X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavecraft%2Fgame%2FGameProc.java;h=5d20e621cdc981ba66b94cabae10da0eed6bfb15;hb=75e8bbe4c9dceaabd8bb7e7976ad9052cfb0a968;hp=0e3993d8a4caf0018cd28e9e5e5279d1e8ad3b74;hpb=a7ae39b1ed142e467b11689cd47010e5b9f90ceb;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameProc.java b/core/src/ru/deadsoftware/cavecraft/game/GameProc.java index 0e3993d..5d20e62 100644 --- a/core/src/ru/deadsoftware/cavecraft/game/GameProc.java +++ b/core/src/ru/deadsoftware/cavecraft/game/GameProc.java @@ -1,53 +1,411 @@ package ru.deadsoftware.cavecraft.game; -import com.badlogic.gdx.math.RandomXS128; -import com.badlogic.gdx.utils.Array; +import com.badlogic.gdx.Gdx; +import com.badlogic.gdx.Input; import com.badlogic.gdx.utils.TimeUtils; -import ru.deadsoftware.cavecraft.game.mobs.Human; +import ru.deadsoftware.cavecraft.CaveGame; +import ru.deadsoftware.cavecraft.GameScreen; +import ru.deadsoftware.cavecraft.game.mobs.FallingGravel; +import ru.deadsoftware.cavecraft.game.mobs.FallingSand; import ru.deadsoftware.cavecraft.game.mobs.Mob; +import ru.deadsoftware.cavecraft.game.mobs.Pig; import ru.deadsoftware.cavecraft.game.objects.Player; +import ru.deadsoftware.cavecraft.misc.AppState; +import ru.deadsoftware.cavecraft.misc.Assets; -public class GameProc { +import java.io.Serializable; +import java.util.ArrayList; + +public class GameProc implements Serializable{ public static double RUN_TIME = 0; + public static boolean DO_UPD = false; + public static int UPD_X = -1, UPD_Y = -1; + public static int FUPD_X, FUPD_Y; + public Player player; - public Array mobs; + public ArrayList mobs; - public GameWorld world; - public GameRenderer renderer; - public GamePhysics physics; + public transient GameWorld world; + public transient GameRenderer renderer; + public transient GamePhysics physics; public int cursorX, cursorY; public int invSlot; public int ctrlMode; + public int creativeScroll, maxCreativeScroll; - public boolean isTouchDown = false; - public int touchDownX, touchDownY; + public boolean isTouchDown, isKeyDown, swim; + public int touchDownX, touchDownY, keyDownCode; + public int touchDownButton; public long touchDownTime; public GameProc() { - world = new GameWorld(4096,256); - renderer = new GameRenderer(this); - physics = new GamePhysics(this); + world = new GameWorld(); + world.generate(1024,256); player = new Player(world.getSpawnPoint()); - mobs = new Array(); - + mobs = new ArrayList(); + for (int i=0; i<16; i++) { + mobs.add(new Pig(i*256, 196*16)); + } + physics = new GamePhysics(this); + if (CaveGame.TOUCH) { + renderer = new GameRenderer(this,320, + 320*((float)GameScreen.getHeight()/GameScreen.getWidth())); + } else { + ctrlMode = 1; + renderer = new GameRenderer(this,480, + 480*((float)GameScreen.getHeight()/GameScreen.getWidth())); + } + maxCreativeScroll = Items.BLOCKS.size/8; + GameSaver.save(this); } public void resetRenderer() { - renderer = new GameRenderer(this); + if (CaveGame.TOUCH) { + renderer = new GameRenderer(this,320, + 320*((float)GameScreen.getHeight()/GameScreen.getWidth())); + } else { + renderer = new GameRenderer(this,480, + 480*((float)GameScreen.getHeight()/GameScreen.getWidth())); + } + } + + private boolean isAutoselectable(int x, int y) { + return (world.getForeMap(x,y)>0 && + Items.BLOCKS.getValueAt(world.getForeMap(x,y)).collision); + } + + private void moveCursor() { + if (ctrlMode == 0 && CaveGame.TOUCH) { + cursorX = (int) (player.position.x + player.texWidth / 2) / 16; + if (player.dir == 0) cursorX--; + else cursorX++; + cursorY = (int) (player.position.y + player.texWidth) / 16; + if (!isAutoselectable(cursorX, cursorY)) { + cursorY++; + } + if (!isAutoselectable(cursorX, cursorY)) { + cursorY++; + } + if (!isAutoselectable(cursorX, cursorY)) { + if (player.dir == 0) cursorX++; + else cursorX--; + } + } else if (!CaveGame.TOUCH){ + cursorX = (int)(Gdx.input.getX()* + (renderer.camera.viewportWidth/GameScreen.getWidth())+renderer.camera.position.x)/16; + cursorY = (int)(Gdx.input.getY()* + (renderer.camera.viewportHeight/GameScreen.getHeight())+renderer.camera.position.y)/16; + if ((Gdx.input.getX()* + (renderer.camera.viewportWidth/GameScreen.getWidth())+renderer.camera.position.x)<0) + cursorX--; + } + } + + private void checkCursorBounds() { + if (cursorY < 0) cursorY = 0; + if (cursorY >= world.getHeight()) cursorY = world.getHeight()-1; + if (ctrlMode==1) { + if (cursorX*16+8player.position.x+player.texWidth/2) + player.dir=1; + } + } + + private void updateFluids(int x, int y) { + if (Items.isWater(world.getForeMap(x, y)) && world.getForeMap(x, y)!=8) { + if ((!Items.isWater(world.getForeMap(x-1,y)) || + (Items.isWater(world.getForeMap(x,y)) && world.getForeMap(x-1, y)>=world.getForeMap(x, y))) && + (!Items.isWater(world.getForeMap(x+1,y)) || + (Items.isWater(world.getForeMap(x,y)) && world.getForeMap(x+1, y)>=world.getForeMap(x, y)))){ + world.setForeMap(x, y, world.getForeMap(x, y)+1); + if (world.getForeMap(x, y)>62) world.setForeMap(x, y, 0); + } + } + + if (world.getForeMap(x, y) == 8) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=60 && world.getForeMap(x, y+1)<=62) || + (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { + world.setForeMap(x,y+1,8); + updateBlock(x, y+2); + } else if (Items.isLava(world.getForeMap(x, y+1))) { + if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4); + else world.setForeMap(x, y+1, 66); + } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) { + if (world.getForeMap(x+1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) || + (Items.isWater(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>60)) { + world.setForeMap(x+1,y,60); + updateBlock(x+1, y+1); + } else if (Items.isLava(world.getForeMap(x+1, y))) { + if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4); + else world.setForeMap(x+1, y, 66); + } else if (world.getForeMap(x+1, y)==60 && world.getForeMap(x+2, y)==8) world.setForeMap(x+1, y, 8); + + if (world.getForeMap(x-1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) || + (Items.isWater(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>60)) { + world.setForeMap(x-1,y,60); + updateBlock(x-1, y+1); + } else if (Items.isLava(world.getForeMap(x-1, y))) { + if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4); + else world.setForeMap(x-1, y, 66); + } else if (world.getForeMap(x-1, y)==60 && world.getForeMap(x-2, y)==8) world.setForeMap(x-1, y, 8); + } + return; + } + if (world.getForeMap(x, y) == 60) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=60 && world.getForeMap(x, y+1)<=62) || + (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { + world.setForeMap(x,y+1,8); + updateBlock(x, y+2); + } else if (Items.isLava(world.getForeMap(x, y+1))) { + if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4); + else world.setForeMap(x, y+1, 66); + } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) { + if (world.getForeMap(x+1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) || + (Items.isWater(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>61)){ + world.setForeMap(x+1,y,61); + updateBlock(x+1, y+1); + } else if (Items.isLava(world.getForeMap(x+1, y))) { + if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4); + else world.setForeMap(x+1, y, 66); + } + + if (world.getForeMap(x-1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) || + (Items.isWater(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>61)){ + world.setForeMap(x-1,y,61); + updateBlock(x-1, y+1); + } else if (Items.isLava(world.getForeMap(x-1, y))) { + if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4); + else world.setForeMap(x-1, y, 66); + } + } + return; + } + if (world.getForeMap(x, y) == 61) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=60 && world.getForeMap(x, y+1)<=62) || + (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { + world.setForeMap(x,y+1,8); + updateBlock(x, y+2); + } else if (Items.isLava(world.getForeMap(x, y+1))) { + if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4); + else world.setForeMap(x, y+1, 66); + } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) { + if (world.getForeMap(x+1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ){ + world.setForeMap(x+1,y,62); + updateBlock(x+1, y+1); + } else if (Items.isLava(world.getForeMap(x+1, y))) { + if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4); + else world.setForeMap(x+1, y, 66); + } + + if (world.getForeMap(x-1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ){ + world.setForeMap(x-1,y,62); + updateBlock(x-1, y+1); + } else if (Items.isLava(world.getForeMap(x-1, y))) { + if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4); + else world.setForeMap(x-1, y, 66); + } + } + return; + } + if (world.getForeMap(x, y) == 62) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=60 && world.getForeMap(x, y+1)<=62) || + (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { + world.setForeMap(x,y+1,8); + updateBlock(x, y+2); + } else if (Items.isLava(world.getForeMap(x, y+1))) { + if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4); + else world.setForeMap(x, y+1, 66); + } + return; + } + + if (Items.isLava(world.getForeMap(x, y)) && world.getForeMap(x, y)!=9) { + if ((!Items.isLava(world.getForeMap(x-1,y)) || + (Items.isLava(world.getForeMap(x,y)) && world.getForeMap(x-1, y)>=world.getForeMap(x, y))) && + (!Items.isLava(world.getForeMap(x+1,y)) || + (Items.isLava(world.getForeMap(x,y)) && world.getForeMap(x+1, y)>=world.getForeMap(x, y)))){ + world.setForeMap(x, y, world.getForeMap(x, y)+1); + if (world.getForeMap(x, y)>65) world.setForeMap(x, y, 0); + } + } + + if (world.getForeMap(x, y) == 9) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=63 && world.getForeMap(x, y+1)<=65) || + (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { + world.setForeMap(x,y+1,9); + updateBlock(x, y+2); + } else if (Items.isWater(world.getForeMap(x, y+1))) { + world.setForeMap(x, y+1, 1); + } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) { + if (world.getForeMap(x+1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) || + (Items.isLava(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>63)) { + world.setForeMap(x+1,y,63); + updateBlock(x+1, y+1); + } else if (Items.isWater(world.getForeMap(x+1, y))) { + world.setForeMap(x+1, y, 1); + } + + if (world.getForeMap(x-1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) || + (Items.isLava(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>63)) { + world.setForeMap(x-1,y,63); + updateBlock(x-1, y+1); + } else if (Items.isWater(world.getForeMap(x-1, y))) { + world.setForeMap(x-1, y, 1); + } + } + return; + } + if (world.getForeMap(x, y) == 63) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=63 && world.getForeMap(x, y+1)<=65) || + (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { + world.setForeMap(x,y+1,9); + updateBlock(x, y+2); + } else if (Items.isWater(world.getForeMap(x, y+1))) { + world.setForeMap(x, y+1, 1); + } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) { + if (world.getForeMap(x+1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) || + (Items.isLava(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>64)){ + world.setForeMap(x+1,y,64); + updateBlock(x+1, y+1); + } else if (Items.isWater(world.getForeMap(x+1, y))) { + world.setForeMap(x+1, y, 1); + } + + if (world.getForeMap(x-1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) || + (Items.isLava(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>64)){ + world.setForeMap(x-1,y,64); + updateBlock(x-1, y+1); + } else if (Items.isWater(world.getForeMap(x-1, y))) { + world.setForeMap(x-1, y, 1); + } + } + return; + } + if (world.getForeMap(x, y) == 64) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=63 && world.getForeMap(x, y+1)<=65) || + (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { + world.setForeMap(x,y+1,9); + updateBlock(x, y+2); + } else if (Items.isWater(world.getForeMap(x, y+1))) { + world.setForeMap(x, y+1, 1); + } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) { + if (world.getForeMap(x+1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ){ + world.setForeMap(x+1,y,65); + updateBlock(x+1, y+1); + } else if (Items.isWater(world.getForeMap(x+1, y))) { + world.setForeMap(x+1, y, 1); + } + + if (world.getForeMap(x-1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ){ + world.setForeMap(x-1,y,65); + updateBlock(x-1, y+1); + } else if (Items.isWater(world.getForeMap(x-1, y))) { + world.setForeMap(x-1, y, 1); + } + } + return; + } + if (world.getForeMap(x, y) == 65) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=63 && world.getForeMap(x, y+1)<=65) || + (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { + world.setForeMap(x,y+1,9); + updateBlock(x, y+2); + } else if (Items.isWater(world.getForeMap(x, y+1))) { + world.setForeMap(x, y+1, 1); + } + return; + } + } + + private void updateBlock(int x, int y) { + if (world.getForeMap(x, y) == 10) { + if (world.getForeMap(x, y+1)==0 || !Items.BLOCKS.getValueAt(world.getForeMap(x,y+1)).collision) { + world.setForeMap(x, y, 0); + mobs.add(new FallingSand(x*16, y*16)); + updateBlock(x, y-1); + } + } + + if (world.getForeMap(x, y) == 11) { + if (world.getForeMap(x, y+1)==0 || !Items.BLOCKS.getValueAt(world.getForeMap(x,y+1)).collision) { + world.setForeMap(x, y, 0); + mobs.add(new FallingGravel(x*16, y*16)); + updateBlock(x, y-1); + } + } + + if (world.getForeMap(x, y) == 59) { + if (world.getForeMap(x, y+1)==0 || !Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) { + world.setForeMap(x,y,0); + updateBlock(x, y-1); + } + } + + if (world.getForeMap(x, y) == 2) { + if (world.getForeMap(x, y-1)>0 && (Items.BLOCKS.getValueAt(world.getForeMap(x, y-1)).collision || + Items.isFluid(world.getForeMap(x, y-1)))) { + world.setForeMap(x, y, 3); + } + } } public void update(float delta) { RUN_TIME += delta; + if (DO_UPD) { + for (int y=UPD_Y; y=(int)(renderer.camera.position.x+renderer.camera.viewportWidth)/16+1) { + FUPD_X = (int) renderer.camera.position.x / 16 - 1; + FUPD_Y++; + if (FUPD_Y>=(int)(renderer.camera.position.y+renderer.camera.viewportHeight)/16+1) { + FUPD_Y = (int) renderer.camera.position.y / 16 - 1; + } + } + physics.update(delta); + moveCursor(); + checkCursorBounds(); if (isTouchDown && TimeUtils.timeSinceMillis(touchDownTime) > 500) { - world.placeToBackground(cursorX,cursorY, - player.inventory[invSlot]); + if (touchDownButton== Input.Buttons.RIGHT) { + world.placeToBackground(cursorX, cursorY, + player.inventory[invSlot]); + } else if (touchDownY< Assets.invBar.getRegionHeight() && + touchDownX>renderer.camera.viewportWidth/2-Assets.invBar.getRegionWidth()/2 && + touchDownX