroid.game.world.GameWorldBlocksLogicControllerTask; import ru.deadsoftware.cavedroid.game.world.GameWorldFluidsLogicControllerTask; -import ru.deadsoftware.cavedroid.misc.utils.AssetLoader; import javax.inject.Inject; @GameScope public class GameProc implements Disposable { - public static final int MAX_CREATIVE_SCROLL = GameItems.getItemsSize() / 8; - private final GamePhysics mGamePhysics; private final GameInput mGameInput; private final GameRenderer mGameRenderer; private final MobsController mMobsController; private final GameWorldFluidsLogicControllerTask mGameWorldFluidsLogicControllerTask; private final GameWorldBlocksLogicControllerTask mGameWorldBlocksLogicControllerTask; - private final GameItemsHolder mGameItemsHolder; private final Timer mWorldLogicTimer = new Timer(); @@ -30,9 +26,7 @@ public class GameProc implements Disposable { GameRenderer gameRenderer, MobsController mobsController, GameWorldFluidsLogicControllerTask gameWorldFluidsLogicControllerTask, - GameWorldBlocksLogicControllerTask gameWorldBlocksLogicControllerTask, - GameItemsHolder gameItemsHolder, - AssetLoader assetLoader + GameWorldBlocksLogicControllerTask gameWorldBlocksLogicControllerTask ) { mGamePhysics = gamePhysics; mGameInput = gameInput; @@ -40,9 +34,8 @@ public class GameProc implements Disposable { mMobsController = mobsController; mGameWorldFluidsLogicControllerTask = gameWorldFluidsLogicControllerTask; mGameWorldBlocksLogicControllerTask = gameWorldBlocksLogicControllerTask; - mGameItemsHolder = gameItemsHolder; - mGameItemsHolder.initialize(assetLoader); + mWorldLogicTimer.scheduleTask(gameWorldFluidsLogicControllerTask, 0, GameWorldFluidsLogicControllerTask.FLUID_UPDATE_INTERVAL_SEC);