X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;ds=sidebyside;f=src%2Fgame%2Fg_monsters.pas;h=a70364bca6a7e4c4c512dc7fb6081c3d48c1cbf3;hb=8b6cdec88173bd86233865660860f65ee387f6f2;hp=a19fa4b568e5dbab3163ff1eb8d256b8c5234d82;hpb=e6a2ca524340877015dc54ec063f925989548a98;p=d2df-sdl.git diff --git a/src/game/g_monsters.pas b/src/game/g_monsters.pas index a19fa4b..a70364b 100644 --- a/src/game/g_monsters.pas +++ b/src/game/g_monsters.pas @@ -4663,6 +4663,8 @@ begin if FMonsterType in [MONSTER_SOUL, MONSTER_VILE] then exit; // àð÷è íå ãîðÿò, ÷åðåïà óæå ãîðÿò if Timeout <= 0 then exit; + if g_Obj_CollidePanel(@FObj, 0, 0, PANEL_WATER or PANEL_ACID1 or PANEL_ACID2) then + exit; // íå ïîäãîðàåì â âîäå íà âñÿêèé ñëó÷àé if FFireTime <= 0 then g_Sound_PlayExAt('SOUND_IGNITE', FObj.X, FObj.Y); FFireTime := Timeout;