X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavecraft%2Fgame%2FItems.java;h=2853b7b597ecf24b881ee210df3bdb5f66fb68e9;hb=feb58daa2c3e8126871e9d4f26e978d2fc1fb01c;hp=e28062f1177b99d1d498dd128f6838882730a532;hpb=e7be8067d83f2a39c237ec7afbe115a846a74f3d;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavecraft/game/Items.java b/core/src/ru/deadsoftware/cavecraft/game/Items.java index e28062f..2853b7b 100644 --- a/core/src/ru/deadsoftware/cavecraft/game/Items.java +++ b/core/src/ru/deadsoftware/cavecraft/game/Items.java @@ -2,36 +2,307 @@ package ru.deadsoftware.cavecraft.game; import com.badlogic.gdx.utils.ArrayMap; import ru.deadsoftware.cavecraft.game.objects.Block; -import ru.deadsoftware.cavecraft.misc.Assets; +import ru.deadsoftware.cavecraft.game.objects.Item; + +import java.util.ArrayList; public class Items { - public static ArrayMap BLOCKS = new ArrayMap(); + public static ArrayMap blocks = new ArrayMap(); + public static ArrayList items = new ArrayList(); + + public static boolean isFluid(int bl) { + return (bl == 8 || bl == 9 || bl == 60 || bl == 61 || bl == 62 || bl == 63 || bl == 64 || bl == 65 || bl == 66 || bl == 67); + } + + public static boolean isWater(int bl) { + return (bl == 8 || bl == 60 || bl == 61 || bl == 62 || bl == 63); + } + + public static boolean isLava(int bl) { + return (bl == 9 || bl == 64 || bl == 65 || bl == 66 || bl == 67); + } + + public static boolean isSlab(int bl) { + return (bl == 51 || bl == 53 || bl == 54 || bl == 55 || bl == 56 || bl == 58); + } + + public static void loadItems() { + //0 + items.add(null); + //1 + items.add(new Item("Stone", 0, 0, 1)); + //2 + items.add(new Item("Grass", 1, 0, 2)); + //3 + items.add(new Item("Dirt", 2, 0, 3)); + //4 + items.add(new Item("Cobblestone", 3, 0, 4)); + //5 + items.add(new Item("Planks", 4, 0, 5)); + //6 + items.add(new Item("Sapling", 5, 0, 6)); + //7 + items.add(new Item("Bedrock", 6, 0, 7)); + //8 + items.add(new Item("Sand", 9, 0, 10)); + //9 + items.add(new Item("Gravel", 10, 0, 11)); + //10 + items.add(new Item("Golden Ore", 11, 0, 12)); + //11 + items.add(new Item("Iron Ore", 12, 0, 13)); + //12 + items.add(new Item("Coal Ore", 13, 0, 14)); + //13 + items.add(new Item("Wood", 14, 0, 15)); + //14 + items.add(new Item("Leaves", 15, 0, 16)); + //15 + items.add(new Item("Glass", 17, 0, 18)); + //16 + items.add(new Item("Lapis Ore", 18, 0, 19)); + //17 + items.add(new Item("Lapis Block", 19, 0, 20)); + //18 + items.add(new Item("Sandstone", 20, 0, 21)); + //19 + items.add(new Item("Cobweb", 24, 0, 25)); + //20 + items.add(new Item("Tall Grass", 25, 0, 26)); + //21 + items.add(new Item("Dead Bush", 26, 0, 27)); + //22 + items.add(new Item("Bricks", 27, 0, 28)); + //23 + items.add(new Item("Dandelion", 28, 0, 29)); + //24 + items.add(new Item("Rose", 29, 0, 30)); + //25 + items.add(new Item("Mushroom", 30, 0, 31)); + //26 + items.add(new Item("Mushroom", 31, 0, 32)); + //27 + items.add(new Item("White Wool", 32, 0, 33)); + //28 + items.add(new Item("Orange Wool", 33, 0, 34)); + //29 + items.add(new Item("Magenta Wool", 34, 0, 35)); + //30 + items.add(new Item("Light Blue Wool", 35, 0, 36)); + //31 + items.add(new Item("Yellow Wool", 36, 0, 37)); + //32 + items.add(new Item("Lime Wool", 37, 0, 38)); + //33 + items.add(new Item("Pink Wool", 38, 0, 39)); + //34 + items.add(new Item("Gray Wool", 39, 0, 40)); + //35 + items.add(new Item("Light Gray Wool", 40, 0, 41)); + //36 + items.add(new Item("Cyan Wool", 41, 0, 42)); + //37 + items.add(new Item("Purple Wool", 42, 0, 43)); + //38 + items.add(new Item("Blue Wool", 43, 0, 44)); + //39 + items.add(new Item("Brown Wool", 44, 0, 45)); + //40 + items.add(new Item("Green Wool", 45, 0, 46)); + //41 + items.add(new Item("Red