index afbb8758f3658b92da93419d4f11737c80b3a87f..f71805ef50324de7d8d9b171871d7a783605753a 100644 (file)
uses
{$IFDEF USE_MEMPOOL}mempool,{$ENDIF}
- SDL2, SDL2_mixer, envvars,
- e_log, SysUtils;
+ {$IFDEF USE_SDL}
+ SDL, SDL_mixer,
+ {$DEFINE SDL1MIXER}
+ {$UNDEF SDL2MIXER}
+ {$ELSE}
+ SDL2, SDL2_mixer,
+ {$UNDEF SDL1MIXER}
+ {$DEFINE SDL2MIXER}
+ {$ENDIF}
+ envvars, e_log, SysUtils;
type
TSoundRec = record
var
e_SoundsArray: array of TSoundRec = nil;
+ e_TimidityDecoder: Boolean; (* sdl_mixer special *)
+
implementation
uses
rfreq: Integer;
rformat: UInt16;
rchans: Integer;
+ flags: Integer;
begin
if SoundInitialized then begin Result := true; Exit end;
// wow, this is actually MIDI player!
// we need module player
- res := Mix_Init(MIX_INIT_FLAC or MIX_INIT_MOD or MIX_INIT_MODPLUG or MIX_INIT_MP3 or MIX_INIT_OGG or MIX_INIT_FLUIDSYNTH);
+ flags := MIX_INIT_FLAC or MIX_INIT_MOD or MIX_INIT_MP3 or MIX_INIT_OGG or MIX_INIT_FLUIDSYNTH;
+ {$IFDEF SDL2MIXER}
+ flags := flags or MIX_INIT_MODPLUG;
+ {$ENDIF}
+ res := Mix_Init(flags);
e_WriteLog(Format('SDL: res=0x%x', [res]), TMsgType.Notify);
if (res and MIX_INIT_FLAC) <> 0 then e_WriteLog('SDL: FLAC playback is active', TMsgType.Notify);
if (res and MIX_INIT_MOD) <> 0 then e_WriteLog('SDL: MOD playback is active', TMsgType.Notify);
- if (res and MIX_INIT_MODPLUG) <> 0 then e_WriteLog('SDL: MODPLUG playback is active', TMsgType.Notify);
+ {$IFDEF SDL2MIXER}
+ if (res and MIX_INIT_MODPLUG) <> 0 then e_WriteLog('SDL: MODPLUG playback is active', TMsgType.Notify);
+ {$ENDIF}
if (res and MIX_INIT_MP3) <> 0 then e_WriteLog('SDL: MP3 playback is active', TMsgType.Notify);
if (res and MIX_INIT_OGG) <> 0 then e_WriteLog('SDL: OGG playback is active', TMsgType.Notify);
if (res and MIX_INIT_FLUIDSYNTH) <> 0 then e_WriteLog('SDL: FLUIDSYNTH playback is active', TMsgType.Notify);
e_WriteLog(Format('SDL: initializing mixer at %d with buffer %d', [gsSDLSampleRate, gsSDLBufferSize]), TMsgType.Notify);
- res := Mix_OpenAudio(gsSDLSampleRate, {$IFDEF FPC_LITTLE_ENDIAN}AUDIO_S16LSB{$ELSE}AUDIO_S16MSB{$ENDIF}, 2, gsSDLBufferSize);
+ res := Mix_OpenAudio(gsSDLSampleRate, MIX_DEFAULT_FORMAT, 2, gsSDLBufferSize);
if res = -1 then
begin
e_WriteLog('Error initializing SDL mixer:', TMsgType.Fatal);
begin
e_WriteLog(Format('SDL: chunk decoder %s is avalable', [Mix_GetChunkDecoder(i)]), TMsgType.Notify);
end;
+
+ e_TimidityDecoder := false;
for i := 0 to Mix_GetNumMusicDecoders()-1 do
begin
+ case AnsiString(Mix_GetMusicDecoder(i)) of
+ 'TIMIDITY': e_TimidityDecoder := true;
+ end;
e_WriteLog(Format('SDL: music decoder %s is avalable', [Mix_GetMusicDecoder(i)]), TMsgType.Notify);
end;
if isMusic then
begin
e_WriteLog(Format(' MUSIC SLOT: %u', [find_id]), TMsgType.Notify);
- e_SoundsArray[find_id].Music := Mix_LoadMUS_RW(rw, 0);
+ {$IFDEF SDL1MIXER}
+ e_SoundsArray[find_id].Music := Mix_LoadMUS_RW(rw);
+ {$ELSE}
+ e_SoundsArray[find_id].Music := Mix_LoadMUS_RW(rw, 0);
+ {$ENDIF}
if e_SoundsArray[find_id].Music = nil then
begin
e_WriteLog(Format('ERROR LOADING MUSIC:', [find_id]), TMsgType.Warning);