diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameWorld.java b/core/src/ru/deadsoftware/cavecraft/game/GameWorld.java
index 63169fbb7d5d6b8de1e753398add86cd095fb2e0..62f7274a85a1caead1664626cb3c46b1c42b25a0 100644 (file)
package ru.deadsoftware.cavecraft.game;
package ru.deadsoftware.cavecraft.game;
-import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.math.Vector2;
-import ru.deadsoftware.cavecraft.Items;
public class GameWorld {
private int WIDTH, HEIGHT;
public class GameWorld {
private int WIDTH, HEIGHT;
-
private int[][] foreMap;
private int[][] backMap;
private int[][] foreMap;
private int[][] backMap;
return backMap;
}
return backMap;
}
+ private int transformX(int x) {
+ x = x % getWidth();
+ if (x < 0) x = getWidth() - Math.abs(x);
+ return x;
+ }
+
public int getForeMap(int x, int y) {
int map = 0;
try {
public int getForeMap(int x, int y) {
int map = 0;
try {
- x = x%getWidth();
- if (x<0) x=getWidth()-Math.abs(x);
+ x = transformX(x);
map = foreMap[x][y];
} catch (ArrayIndexOutOfBoundsException e) {
map = foreMap[x][y];
} catch (ArrayIndexOutOfBoundsException e) {
- Gdx.app.error("GameWorld",e.toString());
+ //Gdx.app.error("GameWorld",e.toString());
}
return map;
}
public void setForeMap(int x, int y, int value) {
try {
}
return map;
}
public void setForeMap(int x, int y, int value) {
try {
- x = x%getWidth();
- if (x<0) x=getWidth()-Math.abs(x);
+ x = transformX(x);
foreMap[x][y] = value;
} catch (ArrayIndexOutOfBoundsException e) {
foreMap[x][y] = value;
} catch (ArrayIndexOutOfBoundsException e) {
- Gdx.app.error("GameWorld", e.toString());
+ //Gdx.app.error("GameWorld", e.toString());
}
}
public int getBackMap(int x, int y) {
int map = 0;
try {
}
}
public int getBackMap(int x, int y) {
int map = 0;
try {
- x = x%getWidth();
- if (x<0) x=getWidth()-Math.abs(x);
+ x = transformX(x);
map = backMap[x][y];
} catch (ArrayIndexOutOfBoundsException e) {
map = backMap[x][y];
} catch (ArrayIndexOutOfBoundsException e) {
- Gdx.app.error("GameWorld",e.toString());
+ //Gdx.app.error("GameWorld",e.toString());
}
return map;
}
public void setBackMap(int x, int y, int value) {
try {
}
return map;
}
public void setBackMap(int x, int y, int value) {
try {
- x = x%getWidth();
- if (x<0) x=getWidth()-Math.abs(x);
+ x = transformX(x);
backMap[x][y] = value;
} catch (ArrayIndexOutOfBoundsException e) {
backMap[x][y] = value;
} catch (ArrayIndexOutOfBoundsException e) {
- Gdx.app.error("GameWorld", e.toString());
+ //Gdx.app.error("GameWorld", e.toString());
+ }
+ }
+
+ private void placeSlab(int x, int y, int value) {
+ switch (value) {
+ case 51:
+ setForeMap(x, y, 52);
+ break;
+ case 53:
+ setForeMap(x, y, 21);
+ break;
+ case 54:
+ setForeMap(x, y, 5);
+ break;
+ case 55:
+ setForeMap(x, y, 4);
+ break;
+ case 56:
+ setForeMap(x, y, 28);
+ break;
+ case 58:
+ setForeMap(x, y, 57);
+ break;
}
}
public void placeToForeground(int x, int y, int value) {
}
}
public void placeToForeground(int x, int y, int value) {
- if (getForeMap(x,y) == 0 || value == 0) {
- setForeMap(x,y,value);
+ if (getForeMap(x, y) == 0 || value == 0 || !Items.BLOCKS.getValueAt(getForeMap(x, y)).collision) {
+ setForeMap(x, y, value);
+ } else if (Items.isSlab(value) && getForeMap(x, y) == value) {
+ placeSlab(x, y, value);
}
}
+ GameProc.UPD_X = x - 8;
+ GameProc.UPD_Y = y - 8;
+ GameProc.DO_UPD = true;
}
public void placeToBackground(int x, int y, int value) {
}
public void placeToBackground(int x, int y, int value) {
- if (value==0 || (getBackMap(x,y) == 0 && !Items.BLOCKS.getValueAt(value).foreground)) {
- setBackMap(x,y,value);
+ if (value == 0 || (getBackMap(x, y) == 0 && Items.BLOCKS.getValueAt(value).collision) &&
+ (!Items.BLOCKS.getValueAt(value).transparent || value == 18)) {
+ setBackMap(x, y, value);
}
}
public Vector2 getSpawnPoint() {
}
}
public Vector2 getSpawnPoint() {
- int x=0,y=0;
+ int x = 0, y = 0;
while (true) {
y++;
while (true) {
y++;
- if (getForeMap(x,y)>0 && Items.BLOCKS.getValueAt(getForeMap(x,y)).collision) break;
+ if (getForeMap(x, y) > 0 && Items.BLOCKS.getValueAt(getForeMap(x, y)).collision) break;
}
}
- x = x*16 + 4;
- y = y*16 - 32;
- return new Vector2(x,y);
+ x = x * 16 + 4;
+ y = y * 16 - 32;
+ return new Vector2(x, y);
}
public void generate(int w, int h) {
WIDTH = w;
HEIGHT = h;
}
public void generate(int w, int h) {
WIDTH = w;
HEIGHT = h;
- WorldGen.genWorld(WIDTH,HEIGHT);
+ WorldGen.genWorld(WIDTH, HEIGHT);
foreMap = WorldGen.getForeMap();
backMap = WorldGen.getBackMap();
WorldGen.clear();
}
foreMap = WorldGen.getForeMap();
backMap = WorldGen.getBackMap();
WorldGen.clear();
}
- public void load() {
- GameSaver.loadWorld();
- foreMap = GameSaver.getLoadedForeMap();
- backMap = GameSaver.getLoadedBackMap();
+ public void setMaps(int[][] foreMap, int[][] backMap) {
+ this.foreMap = foreMap.clone();
+ this.backMap = backMap.clone();
WIDTH = foreMap.length;
HEIGHT = foreMap[0].length;
}
WIDTH = foreMap.length;
HEIGHT = foreMap[0].length;
}