X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;ds=sidebyside;f=src%2Fgame%2Fg_game.pas;h=2d3fb588db863d074a7e3ae0f7c16c3ae954100e;hb=02014eee2eeed9f9b8dfa8b69c2fead669b59a6d;hp=fa9c2883bdd1deed73ae7041b597992ab655f2fa;hpb=7869ee331ead2e3f765af47eeca1566ed97faa19;p=d2df-sdl.git diff --git a/src/game/g_game.pas b/src/game/g_game.pas index fa9c288..2d3fb58 100644 --- a/src/game/g_game.pas +++ b/src/game/g_game.pas @@ -313,6 +313,7 @@ var g_profile_frame_update: Boolean = false; g_profile_frame_draw: Boolean = false; g_profile_collision: Boolean = false; + g_profile_history_size: Integer = 1000; procedure g_ResetDynlights (); procedure g_AddDynLight (x, y, radius: Integer; r, g, b, a: Single); @@ -474,7 +475,7 @@ function drawProfiles (x, y: Integer; prof: TProfiler): Integer; var wdt, hgt: Integer; yy: Integer; - ii, idx: Integer; + ii: Integer; begin result := 0; if (prof = nil) then exit; @@ -1489,8 +1490,6 @@ var w: Word; i, b: Integer; begin - g_Map_ProfilersBegin(); - g_ResetDynlights(); // Ïîðà âûêëþ÷àòü èãðó: if gExit = EXIT_QUIT then @@ -2012,8 +2011,6 @@ begin end; if gGameOn then g_Weapon_AddDynLights(); - - g_Map_ProfilersEnd(); end; procedure g_Game_LoadData(); @@ -2753,7 +2750,7 @@ begin Exit; end; - if (profileFrameDraw = nil) then profileFrameDraw := TProfiler.Create('MAP RENDER'); + if (profileFrameDraw = nil) then profileFrameDraw := TProfiler.Create('MAP RENDER', g_profile_history_size); profileFrameDraw.mainBegin(g_profile_frame_draw); gPlayerDrawn := p; @@ -5020,22 +5017,26 @@ var begin //if not gDebugMode then exit; cmd := LowerCase(P[0]); + if cmd = 'dpp' then begin g_profile_frame_draw := not g_profile_frame_draw; exit; end; + if cmd = 'dpu' then begin g_profile_frame_update := not g_profile_frame_update; exit; end; + if cmd = 'dpc' then begin g_profile_collision := not g_profile_collision; exit; end; - if cmd = 'r_draw_grid' then + + if cmd = 'r_gridrender' then begin case getBool(1) of -1: begin end; @@ -5045,6 +5046,7 @@ begin if gdbg_map_use_grid_render then g_Console_Add('grid rendering: tan') else g_Console_Add('grid rendering: ona'); exit; end; + if cmd = 'dbg_coldet_grid' then begin case getBool(1) of @@ -5055,6 +5057,24 @@ begin if gdbg_map_use_grid_coldet then g_Console_Add('grid coldet: tan') else g_Console_Add('grid coldet: ona'); exit; end; + + if (cmd = 'sq_use_grid') or (cmd = 'sq_use_tree') then + begin + gdbg_map_use_tree_coldet := (cmd = 'sq_use_tree'); + if gdbg_map_use_tree_coldet then g_Console_Add('coldet: tree') else g_Console_Add('coldet: grid'); + exit; + end; + + if (cmd = 't_dump_node_queries') then + begin + case getBool(1) of + -1: begin end; + 0: gdbg_map_dump_coldet_tree_queries := false; + 1: gdbg_map_dump_coldet_tree_queries := true; + end; + if gdbg_map_dump_coldet_tree_queries then g_Console_Add('grid coldet tree queries: tan') else g_Console_Add('grid coldet tree queries: ona'); + exit; + end; end; procedure DebugCommands(P: SArray); @@ -6910,6 +6930,12 @@ begin Exit; end; + s := LowerCase(Find_Param_Value(pars, '-dbg-mainwad')); + if (s <> '') then + begin + gDefaultMegawadStart := s; + end; + // Start map when game loads: map := LowerCase(Find_Param_Value(pars, '-map')); if isWadPath(map) then