X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;ds=sidebyside;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Fmobs%2FPlayer.java;h=216db6abbf0f3d6b435fe4ce5c0ef57f2af7b93b;hb=3512986410bc04017c9c15d3bebac5fe5cdd0e84;hp=9972617b5364156afb13e4b35736be8c56251868;hpb=9e390d2131e2f1eaa886956b2b657b35d6d1b5f9;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java b/core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java index 9972617..216db6a 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java +++ b/core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java @@ -5,6 +5,7 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.math.MathUtils; import com.badlogic.gdx.math.Vector2; import ru.deadsoftware.cavedroid.game.GameItemsHolder; +import ru.deadsoftware.cavedroid.game.model.block.Block; import ru.deadsoftware.cavedroid.game.model.item.InventoryItem; import ru.deadsoftware.cavedroid.game.model.item.Item; import ru.deadsoftware.cavedroid.game.objects.Drop; @@ -31,6 +32,10 @@ public class Player extends Mob { public boolean swim; public float headRotation = 0f; + public float blockDamage = 0f; + public int cursorX = 0; + public int cursorY = 0; + public Player(GameItemsHolder gameItemsHolder) { super(0, 0, 4, 30, randomDir(), Type.MOB, MAX_HEALTH); inventory = new InventoryItem[9]; @@ -107,6 +112,21 @@ public class Player extends Mob { @Override public void ai(GameWorld gameWorld, GameItemsHolder gameItemsHolder, float delta) { + if (gameMode == 1) { + return; + } + + final Block foregroundBlock = gameWorld.getForeMap(cursorX, cursorY); + final Block backgroundBlock = gameWorld.getBackMap(cursorX, cursorY); + + final boolean canHitBlock = !foregroundBlock.isNone() && foregroundBlock.getParams().getHitPoints() >= 0 + || !backgroundBlock.isNone() && backgroundBlock.getParams().getHitPoints() >= 0; + + if (hitting && canHitBlock) { + blockDamage += 60f * delta; + } else { + blockDamage = 0f; + } } @Override @@ -181,6 +201,7 @@ public class Player extends Mob { } public void stopHitting() { + blockDamage = 0f; hitting = false; }