X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2FGameProc.java;h=139a31ba61e8dbe98d54fb458944de45450a35f2;hb=894d9f1babeff18c9cbb5f83206ff2c549de0bdb;hp=8c4fefbffc683801228073cb9bba571e4c9de8c9;hpb=2aa65a4cdb47df8014f28342d460fc6639bed885;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameProc.java b/core/src/ru/deadsoftware/cavedroid/game/GameProc.java index 8c4fefb..139a31b 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/GameProc.java +++ b/core/src/ru/deadsoftware/cavedroid/game/GameProc.java @@ -1,7 +1,10 @@ package ru.deadsoftware.cavedroid.game; import com.badlogic.gdx.utils.Disposable; -import ru.deadsoftware.cavedroid.game.world.GameWorld; +import com.badlogic.gdx.utils.Timer; +import ru.deadsoftware.cavedroid.game.mobs.MobsController; +import ru.deadsoftware.cavedroid.game.world.GameWorldBlocksLogicControllerTask; +import ru.deadsoftware.cavedroid.game.world.GameWorldFluidsLogicControllerTask; import javax.inject.Inject; @@ -10,33 +13,50 @@ public class GameProc implements Disposable { public static final int MAX_CREATIVE_SCROLL = GameItems.getItemsSize() / 8; - private final GameWorld mGameWorld; private final GamePhysics mGamePhysics; private final GameInput mGameInput; private final GameRenderer mGameRenderer; + private final MobsController mMobsController; + private final GameWorldFluidsLogicControllerTask mGameWorldFluidsLogicControllerTask; + private final GameWorldBlocksLogicControllerTask mGameWorldBlocksLogicControllerTask; + + private final Timer mWorldLogicTimer = new Timer(); @Inject - public GameProc(GameWorld gameWorld, - GamePhysics gamePhysics, + public GameProc(GamePhysics gamePhysics, GameInput gameInput, - GameRenderer gameRenderer) { - mGameWorld = gameWorld; + GameRenderer gameRenderer, + MobsController mobsController, + GameWorldFluidsLogicControllerTask gameWorldFluidsLogicControllerTask, + GameWorldBlocksLogicControllerTask gameWorldBlocksLogicControllerTask + ) { mGamePhysics = gamePhysics; mGameInput = gameInput; mGameRenderer = gameRenderer; + mMobsController = mobsController; + mGameWorldFluidsLogicControllerTask = gameWorldFluidsLogicControllerTask; + mGameWorldBlocksLogicControllerTask = gameWorldBlocksLogicControllerTask; + + mWorldLogicTimer.scheduleTask(gameWorldFluidsLogicControllerTask, 0, + GameWorldFluidsLogicControllerTask.FLUID_UPDATE_INTERVAL_SEC); + mWorldLogicTimer.scheduleTask(gameWorldBlocksLogicControllerTask, 0, + GameWorldBlocksLogicControllerTask.WORLD_BLOCKS_LOGIC_UPDATE_INTERVAL_SEC); + } - mGameWorld.startFluidsThread(); + public void setPlayerGameMode(int gameMode) { + mMobsController.getPlayer().gameMode = gameMode; } public void update(float delta) { mGamePhysics.update(delta); mGameInput.update(); - mGameWorld.update(); mGameRenderer.render(delta); } @Override public void dispose() { - mGameWorld.dispose(); + mWorldLogicTimer.stop(); + mGameWorldFluidsLogicControllerTask.cancel(); + mGameWorldBlocksLogicControllerTask.cancel(); } }