X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2FGameModule.java;h=6c71d78c4fe7441f8ab3df12617ca2f013bf8019;hb=3a443514027417133d7a7e18766720dfea028a87;hp=fbbd294b0e032dda43c29c6ce772303a83673c1f;hpb=13157246344c2b94d24354040f0f2d2fb5beb7ea;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameModule.java b/core/src/ru/deadsoftware/cavedroid/game/GameModule.java index fbbd294..6c71d78 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/GameModule.java +++ b/core/src/ru/deadsoftware/cavedroid/game/GameModule.java @@ -2,28 +2,30 @@ package ru.deadsoftware.cavedroid.game; import dagger.Module; import dagger.Provides; +import org.jetbrains.annotations.Nullable; import ru.deadsoftware.cavedroid.MainConfig; import ru.deadsoftware.cavedroid.game.mobs.MobsController; import ru.deadsoftware.cavedroid.game.model.block.Block; -import ru.deadsoftware.cavedroid.game.objects.DropController; +import ru.deadsoftware.cavedroid.game.objects.drop.DropController; +import ru.deadsoftware.cavedroid.game.objects.container.ContainerController; +import ru.deadsoftware.cavedroid.game.save.GameSaveData; +import ru.deadsoftware.cavedroid.game.save.GameSaveLoader; import ru.deadsoftware.cavedroid.game.ui.TooltipManager; import ru.deadsoftware.cavedroid.game.world.GameWorld; -import javax.annotation.CheckForNull; - @Module public class GameModule { - @CheckForNull - private static GameSaver.Data data; + @Nullable + private static GameSaveData data; public static boolean loaded = false; - private static void load(MainConfig mainConfig, GameItemsHolder gameItemsHolder) { + private static void load(MainConfig mainConfig, GameItemsHolder gameItemsHolder, TooltipManager tooltipManager) { if (loaded) { return; } - data = GameSaver.load(mainConfig, gameItemsHolder); + data = GameSaveLoader.INSTANCE.load(mainConfig, gameItemsHolder, tooltipManager); loaded = true; } @@ -35,20 +37,37 @@ public class GameModule { @Provides @GameScope - public static DropController provideDropController(MainConfig mainConfig, GameItemsHolder gameItemsHolder) { - load(mainConfig, gameItemsHolder); + public static DropController provideDropController(MainConfig mainConfig, + GameItemsHolder gameItemsHolder, + TooltipManager tooltipManager) { + load(mainConfig, gameItemsHolder, tooltipManager); DropController controller = data != null ? data.retrieveDropController() : new DropController(); makeDataNullIfEmpty(); controller.initDrops(gameItemsHolder); return controller; } + @Provides + @GameScope + public static ContainerController provideFurnaceController(MainConfig mainConfig, + DropController dropController, + GameItemsHolder gameItemsHolder, + TooltipManager tooltipManager) { + load(mainConfig, gameItemsHolder, tooltipManager); + ContainerController controller = data != null + ? data.retrieveContainerController() + : new ContainerController(dropController, gameItemsHolder); + makeDataNullIfEmpty(); + controller.init(dropController, gameItemsHolder); + return controller; + } + @Provides @GameScope public static MobsController provideMobsController(MainConfig mainConfig, GameItemsHolder gameItemsHolder, TooltipManager tooltipManager) { - load(mainConfig, gameItemsHolder); + load(mainConfig, gameItemsHolder, tooltipManager); MobsController controller = data != null ? data.retrieveMobsController() : new MobsController(gameItemsHolder, tooltipManager); @@ -62,12 +81,14 @@ public class GameModule { public static GameWorld provideGameWorld(MainConfig mainConfig, DropController dropController, MobsController mobsController, - GameItemsHolder gameItemsHolder) { - load(mainConfig, gameItemsHolder); + GameItemsHolder gameItemsHolder, + ContainerController containerController, + TooltipManager tooltipManager) { + load(mainConfig, gameItemsHolder, tooltipManager); Block[][] fm = data != null ? data.retrieveForeMap() : null; Block[][] bm = data != null ? data.retrieveBackMap() : null; makeDataNullIfEmpty(); - return new GameWorld(dropController, mobsController, gameItemsHolder, fm, bm); + return new GameWorld(dropController, mobsController, gameItemsHolder, containerController, fm, bm); } }