X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;ds=sidebyside;f=src%2Fgame%2Fg_gui.pas;h=79b46ad6692ab1f3ae0c262b85a8e04a9d574545;hb=f924968c450e1dc566b3abdde8d2aeac4de11fd0;hp=2ead3bbbb06a9e0bf0bd7c8cbae0b5eb2d626919;hpb=31d174a428ef1235e1708b0738804b47e006cf5c;p=d2df-sdl.git diff --git a/src/game/g_gui.pas b/src/game/g_gui.pas index 2ead3bb..79b46ad 100644 --- a/src/game/g_gui.pas +++ b/src/game/g_gui.pas @@ -83,7 +83,7 @@ type lParam: LongInt; end; - TFontType = (FONT_TEXTURE, FONT_CHAR); + TFontType = (Texture, Character); TFont = class(TPoolObject) private @@ -268,6 +268,7 @@ type FMiddleID: DWORD; FOnChangeEvent: TOnChangeEvent; FOnEnterEvent: TOnEnterEvent; + FInvalid: Boolean; procedure SetText(Text: string); public constructor Create(FontID: DWORD); @@ -283,6 +284,7 @@ type property Text: string read FText write SetText; property Color: TRGB read FColor write FColor; property Font: TFont read FFont write FFont; + property Invalid: Boolean read FInvalid write FInvalid; end; TGUIKeyRead = class(TGUIControl) @@ -915,7 +917,7 @@ begin Self.Proc := aProc; ProcEx := nil; - FFont := TFont.Create(FontID, FONT_CHAR); + FFont := TFont.Create(FontID, TFontType.Character); FText := Text; end; @@ -984,7 +986,7 @@ end; procedure TFont.Draw(X, Y: Integer; Text: string; R, G, B: Byte); begin - if FFontType = FONT_CHAR then e_CharFont_PrintEx(ID, X, Y, Text, _RGB(R, G, B), FScale) + if FFontType = TFontType.Character then e_CharFont_PrintEx(ID, X, Y, Text, _RGB(R, G, B), FScale) else e_TextureFontPrintEx(X, Y, Text, ID, R, G, B, FScale); end; @@ -992,7 +994,7 @@ procedure TFont.GetTextSize(Text: string; var w, h: Word); var cw, ch: Byte; begin - if FFontType = FONT_CHAR then e_CharFont_GetSize(ID, Text, w, h) + if FFontType = TFontType.Character then e_CharFont_GetSize(ID, Text, w, h) else begin e_TextureFontGetSize(ID, cw, ch); @@ -1215,7 +1217,7 @@ constructor TGUILabel.Create(Text: string; FontID: DWORD); begin inherited Create(); - FFont := TFont.Create(FontID, FONT_CHAR); + FFont := TFont.Create(FontID, TFontType.Character); FText := Text; FFixedLen := 0; @@ -2135,7 +2137,7 @@ begin FIndex := -1; - FFont := TFont.Create(FontID, FONT_CHAR); + FFont := TFont.Create(FontID, TFontType.Character); end; procedure TGUISwitch.Draw; @@ -2215,10 +2217,11 @@ constructor TGUIEdit.Create(FontID: DWORD); begin inherited Create(); - FFont := TFont.Create(FontID, FONT_CHAR); + FFont := TFont.Create(FontID, TFontType.Character); FMaxLength := 0; FWidth := 0; + FInvalid := false; g_Texture_Get(EDIT_LEFT, FLeftID); g_Texture_Get(EDIT_RIGHT, FRightID); @@ -2228,6 +2231,7 @@ end; procedure TGUIEdit.Draw; var c, w, h: Word; + r, g, b: Byte; begin inherited; @@ -2237,9 +2241,13 @@ begin for c := 0 to FWidth-1 do e_Draw(FMiddleID, FX+8+c*16, FY, 0, True, False); - FFont.Draw(FX+8, FY, FText, FColor.R, FColor.G, FColor.B); + r := FColor.R; + g := FColor.G; + b := FColor.B; + if FInvalid and (FWindow.FActiveControl <> self) then begin r := 128; g := 128; b := 128; end; + FFont.Draw(FX+8, FY, FText, r, g, b); - if FWindow.FActiveControl = Self then + if (FWindow.FActiveControl = self) then begin FFont.GetTextSize(Copy(FText, 1, FCaretPos), w, h); h := e_CharFont_GetMaxHeight(FFont.ID); @@ -2331,7 +2339,7 @@ begin FKey := 0; FIsQuery := false; - FFont := TFont.Create(FontID, FONT_CHAR); + FFont := TFont.Create(FontID, TFontType.Character); end; procedure TGUIKeyRead.Draw; @@ -2454,7 +2462,7 @@ begin FIsQuery := False; FFontID := FontID; - FFont := TFont.Create(FontID, FONT_CHAR); + FFont := TFont.Create(FontID, TFontType.Character); FMaxKeyNameWdt := 0; for a := 0 to 255 do @@ -2927,7 +2935,7 @@ constructor TGUIListBox.Create(FontID: DWORD; Width, Height: Word); begin inherited Create(); - FFont := TFont.Create(FontID, FONT_CHAR); + FFont := TFont.Create(FontID, TFontType.Character); FWidth := Width; FHeight := Height; @@ -3314,7 +3322,7 @@ constructor TGUIMemo.Create(FontID: DWORD; Width, Height: Word); begin inherited Create(); - FFont := TFont.Create(FontID, FONT_CHAR); + FFont := TFont.Create(FontID, TFontType.Character); FWidth := Width; FHeight := Height;