Wool", 46, 0, 47)); + //42 + items.add(new Item("Black Wool", 47, 0, 48)); + //43 + items.add(new Item("Golden Block", 48, 0, 49)); + //44 + items.add(new Item("Iron Block", 49, 0, 50)); + //45 + items.add(new Item("Stone Slab", 50, 0, 51)); + //46 + items.add(new Item("Sandstone Slab", 52, 0, 53)); + //47 + items.add(new Item("Wooden Slab", 53, 0, 54)); + //48 + items.add(new Item("Cobblestone Slab", 54, 0, 55)); + //49 + items.add(new Item("Brick Slab", 55, 0, 56)); + //50 + items.add(new Item("Stone Brick", 64, 0, 57)); + //51 + items.add(new Item("Stone Brick Slab", 56, 0, 58)); + //52 + items.add(new Item("Cactus", 57, 0, 59)); + //53 + items.add(new Item("Obsidian", 65, 0, 68)); + //54 + items.add(new Item("Wooden Sword", 0, 1)); + //55 + items.add(new Item("Stone Sword", 1, 1)); + //56 + items.add(new Item("Iron Sword", 2, 1)); + //57 + items.add(new Item("Diamond Sword", 3, 1)); + //58 + items.add(new Item("Golden Sword", 4, 1)); + //59 + items.add(new Item("Wooden Shovel", 5, 1)); + //60 + items.add(new Item("Stone Shovel", 6, 1)); + //61 + items.add(new Item("Iron Shovel", 7, 1)); + //62 + items.add(new Item("Diamond Shovel", 8, 1)); + //63 + items.add(new Item("Golden Shovel", 9, 1)); + + } public static void loadBlocks() { - BLOCKS.put("none", null); - BLOCKS.put("stone", new Block(0,0,16,16, Assets.blockTextures[0])); - BLOCKS.put("grass", new Block(0,0,16,16,Assets.blockTextures[1])); - BLOCKS.put("dirt", new Block(0,0,16,16,Assets.blockTextures[2])); - BLOCKS.put("cobblestone", new Block(0,0,16,16,Assets.blockTextures[3])); - BLOCKS.put("planks", new Block(0,0,16,16,Assets.blockTextures[4])); - BLOCKS.put("sapling", new Block(0,0,16,16,Assets.blockTextures[5],false,true)); - BLOCKS.put("bedrock", new Block(0,0,16,16,Assets.blockTextures[6])); - BLOCKS.put("water", new Block(0,0,16,16,Assets.blockTextures[7],false,true)); - BLOCKS.put("lava", new Block(0,0,16,16,Assets.blockTextures[8],false,true)); - BLOCKS.put("sand", new Block(0,0,16,16,Assets.blockTextures[9])); - BLOCKS.put("gravel", new Block(0,0,16,16,Assets.blockTextures[10])); - BLOCKS.put("gold_ore", new Block(0,0,16,16,Assets.blockTextures[11])); - BLOCKS.put("iron_ore", new Block(0,0,16,16,Assets.blockTextures[12])); - BLOCKS.put("coal_ore", new Block(0,0,16,16,Assets.blockTextures[13])); - BLOCKS.put("log", new Block(0,0,16,16,Assets.blockTextures[14])); - BLOCKS.put("leaves", new Block(0,0,16,16,Assets.blockTextures[15])); - BLOCKS.put("sponge", new Block(0,0,16,16,Assets.blockTextures[16])); - BLOCKS.put("glass", new Block(0,0,16,16,Assets.blockTextures[17])); + //0 + blocks.put("none", null); + //1 + blocks.put("stone", new Block(0, 450, 4)); + //2 + blocks.put("grass", new Block(1, 54, 3)); + //3 + blocks.put("dirt", new Block(2, 45, 3)); + //4 + blocks.put("cobblestone", new Block(3, 600, 4)); + //5 + blocks.put("planks", new Block(4, 180, 5)); + //6 + blocks.put("sapling", new Block(5, 0, 6, false, false, true)); + //7 + blocks.put("bedrock", new Block(6, -1, 7)); + //8 + blocks.put("water", new Block(7, -1, 0, false, false, true)); + //9 + blocks.put("lava", new Block(8, -1, 0, false, false, false)); + //10 + blocks.put("sand", new Block(9, 45, 8)); + //11 + blocks.put("gravel", new Block(10, 54, 9)); + //12 + blocks.put("gold_ore", new Block(11, 900, 10)); + //13 + blocks.put("iron_ore", new Block(12, 900, 11)); + //14 + blocks.put("coal_ore", new Block(13, 900, 0)); + //15 + blocks.put("log", new Block(14, 180, 13)); + //16 + blocks.put("leaves", new Block(15, 21, 0)); + //17 + blocks.put("sponge", new Block(16, 54, 0)); + //18 + blocks.put("glass", new Block(17, 27, 0, true, false, true)); + //19 + blocks.put("lapis_ore", new Block(18, 900, 0)); + //20 + blocks.put("lapis_block", new