X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;ds=sidebyside;f=src%2Fgame%2Fg_map.pas;h=9f9465be47c90c65f63f3cd05a639d12fe95e1e5;hb=3783830edebbddb553cbac365d0c6259e482a9ee;hp=cb934b81705666abe9dcd89ace6d7ae251fa47cb;hpb=0aed9f9d49f034aad7d8856db00fe42f3303826d;p=d2df-sdl.git diff --git a/src/game/g_map.pas b/src/game/g_map.pas index cb934b8..9f9465b 100644 --- a/src/game/g_map.pas +++ b/src/game/g_map.pas @@ -55,7 +55,6 @@ type Direction: TDirection; end; - function g_Map_Load(Res: String): Boolean; function g_Map_GetMapInfo(Res: String): TMapInfo; function g_Map_GetMapsList(WADName: String): SArray; @@ -82,6 +81,8 @@ function g_Map_HaveFlagPoints(): Boolean; procedure g_Map_ResetFlag(Flag: Byte); procedure g_Map_DrawFlags(); +function g_Map_PanelForPID(PanelID: Integer; var PanelArrayID: Integer): PPanel; + procedure g_Map_SaveState(Var Mem: TBinMemoryWriter); procedure g_Map_LoadState(Var Mem: TBinMemoryReader); @@ -133,7 +134,7 @@ uses GL, GLExt, g_weapons, g_game, g_sound, e_sound, CONFIG, g_options, MAPREADER, g_triggers, g_player, MAPDEF, Math, g_monsters, g_saveload, g_language, g_netmsg, - utils, sfs, g_scripts, + utils, sfs, ImagingTypes, Imaging, ImagingUtility, ImagingGif, ImagingNetworkGraphics; @@ -142,7 +143,14 @@ const MUSIC_SIGNATURE = $4953554D; // 'MUSI' FLAG_SIGNATURE = $47414C46; // 'FLAG' +type + TPanelID = record + PWhere: ^TPanelArray; + PArrID: Integer; + end; + var + PanelById: array of TPanelID; Textures: TLevelTextureArray; RespawnPoints: Array of TRespawnPoint; FlagPoints: Array [FLAG_RED..FLAG_BLUE] of PFlagPoint; @@ -362,6 +370,11 @@ begin panels^[len].SaveIt := True; Result := len; + + len := Length(PanelByID); + SetLength(PanelByID, len + 1); + PanelByID[len].PWhere := panels; + PanelByID[len].PArrID := Result; end; function CreateNullTexture(RecName: String): Integer; @@ -475,12 +488,11 @@ function CreateAnimTexture(RecName: String; Map: string; log: Boolean): Integer; var WAD: TWADFile; TextureWAD: PChar = nil; - ttw: PChar = nil; TextData: Pointer = nil; TextureData: Pointer = nil; cfg: TConfig = nil; WADName: String; - ResLength, rrl: Integer; + ResLength: Integer; TextureResource: String; _width, _height, _framecount, _speed: Integer; _backanimation: Boolean; @@ -907,10 +919,9 @@ var DoorPanel: Integer; ShotPanel: Integer; end; - FileName, mapResName, s, TexName, ScrStr: String; - Data, ScrText: Pointer; - ScrEnd: PByte; - Len, ScrLen: Integer; + FileName, mapResName, s, TexName: String; + Data: Pointer; + Len: Integer; ok, isAnim, trigRef: Boolean; CurTex, ntn: Integer; begin @@ -941,18 +952,6 @@ begin WAD.Free(); Exit; end; - - // try to load the map script - g_Scripts_Reset(RESET_MAP); - ScrText := nil; - ScrLen := 0; - if WAD.GetResource('SCRIPTS/'+mapResName, ScrText, ScrLen) then - begin - g_Console_Add('SCRIPT: Found script for this map. Loading...'); - SetString(ScrStr, ScrText, ScrLen); - g_Scripts_Load(ScrStr); - FreeMem(ScrText); - end; WAD.Free(); @@ -1586,6 +1585,8 @@ begin gDoorMap := nil; gLiftMap := nil; + + PanelByID := nil; end; procedure g_Map_Update(); @@ -2301,4 +2302,15 @@ begin ///// ///// end; +function g_Map_PanelForPID(PanelID: Integer; var PanelArrayID: Integer): PPanel; +var + Arr: TPanelArray; +begin + Result := nil; + if (PanelID < 0) or (PanelID > High(PanelByID)) then Exit; + Arr := PanelByID[PanelID].PWhere^; + PanelArrayID := PanelByID[PanelID].PArrID; + Result := Addr(Arr[PanelByID[PanelID].PArrID]); +end; + end.