X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavecraft%2FItems.java;h=001ac291667a69a55431b1a82f33038a6e3f49dd;hb=daa549056b125bac9dec16f86204a25671916466;hp=2a4071fd8aa29d6681c02f41cfbaaeead1e081d8;hpb=226f349b0fcb10ca5b7d540ae632c8b7a6600439;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavecraft/Items.java b/core/src/ru/deadsoftware/cavecraft/Items.java index 2a4071f..001ac29 100644 --- a/core/src/ru/deadsoftware/cavecraft/Items.java +++ b/core/src/ru/deadsoftware/cavecraft/Items.java @@ -7,11 +7,30 @@ public class Items { public static ArrayMap BLOCKS = new ArrayMap(); - public static void load() { + public static void loadBlocks() { BLOCKS.put("none", null); BLOCKS.put("stone", new Block(0,0,16,16,Assets.blockTextures[0])); - BLOCKS.put("dirt", new Block(0,0,16,16,Assets.blockTextures[1])); - BLOCKS.put("grass", new Block(0,0,16,16,Assets.blockTextures[2])); + BLOCKS.put("grass", new Block(0,0,16,16,Assets.blockTextures[1])); + BLOCKS.put("dirt", new Block(0,0,16,16,Assets.blockTextures[2])); + BLOCKS.put("cobblestone", new Block(0,0,16,16,Assets.blockTextures[3])); + BLOCKS.put("planks", new Block(0,0,16,16,Assets.blockTextures[4])); + BLOCKS.put("sapling", new Block(0,0,16,16,Assets.blockTextures[5],false,true)); + BLOCKS.put("bedrock", new Block(0,0,16,16,Assets.blockTextures[6])); + BLOCKS.put("water", new Block(0,0,16,16,Assets.blockTextures[7],false,true)); + BLOCKS.put("lava", new Block(0,0,16,16,Assets.blockTextures[8],false,true)); + BLOCKS.put("sand", new Block(0,0,16,16,Assets.blockTextures[9])); + BLOCKS.put("gravel", new Block(0,0,16,16,Assets.blockTextures[10])); + BLOCKS.put("gold_ore", new Block(0,0,16,16,Assets.blockTextures[11])); + BLOCKS.put("iron_ore", new Block(0,0,16,16,Assets.blockTextures[12])); + BLOCKS.put("coal_ore", new Block(0,0,16,16,Assets.blockTextures[13])); + BLOCKS.put("log", new Block(0,0,16,16,Assets.blockTextures[14])); + BLOCKS.put("leaves", new Block(0,0,16,16,Assets.blockTextures[15])); + BLOCKS.put("sponge", new Block(0,0,16,16,Assets.blockTextures[16])); + BLOCKS.put("glass", new Block(0,0,16,16,Assets.blockTextures[17])); + } + + public static void load() { + loadBlocks(); } }