Block(19, 900, 17)); + //21 + blocks.put("sandstone", new Block(20, 240, 18)); + //22 + blocks.put("noteblock", new Block(21, 75, 0)); + //23 + blocks.put("bed_l", new Block(22, 21, 0, false, true, true)); + //24 + blocks.put("bed_r", new Block(23, 21, 0, false, true, true)); + //25 + blocks.put("cobweb", new Block(24, 1200, 0, false, false, true)); + //26 + blocks.put("tallgrass", new Block(25, 0, 0, false, false, true)); + //27 + blocks.put("deadbush", new Block(26, 0, 0, false, false, true)); + //28 + blocks.put("brick_block", new Block(27, 600, 22)); + //29 + blocks.put("dandelion", new Block(28, 0, 23, false, false, true)); + //30 + blocks.put("rose", new Block(29, 0, 24, false, false, true)); + //31 + blocks.put("brown_mushroom", new Block(30, 0, 25, false, false, true)); + //32 + blocks.put("red_mushroom", new Block(31, 0, 26, false, false, true)); + //33 + blocks.put("wool_while", new Block(32, 75, 27, true, false, false)); + //34 + blocks.put("wool_orange", new Block(33, 75, 28, true, false, false)); + //35 + blocks.put("wool_magenta", new Block(34, 75, 29, true, false, false)); + //36 + blocks.put("wool_lightblue", new Block(35, 75, 30, true, false, false)); + //37 + blocks.put("wool_yellow", new Block(36, 75, 31, true, false, false)); + //38 + blocks.put("wool_lime", new Block(37, 75, 32, true, false, false)); + //39 + blocks.put("wool_pink", new Block(38, 75, 33, true, false, false)); + //40 + blocks.put("wool_gray", new Block(39, 75, 34, true, false, false)); + //41 + blocks.put("wool_lightgray", new Block(40, 75, 35, true, false, false)); + //42 + blocks.put("wool_cyan", new Block(41, 75, 36, true, false, false)); + //43 + blocks.put("wool_purple", new Block(42, 75, 37, true, false, false)); + //44 + blocks.put("wool_blue", new Block(43, 75, 38, true, false, false)); + //45 + blocks.put("wool_brown", new Block(44, 75, 39, true, false, false)); + //46 + blocks.put("wool_green", new Block(45, 75, 40, true, false, false)); + //47 + blocks.put("wool_red", new Block(46, 75, 41, true, false, false)); + //48 + blocks.put("wool_black", new Block(47, 75, 42, true, false, false)); + //49 + blocks.put("gold_block", new Block(48, 900, 43)); + //50 + blocks.put("iron_block", new Block(49, 1500, 44)); + //51 + blocks.put("stone_slab", new Block(0, 8, 16, 8, 50, 600, 45, true, false, true)); + //52 + blocks.put("double_stone_slab", new Block(51, 600, 45)); + //53 + blocks.put("sandstone_slab", new Block(0, 8, 16, 8, 52, 600, 46, true, false, true)); + //54 + blocks.put("wooden_slab", new Block(0, 8, 16, 8, 53, 180, 47, true, false, true)); + //55 + blocks.put("cobblestone_slab", new Block(0, 8, 16, 8, 54, 600, 48, true, false, true)); + //56 + blocks.put("brick_slab", new Block(0, 8, 16, 8, 55, 600, 49, true, false, true)); + //57 + blocks.put("stonebrick", new Block(64, 450, 50)); + //58 + blocks.put("stone_brick_slab", new Block(0, 8, 16, 8, 56, 450, 51, true, false, true)); + //59 + blocks.put("cactus", new Block(1, 0, 14, 16, 57, 39, 52, true, false, true)); + //60 + blocks.put("water_16", new Block(7, -1, 0, false, false, true)); + //61 + blocks.put("water_12", new Block(58, -1, 0, false, false, true)); + //62 + blocks.put("water_8", new Block(59, -1, 0, false, false, true)); + //63 + blocks.put("water_4", new Block(60, -1, 0, false, false, true)); + //64 + blocks.put("lava_16", new Block(8, -1, 0, false, false, true)); + //65 + blocks.put("lava_12", new Block(61, -1, 0, false, false, true)); + //66 + blocks.put("lava_8", new Block(62, -1, 0, false, false, true)); + //67 + blocks.put("lava_4", new Block(63, -1, 0, false, false, true)); + //68 + blocks.put("obsidian", new Block(65, 1500, 53)); } public static void load() { loadBlocks(); + loadItems(); } }