X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;ds=sidebyside;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2FGameInput.java;h=bab16fd0533b3733701e803a7f944fc84fe3dba3;hb=1b645eda9f49799923666a57804fb3058cda1582;hp=a0c5f664cdcef8d05081b11dee9488e502eb263e;hpb=9f899928ab57fc6c2c6151023190ef8d7c3eac03;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameInput.java b/core/src/ru/deadsoftware/cavedroid/game/GameInput.java index a0c5f66..bab16fd 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/GameInput.java +++ b/core/src/ru/deadsoftware/cavedroid/game/GameInput.java @@ -8,26 +8,38 @@ import com.badlogic.gdx.math.MathUtils; import com.badlogic.gdx.utils.TimeUtils; import com.google.common.collect.Range; import ru.deadsoftware.cavedroid.MainConfig; +import ru.deadsoftware.cavedroid.game.actions.CommonBlockActionUtilsKt; +import ru.deadsoftware.cavedroid.game.actions.placeblock.IPlaceBlockAction; +import ru.deadsoftware.cavedroid.game.actions.useitem.IUseItemAction; import ru.deadsoftware.cavedroid.game.mobs.Mob; import ru.deadsoftware.cavedroid.game.mobs.MobsController; import ru.deadsoftware.cavedroid.game.mobs.Pig; import ru.deadsoftware.cavedroid.game.mobs.Player; +import ru.deadsoftware.cavedroid.game.model.item.Item; import ru.deadsoftware.cavedroid.game.objects.DropController; import ru.deadsoftware.cavedroid.game.world.GameWorld; import ru.deadsoftware.cavedroid.misc.Assets; import ru.deadsoftware.cavedroid.misc.ControlMode; +import javax.annotation.CheckForNull; import javax.inject.Inject; +import java.util.Map; + import static ru.deadsoftware.cavedroid.game.GameItems.*; @GameScope public class GameInput { + private static final String TAG = "GameInput"; + private final MainConfig mMainConfig; private final GameWorld mGameWorld; private final DropController mDropController; private final MobsController mMobsController; + private final Map mUseItemActionMap; + private final Map mPlaceBlockActionMap; + private final Player mPlayer; private ControlMode mControlMode; @@ -51,11 +63,15 @@ public class GameInput { public GameInput(MainConfig mainConfig, GameWorld gameWorld, DropController dropController, - MobsController mobsController) { + MobsController mobsController, + Map useItemActionMap, + Map placeBlockActionMap) { mMainConfig = mainConfig; mGameWorld = gameWorld; mDropController = dropController; mMobsController = mobsController; + mUseItemActionMap = useItemActionMap; + mPlaceBlockActionMap = placeBlockActionMap; mPlayer = mMobsController.getPlayer(); @@ -193,24 +209,25 @@ public class GameInput { } private void useItem(int x, int y, int id, boolean bg) { - String key = getItem(id).isBlock() ? getBlockKey(id) : getItemKey(id); + mPlayer.startHitting(); + if (id > 0) { - if (getItem(id).isBlock()) { + final Item item = getItem(id); + + if (item instanceof Item.Placeable) { if (!bg) { - mGameWorld.placeToForeground(x, y, getBlockIdByItemId(id)); + CommonBlockActionUtilsKt.placeToForegroundAction(mPlaceBlockActionMap, (Item.Placeable) item, x, y); } else { - mGameWorld.placeToBackground(x, y, getBlockIdByItemId(id)); + CommonBlockActionUtilsKt.placeToBackgroundAction(mPlaceBlockActionMap, (Item.Placeable) item, x, y); } - } else { - switch (key) { - case "bucket_water": - mGameWorld.placeToForeground(x, y, getBlockId("water")); - mPlayer.inventory[mPlayer.slot] = getItemId("bucket_empty"); - break; - case "bucket_lava": - mGameWorld.placeToForeground(x, y, getBlockId("lava")); - mPlayer.inventory[mPlayer.slot] = getItemId("bucket_empty"); - break; + } else if (item instanceof Item.Usable) { + final String actionKey = ((Item.Usable)item).getUseActionKey(); + final IUseItemAction useItemAction = mUseItemActionMap.get(actionKey); + + if (useItemAction != null) { + useItemAction.perform((Item.Usable) item, x, y); + } else { + Gdx.app.error(TAG, "use item action " + actionKey + " not found"); } } } @@ -218,7 +235,7 @@ public class GameInput { private void hitMobs() { final Player player = mMobsController.getPlayer(); - mMobsController.forEach((mob) -> { + mMobsController.getMobs().forEach((mob) -> { if (Intersector.overlaps(mob, player)) { mob.damage(5); mob.jump(); @@ -315,13 +332,18 @@ public class GameInput { break; case Input.Keys.G: - mMobsController.addMob(Pig.class, mCurX * 16, mCurY * 16); + final Mob pig = new Pig(mCurX * 16, mCurY * 16); + pig.attachToController(mMobsController); break; case Input.Keys.Q: mGameWorld.placeToForeground(mCurX, mCurY, 8); break; + case Input.Keys.GRAVE: + mMobsController.getPlayer().gameMode = (mMobsController.getPlayer().gameMode + 1) % 2; + break; + case Input.Keys.ESCAPE: case Input.Keys.BACK: GameSaver.save(mMainConfig, mDropController, mMobsController, mGameWorld); @@ -487,11 +509,15 @@ public class GameInput { } void update() { - if (mTouchedDown && mTouchDownBtn == Input.Buttons.LEFT) { - pressLMB(); - } else { + if (!mTouchedDown) { mPlayer.stopHitting(); + return; } + + if (mTouchDownBtn == Input.Buttons.LEFT) { + pressLMB(); + } + if (mTouchedDown && TimeUtils.timeSinceMillis(mTouchDownTime) > 500) { holdMB(); }