X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavecraft%2Fgame%2FGameWorld.java;h=6adac2d5ad1f7bd47b873f25ad832bdd3c927c8a;hb=feb58daa2c3e8126871e9d4f26e978d2fc1fb01c;hp=42050e2fb2d1b06f5bf5a24d888f7ef6f76e2e0b;hpb=75e8bbe4c9dceaabd8bb7e7976ad9052cfb0a968;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameWorld.java b/core/src/ru/deadsoftware/cavecraft/game/GameWorld.java index 42050e2..6adac2d 100644 --- a/core/src/ru/deadsoftware/cavecraft/game/GameWorld.java +++ b/core/src/ru/deadsoftware/cavecraft/game/GameWorld.java @@ -1,6 +1,5 @@ package ru.deadsoftware.cavecraft.game; -import com.badlogic.gdx.Gdx; import com.badlogic.gdx.math.Vector2; public class GameWorld { @@ -26,8 +25,8 @@ public class GameWorld { } private int transformX(int x) { - x = x%getWidth(); - if (x<0) x=getWidth()-Math.abs(x); + x = x % getWidth(); + if (x < 0) x = getWidth() - Math.abs(x); return x; } @@ -71,37 +70,62 @@ public class GameWorld { } } + private void placeSlab(int x, int y, int value) { + switch (value) { + case 51: + setForeMap(x, y, 52); + break; + case 53: + setForeMap(x, y, 21); + break; + case 54: + setForeMap(x, y, 5); + break; + case 55: + setForeMap(x, y, 4); + break; + case 56: + setForeMap(x, y, 28); + break; + case 58: + setForeMap(x, y, 57); + break; + } + } + public void placeToForeground(int x, int y, int value) { - if (getForeMap(x,y) == 0 || value == 0 || !Items.BLOCKS.getValueAt(getForeMap(x, y)).collision) { + if (getForeMap(x, y) == 0 || value == 0 || !Items.blocks.getValueAt(getForeMap(x, y)).coll) { setForeMap(x, y, value); - GameProc.UPD_X = x-8; - GameProc.UPD_Y = y-8; - GameProc.DO_UPD = true; + } else if (Items.isSlab(value) && getForeMap(x, y) == value) { + placeSlab(x, y, value); } + GameProc.UPD_X = x - 8; + GameProc.UPD_Y = y - 8; + GameProc.DO_UPD = true; } public void placeToBackground(int x, int y, int value) { - if (value==0 || (getBackMap(x,y) == 0 && Items.BLOCKS.getValueAt(value).collision) && - (!Items.BLOCKS.getValueAt(value).transparent || value == 18)) { - setBackMap(x,y,value); + if (value == 0 || (getBackMap(x, y) == 0 && Items.blocks.getValueAt(value).coll) && + (!Items.blocks.getValueAt(value).tp || value == 18)) { + setBackMap(x, y, value); } } public Vector2 getSpawnPoint() { - int x=0,y=0; + int x = 0, y = 0; while (true) { y++; - if (getForeMap(x,y)>0 && Items.BLOCKS.getValueAt(getForeMap(x,y)).collision) break; + if (getForeMap(x, y) > 0 && Items.blocks.getValueAt(getForeMap(x, y)).coll) break; } - x = x*16 + 4; - y = y*16 - 32; - return new Vector2(x,y); + x = x * 16 + 4; + y = y * 16 - 32; + return new Vector2(x, y); } public void generate(int w, int h) { WIDTH = w; HEIGHT = h; - WorldGen.genWorld(WIDTH,HEIGHT); + WorldGen.genWorld(WIDTH, HEIGHT); foreMap = WorldGen.getForeMap(); backMap = WorldGen.getBackMap(); WorldGen.clear();