X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;ds=sidebyside;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2FCaveGame.java;h=3384e75946fad6207960afab692667533524d8a6;hb=d5bb9605c96da680c23987055375eafa47e66962;hp=f1fb3eed43b8be66c7f358e028561085358bdcdb;hpb=f4d52e3e4a3712050532786fca0aded5ff8b5a03;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/CaveGame.java b/core/src/ru/deadsoftware/cavedroid/CaveGame.java index f1fb3ee..3384e75 100644 --- a/core/src/ru/deadsoftware/cavedroid/CaveGame.java +++ b/core/src/ru/deadsoftware/cavedroid/CaveGame.java @@ -1,52 +1,99 @@ package ru.deadsoftware.cavedroid; +import com.badlogic.gdx.Application; import com.badlogic.gdx.Game; import com.badlogic.gdx.Gdx; -import ru.deadsoftware.cavedroid.game.GameItems; +import ru.deadsoftware.cavedroid.game.GameScreen; import ru.deadsoftware.cavedroid.misc.Assets; +import ru.deadsoftware.cavedroid.misc.utils.AssetLoader; + +import javax.annotation.Nullable; public class CaveGame extends Game { private static final String TAG = "CaveGame"; - public static final String VERSION = "alpha 0.4"; + public static final String VERSION = "alpha 0.9.1"; + + private final MainConfig mMainConfig; + private final MainComponent mMainComponent; + private final AssetLoader mAssetLoader; private final String mGameFolder; private final boolean mTouch; private boolean mDebug; - public CaveGame(String gameFolder, boolean touch) { + @Nullable + private final String mAssetsPackPath; + + public CaveGame(String gameFolder, boolean touch, @Nullable String assetsPackPath) { mGameFolder = gameFolder; mTouch = touch; + mAssetsPackPath = assetsPackPath; + + mMainComponent = DaggerMainComponent.builder().caveGame(this).build(); + + mMainConfig = mMainComponent.getMainConfig(); + mAssetLoader = mMainComponent.getAssetLoader(); } public void setDebug(boolean debug) { mDebug = debug; } - private void initConfig(MainConfig mainConfig, MainComponent mainComponent) { - int width = mTouch ? 320 : 480; + private void initConfig() { + int width = 480; int height = (int) (width * ((float) Gdx.graphics.getHeight() / Gdx.graphics.getWidth())); - mainConfig.setMainComponent(mainComponent); - mainConfig.setGameFolder(mGameFolder); - mainConfig.setTouch(mTouch); - mainConfig.setWidth(width); - mainConfig.setHeight(height); - mainConfig.setShowInfo(true); + mMainConfig.setMainComponent(mMainComponent); + mMainConfig.setGameFolder(mGameFolder); + mMainConfig.setTouch(mTouch); + mMainConfig.setWidth(width); + mMainConfig.setHeight(height); + mMainConfig.setShowInfo(mDebug); + mMainConfig.setAssetsPackPath(mAssetsPackPath); + + if (mDebug) { + Gdx.app.setLogLevel(Application.LOG_DEBUG); + } else { + Gdx.app.setLogLevel(Application.LOG_ERROR); + } + } + + public void newGame(int gameMode) { + GameScreen gameScreen = mMainComponent.getGameScreen(); + gameScreen.newGame(gameMode); + setScreen(gameScreen); + } + + public void loadGame() { + GameScreen gameScreen = mMainComponent.getGameScreen(); + gameScreen.loadGame(); + setScreen(gameScreen); + } + + public void quitGame() { + if (screen != null) { + screen.dispose(); + } + setScreen(mMainComponent.getMenuScreen()); } @Override public void create() { - Gdx.app.log(TAG, mGameFolder); Gdx.files.absolute(mGameFolder).mkdirs(); + initConfig(); - Assets.load(); - GameItems.load(); - - MainComponent mainComponent = DaggerMainComponent.create(); - initConfig(mainComponent.getGameConfig(), mainComponent); - setScreen(mainComponent.getGameScreen()); + Gdx.app.debug(TAG, mGameFolder); + Assets.load(mAssetLoader); + setScreen(mMainComponent.getMenuScreen()); } + @Override + public void dispose() { + if (screen != null) { + screen.dispose(); + } + Assets.dispose(); + } }