X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=README;h=7cedece869ad86196a84b09b7356cedbd0b9078d;hb=3a2594735abd86e583b35da46526b9d16a9cd0ed;hp=d9d63a867bbeb06978a425965994a1d8461c8bdb;hpb=510ce208a83791aca610ab38198a9ebbb2ad2bfe;p=d2df-sdl.git diff --git a/README b/README index d9d63a8..7cedece 100644 --- a/README +++ b/README @@ -18,8 +18,9 @@ Create the "tmp" and "bin" directories beforehand if they don't exist already. T cd src/game fpc -O3 -Fi../lib/vampimg -Fi../lib/vampimg/JpegLib -Fi../lib/vampimg/ZLib -Fu../lib/vampimg -Fu../lib/vampimg/JpegLib -Fu../lib/vampimg/ZLib -FE../../bin -FU../../tmp Doom2DF.lpr -If you want SDL_mixer instead of FMOD, add -dUSE_MIXER. +If you want SDL_mixer instead of FMOD, add -dUSE_SDLMIXER. If you want the server to be able to forward ports via UPNP, add -dUSE_MINIUPNPC. +If you want to debug game with Holmes, add -dENABLE_HOLMES. To build a headless (no video/audio, for dedicated servers) executable, add -dHEADLESS. Replace -O3 with -g -gl to enable debugging features. Run the game with --gdb when using a debugger to prevent it from eating exceptions.